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Unfortunately I can't take things incorporeal with me, which my GM is using as a balance to allow me to go incorporeal as a free action, and at any time I'm being hit by a physical blow (it's an on/off effect). I usually keep my Tumor Familiar active at almost all times so that it can gather up my things and scuttle away to a more strategic position (I don't carry much).

We're also playing on rules that I am more of a half-ghost, and that I can use any spell I know on myself by adapting it to do so.

Beast Shape is only unusable because of my level.

I think I'm going to take Death from Above next...


Heya! This is my first post so I was hoping people might have ideas.

I'm playing a Ghost Alchemist of a venerable old ghost of a man who's been around for almost 200 years, and he became an Alchemist over that time. It's a Gothic Horror setting, so we're all somewhat or mostly evil characters. My character is wise and feeble, and is pretty much the leader.

My Ability Scores are based on the character, not maximum efficiency. Here's what you have to work with:

HP: 29 (39 due to a ring that gives +10 HP)

STR: 6 (-2)
DEX: 10 (+0)
CON: --
INT: 17 (+3)
WIS: 19 (+4)
CHA: 9 (-1)

I'm a level four alchemist with the feats Point Blank Shot and Weapon Focus (Bombs), and the Discoveries Infusion and Tumor Familiar (Octopus-like Tumor). I also have all Alchemist base feats.

My extracts are Enlarge Person, Reduce Person, True Strike, Targeted Bomb Admixture, all of the +4 Ability Score spells (like Cat's Grace), Illusion of Calm, Cure Light Wounds, Bomber's Eye, Crafter's Fortune, Barkskin, Shield, Blood Transcription, Protection from Arrows, and I know a currently unusable Beast Shape I.

My GM gave me special spells through an encounter. They are Bleed, Touch of Fatigue, and Disrupt Undead.

The GM is pretty lenient, so if you have out-there ideas, shoot. She isn't using Pathfinder's ghost rules, so basically all I can do is shift in and out of corporeal form and fly. She has also said she would consider letting me take Pathfinder Ghost attacks like Draining Touch in the future as well.

So, any neat ideas for a Ghost Alchemist??? :D