Queen Ileosa Arabasti

M the Magnificent's page

220 posts. Organized Play character for JASON RODARTE.


Full Name

M the Mysterious

Race

Init +1; Senses Perception +5 DefenseAC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex) hp 10 (1d8+2) Fort +1, Ref +3, Will +3; +1 trait bonus against enchantment spells and spell-like abilities

Size

M

Age

20

Alignment

N

Languages

Common, Infernal, Halfling

Occupation

Dancer

Strength 11
Dexterity 13
Constitution 13
Intelligence 14
Wisdom 13
Charisma 16

About M the Magnificent

M the Mysterious
M the Mysterious
Human (Chelaxian) mesmerist 1 ( Pathfinder RPG Occult Adventures 38)
N Medium humanoid (human)
Init +1; Senses Perception +5
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Defense
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AC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex)
hp 10 (1d8+2)
Fort +1, Ref +3, Will +3; +1 trait bonus against enchantment spells and spell-like abilities
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee morningstar +0 (1d8)
Ranged light crossbow +1 (1d8/19-20)
Special Attacks hypnotic stare (-2), mesmerist tricks 6/day (gift of will), painful stare (+1)
Mesmerist Spells Known (CL 1st; concentration +4)
1st (2/day)— charm person (DC 15), hideous laughter (DC 15)
0 (at will)— daze (DC 14), detect psychic significance OA, ghost sound (DC 13), unwitting ally APG (DC 14)
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Statistics
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Str 11, Dex 13, Con 13, Int 14, Wis 13, Cha 16
Base Atk +0; CMB +0; CMD 11
Feats Extra Mesmerist Tricks OA, Spell Focus (enchantment)
Traits charming, loyalty
Skills Acrobatics -2 (-6 to jump), Appraise +6, Bluff +4 (+5 vs. characters who could be attracted to you),
Diplomacy +7 (+8 vs. characters who could be attracted to you), Knowledge (local) +6, Perception +5,
Perform (dance) +7, Sense Motive +5, Sleight of Hand +2, Spellcraft +6, Stealth +2
Languages Common, Halfling, Infernal
SQ consummate liar +1
Other Gear leather armor, light crossbow, morningstar, backpack, bedroll, belt pouch, entertainer's outfit,
flint and steel, hypnotist's locket OA, ink, inkpen, pot, stationery UE, torch (10), trail rations (5), waterskin,
585 gp
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Special Abilities
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Consummate Liar +1 Counts as Combat Expertise for some feats.
Hypnotic Stare (-2, 30 feet) (Su) As swift action, target creature takes penalty on Will saves.
Mesmerist Tricks (110 feet, 6/day) (Su) Implant hypnotic bond with allies. granting edge vs. foes.
Painful Stare (+1, 1/round) (Su) As a free action, hyp. stare target takes extra precision dam from a hit.
Spell Focus (Enchantment) Spells from one school of magic have +1 to their save DC.