LYSSIA
Human Ranger 4
Medium Humanoid
Init +4
==DEFENSE=
Defense 14, flat-footed 10 (+4 dex)
DR 3
Vigor 40/40 Wounds 28/28
Fort +6, Ref +10, Will +3
==OFFENSE==
Spd 30 ft/x3
Ranged Maelyss-Ward(Cmst Lngbw) +9 1d8+1 x3 Rnge 110'
Throwing axe +8 1d6+1 x2 Rnge 10'
Dagger +8 1d4 19-20/x2
Melee ShortSword +8 1d6+1 19-20/x2
==Statistics==
Str 12, Dex 18, Con 14, Int 10, Wis 14, Cha 13
Base Atk +4, Cmb +5, Cmd +19
Feats
Animal Affinity, Lighting Reflexes, Stealthy, Self Sufficient, Alertness, Point Blank Shot, Endurance, Rapid Shot
Skills Acrobatics +5, Climb +6, Handle Animal +9, Heal +10, Kn: Nature +6, Perception +11, Stealth +13, Survival +12
Languages Common
Combat Gear Mwk Composite Longbow, Throwing Axe, Short Sword, Dagger(s), +1 Leather Armor
Class Abilities -RANGER'S FOCUS: Twice/day, a 4th lvl Ranger can focus on a single enemy in line of sight (swift action). The ranger gains a +2 bonus on atk and dmge against that target. Lasts until target is reduced to 0 hp or surrenders, or until the ranger focuses on another target.
-TRACK: The ranger adds half her level to Survival skill checks made to follow or identify tracks.
-FAVORED TERRAIN: PLAINS: The ranger has a +2 bonus on initiative checks and Kn: Geography checks, Perception, Stealth, and Survival checks when she is in this terrain. A ranger traveling through her favored terrain leaves no trail and cannot be tracked.
Traits -POVERTY STRICKEN: Due to a tough childhood, always being hungry and sometimes having to sleep in the wild, you have a +1 bonus to Survival checks, and Survival is always a class skill for you.
-WORLD TRAVELER: You have traveled far and to many different places, and seen many different cultures. You have a +1 bonus to Sense Motive, and it is always a class skill for you.