Trained Skills
Acrobatics +20 (7 ranks+3 class+5 Dex+5 competence)
Bluff +14 (7 ranks+3 class+4 Cha)
Diplomacy +14 (7 ranks+3 class+4 Cha) (+4 in social identity)
Disguise +14 (7 ranks+3 class+4 Cha) (+20 to maintain separate identities)
Intimidate +17 (7 ranks+3 class+4 Cha+3 Skill Focus) (+6 in vigilante identity)
Knowledge (local) +11 (7 ranks+3 class+1 Int) (+4 in social identity)
Perception +10 (7 ranks+3 class)
Perform (oratory) +14 (7 ranks+3 class+4 Cha) (Background Skill)
Sense Motive +10 (7 ranks+3 class)
Sleight of Hand +15 (7 ranks+3 class+5 Dex) (Background Skill)
Stealth +15 (7 ranks+3 class+5 Dex)
Languages Common, Infernal
Equipment:
Weapons
Longbow
--20 arrows
--grappling arrow
Armor and Clothing Amulet of mighty fists +1 (Neck)
Belt of incredible dexterity +2 (Belt)
Boots of elvenkind (Feet)
+1 brawling mithral shirt (Armor)
Headband of alluring charisma +2 (Headband)
Quick change cloak (Shoulders)
Ring of protection +1 (Ring)
Shawl of shadowy disguise (Head)