Male FreeTrader 385978
Ship changes. Original
ENGINEERING
AVIONICS
ARMAMENTS/HARDPOINTS
SMALL CRAFT
CARGO SPACE: 90 tons FUEL STORAGE
MISCELLANEOUS New
ENGINEERING
AVIONICS
ARMAMENTS/HARDPOINTS
SMALL CRAFT 54 dTons / 18.125 MCr
CARGO SPACE: 110 dTons FUEL STORAGE
MISCELLANEOUS
And all of that for 212.535 MCr, down from 240.465MCr So seems like an 'upgrade', except that the military version is down on armor and the manuevering and power plants. Not sure how GM arrived at "As it stands without her roll, your monthly expenses would be less than 150,000 credits per month, including maintenance and life support." Based on doing the calculations per the rules, it'd be $175,341.38 credits a month WITHOUT maintenance and life support. That takes it to $212,755.03 a month. Still that's far better than the previous $683,743.41 a month WITH maintenance and life support.
Male FreeTrader 385978
Posting again, to get a ruling. So regarding passengers, I asked on the Mongoose boards and got this response. tolcreator wrote:
If this is true, then it could change things slightly.
Male FreeTrader 385978
So regarding passengers, I asked on the Mongoose boards and got this response. tolcreator wrote:
If this is true, then it could change things slightly.
Male FreeTrader 385978
So regarding passengers, I asked on the Mongoose boards and got this response. tolcreator wrote:
So is that right? I've scoured the rules, and being so poorly written, I can't really tell if thats right or wrong. If this is true, then it could change things slightly. 1) We could.
I would leave the ATV and the gig. I don't want this to turn into a buying/selling merchant scenario (I realize I'm playing that type of character) because I don't want to be going over lists of cargo, etc. all the time, that wouldn't be fun.
Male FreeTrader 385978
Relsanth Lodic Kelser wrote:
No, 2 weeks. 1 week to Feri
So we lose a week. Keep in mind you are getting 75k from them and they are paying the fuel/maintenance for that jump/week. Compare that with 1.5k per ton, thats 135,000k but you have 50k in bills for the week. So thats 85k. So its about the same, but with the hunters if you fill the hold up again going to enope, you aren't losing that 50k of jump/maint costs. So even if we got with 1k per ton, thats 90k in the clear so you essentially would have 165k for the second week.
Male FreeTrader 385978
If we just go to Feri, thats 176k credits - 40k jump cost = 136k for the run. If we take on the guard duty, for 2 weeks, we would need to find some cargo from Feri to Enope. With hunter, thats 188k for trip to Feri. Then 87k for Feri to Enope assuming successful completion of the hunt. So thats 275k out of our 447k monthly bill. That doesn't account for anything additional from Fenri to Enope. And we still have about 2 weeks left.
Male FreeTrader 385978
Works for me, thanks GM Darkblade wrote:
Male FreeTrader 385978
I do have Security on the computer, fyi I seek out our computer expert Kenneth and point him at the ship's systems. "What do you make of this?" To Lodic, "The full load will allow us to take the mail and the 'special' cargo, and it gives us our best profit per tonnage." He pauses, "You and Kenneth should join me to meet at our private contacts at 1830."
Male FreeTrader 385978
Uh, ok... whats this about security protocol? I bought a TL 10 comms (Multiple forms of data, computer/1), do I need to put security software on it too? I don't see anything in the computer section dealing with traffic. Unless otherwise specified, I would suspect the character being high Int (or somewhat) would use the appropriate security protocols for each mail. Don't know all the rules by heart.
Male FreeTrader 385978
Passengers unless they come with freight don't seem to be a good investment. Basically what they are paying does not cover their cost of passage; especially when you have these 'doubles'. Even the Zhodani, the only thing we'd get action on is the 75k retainer for making sure they aren't killed. Where are you getting 15k per ticket from? GM Darkblade wrote:
Male FreeTrader 385978
After having read his 'mail, he responds then shares with the rest of the folks. Spoiler:
D, I will take your offer under advisement and response within the time window. L
Spoiler:
Acknowleges the message from the Bulk Freight Contractor Service. Contacts the Roupan Dockworkers Local #348 for more information on what is a "full load". We have loads of 70 and 50 tons available. Book now! Lysander @ Debian Rising
To the rest of the group he explains that he's interested in taking on a cargo to Feri that would net us an additional 54k to delivery a cargo rep with 10 tons of cargo to Feri spaceport. But we have to leave pretty much now. If I dont hear back in 6 hours or so from other folks, I plan to take it.
Male FreeTrader 385978
The "full load deal" is looking good. At min. we still want to take the mail, thats 5k a ton. "My" cargo is 4.5k a ton. Mail: 5k a ton @ 10 tons
So I'd take the consignment cargo over the two passengers. Reduce our need on the steward.
Male FreeTrader 385978
Thanks. GM Darkblade wrote:
Male FreeTrader 385978
Ah, good point... So we have 7 us, so thats basically the 4 double cabins. So we have the following "bunks" available 1 bunk
Trip to Feri would use 2 staterooms and 4 low births, plus the 4 double bunks. Almost all the profit comes into it because of the 60 tons of cargo from two passengers. One is paying 58k, but its only costing us 12k in stateroom expense (minus a steward). The other is paying 30k, but is only costing us 6k in stateroom expense. GM Darkblade wrote:
Male FreeTrader 385978
https://docs.google.com/spreadsheets/d/1gvCsMALZpaKTPdqEGYvs95pKEdXsMXWAJyW 7aN-I7hM/edit?usp=sharing "Human male businessman with 40 tons of Ferrocarbide Mining Drills cargo travelling to Feri " Pretty sure thats 40 tons. Relsanth Lodic Kelser wrote:
Male FreeTrader 385978
Based on reading the trading rules, I took it as 5 tons to each world. 25k a pop. Closet I could find is that AFVs are ATVs and ATVs take up 10tons each, so thats the 20 tons I used. Go look at the sheet. Relsanth Lodic Kelser wrote:
Male FreeTrader 385978
Please either use the SRD, or get a copy of the actual book... the playtest isn't right. :| I added a ship tab that calculated some of the stuff regarding the ship. Monthly cost: $44,791.86 incl. maintenance, fuel, staterooms, etc. If I did all the math right.. Looks like our best bet is Feri. 60k profit on 69 tons (cargo plus mail), plus up to 21 tons of spec. cargo. That includes 1 high passage, 1 medium, and 4 (3 at a minor loss) low passage. We'd need to hire a steward though, unless someone has the skill?
Please either use the SRD, or get a copy of the actual book... the playtest isn't right. :| I added a ship tab that calculated some of the stuff regarding the ship. Monthly cost: $44,791.86 incl. maintenance, fuel, staterooms, etc. If I did all the math right.. Looks like our best bet is Feri. 60k profit on 69 tons (cargo plus mail), plus up to 21 tons of spec. cargo. That includes 1 high passage, 1 medium, and 4 (3 at a minor loss) low passage. We'd need to hire a steward though, unless someone has the skill?
Navarro GM Darkblade wrote:
Quote:
Ship Shares "Varkha Gzegdoug" - 4 shares"Allrianne" - 3 shares "Maximilian" - 2 shares "Doctor" - 10 shares "Myro Palk" - 1 share "Lynsander" - 6 shares (if we could the ship as a free trader, then its 9 shares) "Kenneth" - 5 shares So either 31 or 34 shares.
fnord72 wrote:
Probably should add my shares into that per our recent connection.. or could be the 'reach out' part. Anyways, I have 6 shares (2nd most of the set of characters).
Lysander Montague wrote:
Quote: * You can't take Advocate 1 or Broker 1 from the campaign skills as they don't stack and you already have them - they are just to "fill out" things we don't have, and won't boost existing skills. Oh yeah, thanks.. thats because they are */1. Uh, well, gunner or engineer to help fill out skills. Yeah I'd probably put both of the connection skills into Broker. Fixed the link too.
(thzero here) So I would say that probably best to take the advocate and broker from the campaign skills. As far as the connections. Allrianne - perhaps our paths have crossed due to your gambling and my legal trouble? Something about needing to ship something quasi-legal to fulfil some gambling debt that I ended up brokering aboard the trader i was working on, and that got me into legal trouble and toss off the ship... that might be why I'm looking for a a new ship, aka navarro. Following onto that... I'd say I sought medical help, potentially around obtaining anagathics and in doing so I had gotten an appointment with you. In dr/patient style conversations it was mentioned that we both had ship shares in common, and that we were both interested in "the stars" for our own regions, and thats how we ended up on the navarro by pooling shares. If both agree, I'd take the skills Advocate and Streetwise. |