Seoni

Luxanna Crownguard's page

40 posts. Alias of TrueRepentance.


Full Name

Lux, the Lady of Luminosity

Race

Human

Classes/Levels

Elemental Sorcerer 1/Oracle of Heaven 1 [ HP: 8/8 | AC:12 T:12 FF:10 | F: +0 R: +2 W:+3 | CMB +0 CMD +12 | Init +2, Perception +5]

Gender

Female

Size

Medium

Age

22

Special Abilities

Firing ma lazor!

Alignment

Chaotic Good

Deity

Demacia

Location

Demacia

Languages

common, demacian, noxian, Celestial

Strength 10
Dexterity 14
Constitution 10
Intelligence 14
Wisdom 12
Charisma 18

About Luxanna Crownguard

Background:

Born to the prestigious Crownguards, the paragon family of Demacian service, Luxanna was destined for greatness. She grew up as the family's only daughter, and she immediately took to the advanced education and lavish parties required of families as high profile as the Crownguards. As Lux matured, it became clear that she was extraordinarily gifted. She could play tricks that made people believe they had seen things that did not actually exist. She could also hide in plain sight. Somehow, she was able to reverse engineer arcane magical spells after seeing them cast only once. She was hailed as a prodigy, drawing the affections of the Demacian government, military, and citizens alike.

As one of the youngest women to be tested by the College of Magic, she was discovered to possess a unique command over the powers of light. The young Lux viewed this as a great gift, something for her to embrace and use in the name of good. Realizing her unique skills, the Demacian military recruited and trained her in covert operations. She quickly became renowned for her daring achievements; the most dangerous of which found her deep in the chambers of the Noxian High Command. She extracted valuable inside information about the Noxus-Ionian conflict, earning her great favor with Demacians and Ionians alike. However, reconnaissance and surveillance was not for her. A light of her people, Lux's true calling was the League of Legends, where she could follow in her brother's footsteps and unleash her gifts as an inspiration for all of Demacia.

''Her guiding light makes enemies wary, but they should worry most when the light fades.''
-- Garen, The Might of Demacia


Luxanna Crownguard, the Lady of Luminosity:

Female Human Sorcerer(Elemental) 1/Oracle(Heavens) 1
CG Medium Humanoid(human)
Init +2; Senses Perception +3
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Defense
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AC 12, Touch 12, Flat-footed 10(+0 armour, +2 dex)
HP 8(1d8)
Fort +0, Ref +2, Will +3
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Offense
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Speed 30 ft.
Unarmed Strike +0 (1d3)
Dorans Blade (Dagger) +0 (1d4)
Needlessly Large Rod (Quarterstaff) +0 (1d6/1d6)
Melee Touch Attack +0
Ranged Touch Attack +2
lvl 0 spells DC 14(illusion DC 16)
lvl 1 spells DC 15(illusion DC 17)
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Statistics
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Str 10, Dex 14, Con 10, Int 14, Wis 12, Cha 18
BAB +0; CMB +0; CMD +12
Feats Spell Focus(Illusion), Greater Spell Focus(Illusion), Eschew Materials
TraitsGreater Adept of the Society(magic): one extra 0 level spell slot, Illuminator: +2 Diplomacy and always a class skill for you.
SkillsBluff+8, Diplomacy+10, Knowledge(Arcana)+6, Knowledge(history)+6, Knowledge(Planes)+6, Perception+5, Spellcraft +6, Use Magic Device+8
Languages Common, Demacian, Ionian, Noxian, Yordle
Other GearPathfinder kit, various scrolls, CLW potion
Outfit Scholar's outfit with white cloak
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Special Abilities
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Feat: Spell Focus(Illusion) +1 DC when casting Illusion spells.
Feat: Greater Spell Focus(Illusion) +1 DC when casting Illusion spells, stacks with Spell Focus(Illusion).
Sorcerer Bloodline(Elemental) Knowledge(planes) class skill.
Elemental Ray (Sp) 7/day, as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of damage of your energy type + 1 for every two sorcerer levels you possess. 3 times per day + your Charisma modifier(4).
Sorcerer Cantrips 4 Known, unlimited casts per day DC 14.
Sorcerer Spells 2 Known, 4/day DC 15.
Sorcerer Bonus Feat Eschew Materials You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal.
Oracle Mystery: Heavens Fly, Knowledge(Arcana), Perception, Survival class skills.
Oracle Revelation Awesome Display.
Awesome Display (Su) Your phantasmagoric displays accurately model the mysteries of the night sky, dumbfounding all who behold them. Each creature affected by your illusion (pattern) spells is treated as if its total number of Hit Dice were equal to its number of Hit Dice minus your Charisma modifier (if positive).
Oracle Curse: Haunted Retrieving any stored item from your gear requires a standard action, unless it would normally take longer. Any item you drop lands 10 feet away from you in a random direction. Add mage hand and ghost sound to your list of spells known.
Oracle Orisons 4 known, unlimited casts per day DC 14.
Oracle Spells 2 known + all 'cure', 4/day DC 15
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Sorcerer Spells Known:

0 level spells Prestidigitation, Spark, Light, Dancing Lights
1 level spells Colour Spray, Vanish

Oracle Spells Known:

0 level spells Detect Magic, Read Magic, Guidance, Enhanced Diplomacy, Resistance, Mage Hand, Ghost Sound
1 level spells Bless, Shield of Faith, Cure Light Wounds

Equipment:

Pathfinder Kit backpack, bedroll, belt pouch, clay mug, dagger, fishhook(2), flint and steel, sewing needle, signal whistle,string(50ft), thread(50ft), waterskin, trail rations(7 days), whetstone.
Quarterstaff
Dagger
Scroll of Mage Armour(2)
Scroll of Remove Fear(2)
Scroll of Comprehend Languages
Potion of CLW
3GP