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Thank you.


How exactly do you seize a ship in Skulls and Shackles. Do you need a card to allow you do to it, or do you simply hey the ship after you encounter it.


Is it supposed to be snowing the entire time in Part 1 and 2? If so, isn't the -4 to perception and ranged combat going to make things tough for ranged characters? Not to mention the bandits and fey who would find their bows useless in this environment.