Boggard

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Ah good!
Thank you very much everyone!


This occurred to me that if I play a single solo character, I get 30 turns to explore 3 Locations (30 cards), which pretty much gives me opportunity to explore ALL cards in all Location piles, if I don't find the Villain until the last turn.

However, if I play 3 characters at once (which forces the 5 Locations rule), I will only have 30 turns to explore 5x10= 50 cards in the Location piles!

In other words, it seems more difficult to finish the game the more characters you have.

So to have the same chance for a party of 5 characters to finish a Scenario as a solo character, they would need a 5x10=50 card Blessings timer deck, due to the increased number of locations.

The formula would be TimerDeckSize = Locations x 10.

Am I incorrect in this thinking?

Has this been discussed somewhere?
(if so, then sorry and please link)


I just started a discussion about picking dice for specific classes, over in "Paizo Publishing / Pathfinder® / Pathfinder RPG / General Discussion".

This made me wonder, that it would be great for Paizo to come out with "official" class dice designs (like they did with Adventure Path dice).

You know, like a D7 set of "Wizard Dice" or "Fighter Dice" or "Rogue Dice".

I'd be interested in products like these.


Xzaral wrote:
Bard - Pink
thenobledrake wrote:
Bard - there's this color called "circus" that Chessex makes

Wow this was EXACTLY what I picked the first time for Bard when I looked at their dice! It is kind of swirling pinkish hue.

They also had the "Carousel" one from their Festive set (to which the "Circus" one belongs) which is a bit more rainbowy, which I suppose would reflect the versatility and colourfulness of the class, but the pinkish "Circus" was my first pick too.

thenobledrake wrote:
Monk - wooden dice or some of those dwarven stones dice

The wooden dice for Monk is a great idea!

I was thinking about yellow, but the wooden dice is better.

Xzaral wrote:
Fighter - Some kind of Gray color

Yes, I was thinking this too (perhaps the Gemini Copper/Steel or the cheaper Opaque Grey/Black one).

Going with the Gemini group that have steel or copper in them, one would be able to outfit several classes that have a melee commonality, such as:
FIGHTER: Gemini Copper/Steel
PALADIN: Gemini Blue/Steel
ROGUE: Gemini Purple/Steel
RANGER: Gemini Green/Steel
BARBARIAN: Gemini Black/Copper
BARD: Gemini Copper/Teal

Staying with the Gemini, these could also work for the non-melee:
SORCERER: Gemini Black/Purple
DRUID: Gemini Gold/Green
CLERIC: Gemini Teal/White

Wish I could link the dice pictures.


I am thinking about buying class-specific 7-dice sets to roll and record for each character in the adventure and was wondering what colours / textures of dice would be appropriate for each?

Red, green, blue or mixed colours (yellow, purple, pink, etc).

For example, I'd pick "Purple Opaque" for Sorcerer or perhaps the more fancy "Purple/Gold Pearl" or "Purple Borealis" set from Chessex.

For the Paladin: White Opaque?
Or perhaps a more fancy "Arctic Camo Speckled" that might indicate that being a melee class he does get down and dirty?

Also things like should alignment influence the color?
Or transparency?

Or should transparency indicate more of the "intellectual" classes like Wizard or Sorcerer while Opaqueness more the melee classes?

Then there is also the Prestige classes; should their color be dependent on the base classes they derive from?

BASE CLASSES
Barbarian - some sort of earthly color?
Bard - ?
Cleric - perhaps some blueish / transparent?
Druid - some mixture of green / earth?
Fighter - red?
Monk - ?
Paladin - white?
Ranger - Chessex has a Speckled Recon set which would be perfect
Rogue - black?
Sorcerer - purple?
Wizard - ?