Lord Van Hohenheim's page

26 posts (39 including aliases). No reviews. No lists. No wishlists. 4 aliases.




Ok so I was looking through the old 3.5 boards and so forth and came across the Easy Bake Wizard threads. And in them you had an ACF that allowed a Wizard to prepare spells from inside his own head. Kind of like the Arcanist can do.

Now what this ACF did (Drag Mag 375) was trade off Scribe Scroll and the Familiar for the ability to keep spells without putting them into your spell book.

Well I am not seeing how that could not be used for the Arcanist at least in someones home game. Scribe Scroll is a feat, so you trade away your first level feat and you can gain a familiar with your first exploit if you wanted too.

So how balanced or fair is it to trade away your first exploit and your first level feat (or human bonus feat) to gain the ability to store spells in your own head rather then have them written down in a vulnerable spellbook?

This seems to me to be fair because at early levels this means you are trading off a lot for a bit more security. A feat and a Exploit seems like a lot to a first level character.

Sure at later levels they don't seem so much but at later levels most arcanist have multitudes of hidden books or wards to protect their books.


Ok so I wanted to play a Erudite character I played years ago under 3.5 and I don't want to lose the actual flow of the character and his spell /power list.

So when we bring it to PF I was thinking its already Tier 1 but now that we do not pay XP for learning powers.

So I was thinking making the Psicraft check take 20+Power Level (From 15+Power Level) to help balance that just a little.

But also get ride of all the bonus feats that the Erudite gets to help try and balance this.

Any advice?


Ok so looking through the book and I noticed a Discipline changes your Phrenic Pool modifier between Charisma and Wis.

But say you take a Archetype like Formless Adept which forces your pool to modify to Charisma.

So say you take Self-Perfection Discipline which makes your Phrenic pool switches to Wis, but you are taking Formless Adept which switches your pool to Charisma. Which does what? I would normally say oh well they both modify the same thing but you don't even have a Phrenic casting stat till you take one of them. So does your Discipline come before the Archetype?


I was working on a build to try and get a fairly sizable range to use my touch AC attacks on. This was the primary idea I went into this build with.

Human: Far Shot
1: Rapid Reload
3: Deadly Aim
(Bonus): Precise Shot
5: Improved Far Shot

I also wanted to spend 4k to get a continuous item of Longshot (Adds +10 to my range)

Spend 8K to get a +1 Distance Gun which would make my range 60 Ft touch AC

Improved Far Shot adds 50% to my range which 50% of 60 is 30. So a 90 foot first range increment on a pistol.
If this all checks out that makes my pistol's first range increment just under that of a good bowmen's right?


Ok so if my know it all character does not pan out I had a back up plan.

Unchained Monk//Arcanist
Aasimar (Peri-kin) +2 Int and +2 Cha
With the 1st feat being Kung Fu Genius

Kung Fu Genius is a 3.5 feat that allowed you to change a Monk's AC bonus and all class features that depend on Wis to INT instead.

So with that
Flaw: Knowledge Devotion
Flaw: Kung Fu Genius
Bonus: Improved Unarmed Strike
1: Eschew Materials
Bonus: Improved Grapple
Bonus: Combat Reflexes
3: Improved Initiative
5: Intensify Spell

Traits
Magical lineage
(Left Open)


Ok so I wanted to make a know it all character is as adapt at swinging his sword as he is with opening a book and schooling you on poor grammar choices.

So the gestalt is the Investigator and Slayer classes.
The race is the Samsaran race and with their Shards of the Past Racial trait I can pick up Fly and Heal as class skills which unless I am much mistaken would give this character every class skill as a class skill.

So I was going to take Knowledge Devotion from 3.5 as a feat somewhere along the line to make use of the good Int focus and the muscle behind the slayer.

But what is a good build for a character who is basically The Doctor without regeneration. I did consider that and might use that reincarnating oil to become an Aasimar if he dies (Alternate racial thing being 1d4 raised deads in a life time.)

Any input?


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I wanted to use this new Archetype, but I have never dabbled in the fine art of Construct Crafting but the concept seemed very, interesting to me to say the least.

At first level I gain Craft Construct as a bonus feat, without needing to meet requirements for it. In exchange I lose Throw Anything and Brew Potion.

I also gain a Homunculus Companion, forged from a bit of my own life essence. In exchange for my companion I lose Bombs and Mutagen and cannot take mutagen or cognatogen discoveries later.

This homunculus starts as a Small Creature with some alright features at first, looking like a child or small humaniod. Which becomes better as it grows. At 4th level it reaches medium size.

Now I can't copy and paste things here because it is so new a book I don't want to get in trouble. So for those of you who have the book it is on page 113.

Any ideas on how to use this for a character? Crafting Constructs always seemed interesting to me but also seemed to require knowledge I didn't possess. Any help will be appreciated.