Themetricsystem wrote:
So the general idea of this thread is that I want to record and score any things that might be considered and evil act. Mainly for the purpose of keeping an eye on actions and their affects on any given PC's alignment.
I am currently trying to fully wrap my head around a reasonable Paladin, with a realistic ethics, and morality code.
The scoring system has a range from 1 - 5
1- Least evil act, would generally seem reasonable with a bit of logic or explanation, ex- Lying to the magistrate to protect a friend.
5- Most vile, disgusting act a PC could possibly engage in, ex- Cold blooded murder and rape, possible torture and sadism.
The format should be as follows
Score 1-5/"Evil act described"
This is very much a participation thread so chip in as much as you dare or like :D
In terms of a game it actually depends on whether you want to run low or high fantasy. In a high fantasy setting, things tend to be fairly clear cut black and white. You have the good guys and bad guys and they are generally very easy to distinguish, as high fantasy is based upon archetypes. Low fantasy is quite different, as it cleaves to shades of grey in which no decision is ever morally pure.
In terms of the game, you must also take into consideration the faith to which the paladin adheres. The "Lawful" component of a paladin's alignment indicates their strong preference for justice, order, and the rule or law. Those laws are the laws of their god(ess) first, and rulers second. The "Good" component of a paladin's alignment indicates their preference for mercy, compasion, and sacrifice in the name of their faith and service to others.
To that point, a true paladin is not a smiting machine, but a defender of the faith, and protector of the weak. To go into more details, requires that we actually contentextualize the conversation with setting details.