
LoomyNess |

Okay, so today I am posting a thread for the first time.
the point is I have a fair bit of experience and with that usually, my group and I are pretty great at working together to understand, interpret and come to a consensus on how a mechanic in the game works. usually, the worst we get is resolved by errata or FAQ which is awesome that this is a thing.
The types of Perform and their associated skills are: Act (Bluff, Disguise), Comedy (Bluff, Intimidate), Dance (Acrobatics, Fly), Keyboard Instruments (Diplomacy, Intimidate), Oratory (Diplomacy, Sense Motive), Percussion (Handle Animal, Intimidate), Sing (Bluff, Sense Motive), String (Bluff, Diplomacy), and Wind (Diplomacy, Handle Animal).
I am looking to get verification on how Versatile Performance works
specifically what gets added to the skills that are substituted.
example:
Perform (sing) +14 = 2 ranks + 4 CHA + 3 Class + 3 Skill Focus + 2 Prodigy
meaning
Bluff and sense motive = +14 as well
or should it be;
bluff and sense motive +9 = 2 ranks + 4 CHA + 3 Class
or some value in between
following this train of thought we then want to work out the interaction between skill focus in one of the substituted skills
example:
Perform (sing) +15 = 3 ranks + 4 CHA + 3 Class + 3 Skill Focus + 2 Prodigy
Bluff +18 = 3 ranks + 4 CHA + 3 Class + 3 Skill Focus(perform(sing)) + 2 Prodigy + 3 skill focus(bluff)
or is it again somewhere in between?
I know this has been discussed in depth before but there has never been a FAQ or Errata I am calling for action on this matter.