Darius Finch

Lleneth Chembryll's page

81 posts. Alias of Trinam.

Full Name

Lleneth Chembryll




Bard 3














Common, Varisian, Goblin, Elven

Strength 8
Dexterity 14
Constitution 12
Intelligence 14
Wisdom 10
Charisma 16

About Lleneth Chembryll

Lleneth Chembryll:
Lleneth Chembryll
Male Human (Varisian) Bard 3
CG Medium Humanoid (Human)
Deity Shelyn
Init +2; Senses Perception +6


AC 17, touch 12, flat-footed 15 (+4 Armor, +1 Shield, +2 Dex)
HP 21 (3d8+3=21)
Fort +3, Ref +4, Will +4
+4 vs Bardic Perform, Sonic, & language-dependent effects


Spd 30 ft.
Melee Masterwork Whip +5, d3-1 (x2), Disarm, Nonlethal, Reach (15 ft), Trip
Dagger +4, d4-1 (19-20/x2), P/S, 10 ft range throw
Ranged Shortbow +4, d6 (x3), 60 ft
Bardic Performance 11 rounds, standard action to begin

Touch +4, Ranged Touch +4, DC 13+SL, CL 3rd, Concentration +6
1st (4/day): Eagle's Splendor, Tap Inner Beauty, Saving Finale, Vanish
0th (at will): Ghost Sound, Light, Prestidigitation, Detect Magic, Read Magic, Message, Know Direction, Resistance, Mending


Str 8, Dex 14, Con 12, Int 14, Wis 10, Cha 16
BAB +2; CMB +1 (+5 w/Whip, +7 Trip w/Whip); CMD 13
Feats Weapon Finesse, Combat Expertise, Improved Trip
Traits Inner Beauty (Shelyn) (Once per day, you can manifest your faith in your goddess and gain a +4 trait bonus to a single Bluff, Craft, Diplomacy, or Perform skill check. You can choose to use this trait immediately after making the skill check.)
Favored Son (Belor Hemlock) (+1 to Knowledge (Local), once per game session, can call in a favor to get out of a legal jam, get help from the town guard for a task, or get a one time +10 bonus on Bluff, Diplomacy, or Intimidate against any local person)
Skills9 SP/lvl
Escape Artist +7 (3 ranks + 2 dex + 3 trained - 1 ACP)
Perception +6 (3 ranks + 3 trained)
Spellcraft +8 (3 ranks + 2 int + 3 trained)
Use Magic Device +9 (3 ranks + 3 cha + 3 trained)
Perform (Act) +9 (3 ranks + 3 cha + 3 trained)
Perform (Oratory) +9 (3 ranks + 3 cha + 3 trained) (acts as Diplomacy/Sense Motive)
Intimidate +9 (3 ranks + 3 cha + 3 trained)
Stealth +7 (3 ranks + 2 dex + 3 trained - 1 ACP)
Knowledge (Local) +8 (1 rank + 2 int + 3 trained + 1 bard + 1 trait)
Knowledge (Arcana) + 7 (1 rank + 2 int + 3 trained + 1 bard)
Knowledge (Dungeoneering) +7 (1 rank + 2 int + 3 trained + 1 bard)
Other knowledges +3 (2 int + 1 bard)

Languages Common, Varisian, Goblin, Elven


Combat Gear Masterwork Whip, Dagger, Shortbow, 20 Arrows, 20 cold iron arrows,
Other Gear Cloak of Resistance +1, Masterwork Chain Shirt, Masterwork Buckler, Masterwork Backpack, Alchemist's Fire (2), Spell Component Pouch, Bedroll, Blanket (Winter), Rations (trail) (6 days), Rope (Hemp, 50 ft), Waterskin, Small Steel Mirror, Spellbook (Blank), Inkpen, Ink (2 oz), Wooden Holy Symbol (Shelyn), Entertainer's outfit, Caltrops (5), Tanglefoot Bag, Wand of Cure Light Wounds (49 charges), 1 gp, 3 sp

Special Abilities:

Bonus Feat
Bardic Knowledge +1
Versatile Performance (Oratory > Diplomacy/Sense Motive)
Bardic Performance 11/day
Fascinate (Will DC 14)
Inspire Courage +1
Inspire Competence +2

A Brief History:
Lleneth was born in western Varisia, and was raised travelling across the countryside in a caravan of entertainers. As a child, he was constantly surrounded by music, and took to it much as a fish to water. However, a savage raid on his caravan left him the only survivor (Proving once more that birthing or harboring a PC is the leading cause of mortality in Golarion). He drifted alone after that for a time, until he turned up in Sandpoint. He found his way in the town by doing odd jobs and errands for Belor, who took a shine to the hard-lucked boy. He scrimped together enough money to afford a room, and has lived in the town ever since, doing odd jobs and growing increasingly restless.

Lleneth is a cordial soul who believes in the inner beauty of all things. A devout follower of Shelyn, he believes in bringing out the inner beauty of others and allowing them to shine. He is a dabbling fashionista, and also a dabbling songwriter and storyteller. He's a friendly person who prefers to talk his way out of trouble if at all possible. He has a sense of adventure, and has always wanted to do something bigger than the series of odd-jobs and errands his life has become.

Random Things:
That spellbook is for scribbling together stories and songs that come to mind while on an adventure or out traveling, or to keep notes of the party's particularly impressive exploits, to retell and possibly embellish later.

Lleneth has tan skin and blonde hair, with violet eyes. His armor is trimmed in a rainbow of colors, going from red through to violet in order. When not suited for battle, he tends to wear loose, colorful, comfortable clothes. He is a pretty, pretty man.