Polina

Little Sluagh's page

2 posts. Alias of Wrong John Silver.


Full Name

Sluagh

Race

Tiefling (Halfling)

Classes/Levels

Alley Witch 1

Gender

Female

Size

Small

Age

17

Alignment

True Neutral

Languages

Common, Abyssal, Infernal, Halfling, Elf, Draconic

Strength 8
Dexterity 16
Constitution 14
Intelligence 18
Wisdom 12
Charisma 8

About Little Sluagh

Combat Stats:

Init +3* (+3 Dex)
Fort +2 (+0 base +2 Con)
Ref +4 (+0 base, +3 Dex, +1 trait)
Will +3 (+2 base, +1 Wis)
HP 9 (6 +2 Con, +1 FC)
AC 14/ff 11/touch 14 (+3 Dex, +1 size)
BAB +0
CMB -2 (-1 Str, -1 size)
CMD 11 (10 -1 Str, -1 size, +3 Dex)
Move 20'

Attacks:
Light Crossbow (+4 attack, 1d6/19x2 damage, 80ft range)
Cold Iron Dagger (+4 attack, 1d3-1/19x2 damage, 10ft range)

Tiefling Racial Features:

Small Size, 20' move
Favored Class: Witch
Native Outsider type
Darkvision 60’
+2 racial bonus to Bluff and Stealth
Cast darkness 1/day as a spell-like ability
Cold resistance 5, Electricity resistance 5, Fire resistance 5

Alley Witch Class Features:

Alley Witch archetype (Pathfinder Player Companion: Heroes of the Street)
Weapon Proficiency: Simple weapons
Armor Proficiency: None
Witch’s Familiar: House Centipede holds Sluagh’s spells
Crowd Patron: Patron spells come from the Crowd Patron list
Child of the Streets: Bluff and Knowledge (Local) are class skills, Knowledge (Planes) and Knowledge (Nature) are not
Speak to the City: While in Korvosa, Sluagh gets +2 to Initiative, Knowledge (Local), Perception, Stealth, and Sense Motive checks.

Feats:

Stealthy (+2 Escape Artist and +2 Stealth)

Skills:

Adventuring Skills:
Perception +1* (+1 Wis)
Escape Artist +10 (1 rank, +3 class, +3 Dex, +2 feat, +1 trait)
Heal +5 (1 rank, +3 class, +1 Wis)
Spellcraft +8 (1 rank, +3 class, +4 Int)
Sense Motive +2* (1 rank, +1 Wis)
Knowledge(Arcana) +8 (1 rank, +3 class, +4 Int)
Knowledge(Local) +8* (1 rank, +3 class, +4 Int)
Stealth +19* (1 rank, +3 class, +3 Dex, +4 size, +2 racial, +2 feat, +3 familiar, +1 trait)
Bluff +5 (1 rank, +3 class, -1 Cha, +2 racial)

Background Skills:
Craft (Alchemy) +8 (1 rank, +3 class, +4 Int)
Lore (Korvosa sewers) +8 (1 rank, +3 class, +4 Int)

Traits:

Unhappy Childhood: Tortured (Campaign): +1 Reflex
Vagabond Child (Regional, Urban): +1 Escape Artist, Escape Artist is a class skill
Slippery (Combat): +1 Stealth, Stealth is a class skill
Anxious (Drawback): -2 Diplomacy, speaks slowly, always assumed to be whispering

Equipment:

Peasant’s Outfit (free, 1lb)
Light Crossbow (free, 3lb)
Bolts (10) (1gp, 0.75lb)
Cold Iron Dagger (4gp, 0.75lb)
Healer’s Kit (50gp, 1lb)
Spell Component Pouch (5gp, 2lb)
Smelling Salts (25gp, 0lb)

100 Common Inn Stays (50gp) – Represents a series of safehouse locations in the sewers of Korvosa that Sluagh can hole up in for any night

45 gp

Total Encumbrance: 8.5

Light: 0-26 Medium 27-53 Heavy 54-80

Spells:

Known Spells:
Level 1: (DC 15) cure light wounds, grease, adhesive spittle, burning hands, sleep, urban grace, mage armor

XP: 0

Background:

Sluagh doesn’t know where she’s from. She doesn’t even know her own name, or if she ever had one. She had been abandoned by her mother long before she knew her. She had no one to take care of her. No one to look after her.
No one, of course, except for Gaedren Lamm.
Sluagh was the name Lamm and the other children gave her, called her a demon, teased her for dripping everywhere and left to sleep in the trash heaps, covered in bugs and spiders and all manner of creepy crawlies.
She was one of Lamm’s thieves, valued for her ability to slip into tight spaces, get lost in crowds, and disappear. But, she still lived at the bottom of the pecking order, and any time things didn’t work out, she was punished for it. Even when it wasn’t her fault.
That’s how she ended up left for dead with the trash by the dockside at night. Maybe she did die. She doesn’t know. She does know that a centipede woke her up. She suspects it crawled out from inside her. But through it, for the first time in her life, there was something that knew she had more purpose. And now, she knows every last ditch, sewer, and dump site in Korvosa. And she’s going to do something about her situation.

Appearance:

Sluagh is scrawny, pale, and greasy. Malnourishment combined with her halfling heritage has left her looking like the picture-perfect example of a street waif, an urchin, a mudlark. One might think that this would lend her to earn sympathy in others, but no. Something is always terribly off about her. Whether it’s the black oil that hangs on her face or runs down her limbs, or the way there always seems to be something skittering in her long, black straight hair, people always know there’s something wrong about her.

Personality:

Sluagh is quiet, mousy, and used to being pushed around. She is used to living in fear, living with abuse in the home. She expects to be disrespected, harmed, bullied. None of that would drive her to stray. But there is still a spark of self-worth within her. She might not speak up, but she knows she can slip away and get things done herself. And, of course, she’s no longer alone.