Mistress Kayltanya

Lillith Leagallow's page

84 posts. Alias of Dragonborn3.


Lawful Neutral

About Lillith Leagallow


Lillith Leagallow

Witch(Gravewalker) Level 1

Hit Dice: 1d6+1
Hit Points: 7

Height: Weight: Age:
Hair: Black Eyes: Blue Skin: Fair

Languages: Common, Halfling, Elven, Goblin

Fortitude: +2 =0(Witch)+1(Con)+1(Halfling Luck)
Reflex: +4 =0(Witch)+3(Dex)+1(Halfling Luck)
Will: +4 =2(Witch)+1(Wis)+1(Halfling Luck)

Base Attack Bonus: +0
Combat Maneuver Bonus: -2 (+0 BaB, -1 Str, -1 Size)
Combat Maneuver Defense: 11 (10 Base, +0 Bab, -1 Str, +3 Dex, -1 Size)

Armor Class: 14 =10(Base)+3(Dex)+1(Size)
Flat-Footed: 11
Touch: 14

Strength 8(10-2)
Dexterity 16(14+2)
Constitution 13
Intelligence 16
Wisdom 10
Charisma 14(12+2)

Dagger (1d3-1, 19-20/x2, 10ft, ½lbs, P or S) +0 Melee or +4 Thrown
Light Crossbow(1d6, 19-20/x2, 80ft, lbs, P) +4 Ranged
Touch Spell +0
Ranged Spell +4

Heal: +4 =0(Wis)+1(Rank)+3(Class)
Disguise: +3 =2(Cha)+1(Rank) +2 to appear like a human child
Intimidate: +6 =2(Cha)+1(Rank)+3(Class)
Knowledge(Arcana): +7 =3(Int)+1(Rank)+3(Class)
Spellcraft: +7 =3(Int)+1(Rank)+3(Class)
Stealth: +8 =3(Dex)+1(Rank)+4(Size)

Perception: +2 =0(Wis)+2(Keen Senses)
Swim: -1 =-1(Str)
Climb: +1 =-1(Str)+2(Sure-Footed)
Sense Motive: +0 =0(Wis)
Bluff: +3 =3(Cha)

Lv1: Childlike

Equipment: Backpack, Bedroll, Flint and Steel, Small Steel Mirror, Belt Pouch, 4 trails rations, Torch, Waterskin, Whetstone, Spell Component Pouch, Explorer's Outfit, Cold-weather Outfit, Blanket, Compass

26 gold pieces
06 silver pieces
08 copper pieces


You hail from the River Kingdoms or the more lawless reaches of Brevoy. Life has been hard for you. Perhaps your parents and siblings were crooks and con artists, or maybe your rough, lonely life lead you to fall in with thieves and worse. You know how to ambush travelers, bully traders, avoid the law, and camp where no one might find you. Recently, you’ve run into some trouble, either with the law or with other bandits, and you’re looking to get away to somewhere no one would ever think to look for you. An expedition into the rugged wilderness seems like a perfect way to lie low until the trouble blows over. You begin the campaign with an extra 100 gp in ill-gotten gains. You also gain a +1 trait bonus on Bluff, Diplomacy, Intimidate, and Sense Motive checks when dealing with brigands, thieves, bandits, and their ilk.

Asmodean Demon Hunter (Asmodeus):
Raised in the church of Asmodeus (whether or not you are currently a follower), you’ve focused your indoctrinated fervor primarily on the elimination of demons. You gain a +3trait bonus on Knowledge (planes) checks about demons and a +2 trait bonus on Will saves against mind-affecting spells and effects from demons.

Halfling Racial Features: +2 Dex +2 Cha -2 Str, Small, Slow Speed, Fearless, Halfling Luck, Keen Senses, Sure-Footed, Weapon Familiarity

Gravewalker Witch Class Features:

Favored Class: Witch +1 Skill Point

Spells Known
Lv0: Bleed, Dancing lights, Daze, Detect Magic, Detect Poison, Guidance, Light, Mending, Message, Putrefy Food and Drink, Read Magic, Resistance, Spark, Stabilize, Touch
of Fatigue.

Lv1: Cure Light Wounds, Ear-Piercing Scream, Mage Armor, Mount, Ray of Enfeeblement(1d6), Sleep

Spells Prepared
Lv0(Dc13): Stabilize, Daze, Touch of Fatigue

Lv1(Dc14): Sleep, Cure Light Wounds