Liliana Constantin's page

2 posts. Organized Play character for Sigard Spleenbiter.


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Sczarni

Seraphimpunk wrote:


( incidentally after all this fixing of the meteor weapon, why was the spiked chain downsized so badly again? ::rubs head:: doesn't the meteor hammer do everything that the spiked chain was chastised for doing? )

The Spiked Chain (two-handed) was able to use Finesse although not Light. Instead of making it a standard reach weapon with trip, they took away it's reach.

The meteor hammer (two-handed) can be used reach only and trip, or as a non-reach double weapon and trip. It also gets several nifty abilities (drag, +1 AC as a reach weapon).

The answer is that the single most unbalancing game mechanic would be a standard two-handed reach weapon with trip with which you can use Finesse and isn't Light. Otherwise, they would have said the Spiked Chain could no longer attack adjacent instead of shortening it.

I don't think it makes sense, but that's the conclusion I draw based on what they did. I would much prefer being able to Finesse the meteor hammer than getting Drag and +1 AC.

Sczarni

I'm playing in a roguish campaign as a female 2-wp fighter archetype with 2 planned levels of bard daredevil and a meteor hammer. Now L3 (2 f, 1 b).
So far, she's been most useful for tripping baddies for the big fighter. Though he died so we'll see how it goes with her being the main fighter.
Her stats: Int 16, Dex 17, Cha 15, Str 12, Con 10, Wis 8

She's fun, anyway.