Shark

Librarian Vaylund's page

75 posts. Alias of LazyPanda.


Full Name

Librarian Vaylund

Race

Iron Hands

About Librarian Vaylund

Stats:

50 WS
45 BS
50 WP
40 Int
50 Tgh (Unnat. Tgh x2)
40 Per (+10 Sight/Hear)
40 ST (Unnat. St. x2) (+20 in Armor)
50 AG
30 Fel

Wounds 23
Fate: 4 (+ 2 Temporary from Psy Dampener)
Renown: 3

Skills and Talents:

Trained Skills

Awareness (Per)
Ciphers (Chapter Runes) (Int)
Climb (S)
Common Lore (Adeptus Astartes) (Int)
Common Lore (Deathwatch) (Int)
Common Lore (Imperium) (Int)
Common Lore (War) (Int)
Concealment (Ag)
Drive (Ground Vehicles) (Ag)
Forbidden Lore (Xenos) (Int)
Literacy (Int)
Navigation (Surface) (Int)
Psyniscience (Per)
Scholastic Lore (Codex Astartes) (Int)
Scrutiny (Per)
Silent Move (Ag)
Speak Language (High Gothic) (Int)
Speak Language (Low Gothic) (Int)
Tactics (Assault) (Int)
Tracking (Int)

Basic Skills

Barter (Fel)
Carouse (T)
Charm (Fel)
Command (Fel)
Contortionist (Ag)
Deceive (Fel)
Disguise (Fel)
Evaluate (Int)
Gamble (Int)
Inquiry (Fel)
Intimidate (S)
Logic (Int)
Search (Per)
Swim (S)

Talents

Ambidextrous
Astartes Weapons Training
Bulging Biceps
Battle Rage- Parry while frenzied.
Deathwatch Training
Heightened Senses (Hearing, Sight)
Killing Strike
Nerves of Steel
Quickdraw
Resistance (Psychic Powers)
True Grit
Unarmed Master

Traits: Hulking, Space Marine Implants, Unnatural Strength (2x), Unnatural Toughness (2x).

Gear:

Nothing now as a prisoner

Chapter Info:

Chapter Trapping: Iron Left hand (+10 Delicate Manipulation)

Chapter Demeanor:
Iron and Hate

The Battle-Brothers of the Iron Hands appear to many as something of a contradiction, one which grows more extreme as more of their flesh is shorn from their bodies and replaced with cold steel. Those Iron Hands that have undergone many augmetics treatments appear coldly inanimate in their expressions, their voices replaced by monotone vox-casters and their bionic eyes unblinking. Yet, in truth, they see the inside with an anger that grows stronger with age and experience, becoming ever purer as more and more flesh is replaced.

Iron Hands brethren abhor any trace of weakness, even more so than other Chapters. They are extremely puritanical in their drive to identify and purge weakness, and they are damning when they perceive it in others around them. They are quick to anger, even if their anger is sometimes expressed in coldly flat, mechanical tones. They are blunt and uncaring of any offence they might give in their criticisms of others, even the staunchest of allies. When confronted with allies who
themselves are quick to anger, it is not unheard of for bitter rguments to erupt, and even for blows to be struck.

In battle, the Iron Hands are coldly resolute, seemingly unmoved by their own losses. They utilise their anger and their hatred of weakness, identifying their enemy’s vulnerabilities and exploiting them ruthlessly. While the Iron Hands seek ultimately to purge and militate against what they perceive as their own weakness, they also seek out the weakness in their foes in order to punish it without mercy.

Many Iron Hands Battle-Brothers scourge their flesh, inflicting pain and scarring on themselves as a constant reminder of the weakness of the biological. As more of their bodies are augmented, the areas of available flesh are reduced, until those few that are still visible are a mass of scar tissue. Only when even these last few shreds of the
Space Marine’s biological inheritance is gone is he truly free of physical pain, for their implants may be sensate, but
they can never know hurt.

History:

A brother of the Iron hand abhors weakness of his own flesh as much as his enemy. He doesn't take prisoners and is ruthless in close quarter combat, able to focus 10,000 years of Chapter anger towards a single foe. However, decades of battle has not quenched his thirst for vengeance against those who took their beloved Primarch Ferrus Manus.

The Iron Hands re-conquered the heretic Conqtal sub-sector with swiftness and fury, subduing many planets before any resistance could be formed. That all changed on the capital world of Shardenus, where Brother Vaylund's vanguard fought against foul daemons and warp spawn beyond counting. A turning point in the battle was when brother Vaylund witnessed a mind-wrenching spectacle that almost led to his descent into madness. The roiling energies of the anomaly swelled in the skies overhead and reality itself warped and twisted. Under a mental assault that would have reduced most mortal warriors to gibbering husks, he heard the eath-screams of warriors not yet even born and witnessed the guttering of the brightest of stars. Upon regaining his wits, he found that his squad had been slaughtered and that he was barely alive with most of an arm and leg gone. His squad had held the line long enough for the chapter’s more experienced librarians to close the rift.

Brother Vaylund would never be the same. After multiple cybernetic replacements,quite common in the chapter, he took assignments that further isolated himself, but a necessary step in his quest for lore. He knew he would need to be stronger and continued to push his limits. Vaylun would not rest until every threat to humanity and his Chapter were dead. As one of the few who with the willpower to overcome and survive horrendous warp events, it’s his duty to seek out what weaker fleshed men could not.

Vaylund's latest post was aboard a ship escorting an explorator fleet that was raided by the Dark Eldar. In a daring attempt to buy time for the fleet his squad stormed the lead ship and nearly succeeded in taking out the bridge before being wounded and incapacitated. Upon awaking the world was very different and the his connection to the warp chocked. Stripped of everything he remained a prisoner for whatever means the Dark Eldar could devise. Even through the torture, his hatred kept him conscious, as it was greater than any physical pain they could inflict. The scars he would bear with pride until the flesh could be scourged for more appropriate mechanical replacements.

Bionics and Implants:

Flesh is Weak x2
BQ Bionic Right Leg
BQ Bionic Right Arm
EQ Bionic Left Hand

Psy Powers:

Reading:
Action: Full, Opposed: No, Range: 5 metres x PR. Sustained: Yes

Description: Diviners can read a person’s aura, the unconscious
projection of his being in to the Warp. This is a very pale shadow,
unnoticed by most beings, but a diviner can study this aura to
learn about the person. When the psyker activates divination,
he can attempt to read the aura of any person he can see. The
level of information he gains depends on the PR at which he
manifests the power as detailed on Table 6–11: Reading.
A psyker can only maintain this power on one target. If he
wishes to divine the well-being of a different person, he must
activate the power again

Iron arm
Action: Half or Reaction
Opposed: No , Range: Self. Sustained: Yes

Description: The Librarian sheathes his arm in an
impenetrable field of energy with the power to ward off
powerful melee attacks. While this power is in effect, the
Librarian gains one additional Reaction each round that may
only be used to parry, with a bonus on the Weapon Skill Test
to parry equal to 3 x PR. Note that this power prevents the
Librarian from using his arm for any other purpose, such as
wielding a weapon, climbing, and so on.

Avenger
Action: Full, Opposed: No, Range: 30m, Sustained: No

Description: The Librarian summons up the ancestors of his
Chapter and shapes them into a flaming vengeful avatar of
death. The construct then billows forward to incinerate those
in its path. The Avenger power works exactly like a shot from
an Adeptus Astartes heavy flamer (see page 145), with all the
usual chance to hit and set targets on fire. However, due to the
horrific nature of the psychic flames, the Penetration of the
attack is equal to 2 x PR

Deus Ex Ferrum
Action:Full, Opposed:No, Range:1 metre radius x PR, Sustained:Yes

Description:The Iron Hands Librarian focuses his mind and
links his iron will to the strength of his augmetics, bolstering
himself and his allies. The Librarian and a number of BattleBrothers equal to his Psy Rating within a number of metres of
the Librarian equal to his Psy Rating gain a +10 bonus to both
Strength and Toughness. This bonus is increased by +5 for every
cybernetic possessed by the affected Space Marine (The Flesh
Is Weak Talent counts its level towards these requirements). If
used at the Unfettered Level, this Power is a Half Action. If used
at the Push Level, this Power is a Free Action.

Requisition:

15 Starting from Sponsor
20 Starting from Sponsor and fully covered in Armor from previous match.

XP Spent:

2200/3450xp

DEED: (FREE, Lose 1 FP)
Price of Victory: Recieve 2 BQ bionics/implants:

Chapter Advances:
Flesh is Weak 1 : 500xp
Flesh is Weak 2: 500xp

Rank 1:
Deus Ex Ferrum Psy Power 1000xp
WP Simple 200
Punish the weak psy power 1000xp
WS Simple 200xp

Executioner axe
2d10+8 Pen 6, felling (1), unwieldy, power field, Master crafted