Shaudius wrote:
Dracomicron wrote:
Not saying they will or won't have other upgradable items, but I hardly think that having a special progression path for items at the end of a feat chain is that much of a problem. If you are rolling with power armor, that is way more of a lifestyle than using light or even heavy armor.
I would hardly call one additional feat for soldiers and exocortex mechanics and two feats for everyone else a difficult feat chain. Players that care can have powered armor at 7th level for any class.
Since powered armor replaces strength you've basically turned strength into a dump stat for everyone even soldiers, especially if Powered Armor allows for better strength than normal bonuses. All it takes is putting your floating +1 in strength, and the 5th level upgrade.
Add on top of this its upgradability and you open up a huge problem, potentially. The problem is that the WBL chart assumes that you sell gear for 10% and therefore are restricted to not purchasing an upgrade every level because you'll lose a bunch of credits doing so, if you can upgrade powered armor instead of selling for 10% unless those upgrades meet up with the idea of selling for 10% creditwise, not only have you now made powered armor the most attractive thing because of the strength dump but you've also made powered armor the best thing for anyone who cares about credits, all at the cost of one to two feats.
I like the idea of powered armor, I want powered armor to be useful, I don't want powered armor to make everything else feel like a trap option.
About the only class this might not be true for is operatives and that's only if this system doesn't make powered armor good enough that even giving up evasion and fast movement makes sense.
I'm not saying the system doesn't address all of this but without more information I'm incredibly nervous.
While I get where you are coming from, there is something else that I am experiencing.
I'm currently playing an armor storm soldier with the lowest armor level in the party because enemies wear light and heavy armor so everyone else in the party gets free armor upgrades off enemies while I can only get pulled armor by buying it.