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off the current topic, and without my bestiary at hand right now this question is kind of crippled, but I have a high level party that needs to be challenged and I want to do something with dinosaurs, does an advanced fiendish T-Rex seem like it will be enough or should I throw in some minions along with it? Thanks!
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Spoiler: James Jacobs wrote: arrow recovery stuff Personally, in my own experience using aluminum arrows, and white wooden arrows, using them in a wooded area, unless you pay close attention to where you are shooting it is likely you will lose the arrow, as they have a tendency to slip under the grass and leaves after traveling far off, and the white ones can be easier to see, especially the orange tips, which I have on my aluminum ones, but I find that I lose a lot of arrows to being lost under trees or getting buried under the grass, occasionally I hit the wooden base under the target I shoot at (Or the back of the target sometimes) and occasionally need to unscrew the tip of the arrow and get a new one, I've shattered 2 arrows in this way, and a total of 10 of my arrows have been broken by smashing themselves on targets or trees, and an aluminum one I had bent itself into uselessness one time, but mithril wouldn't have that problem, but i guess my point is that there are other ways to lose arrows besides them breaking, and I would have it be a one in 20 that they get lost even after a thorough search, one in 10 if the characters do not do much searching, and probably higher if they were shooting inside, as hitting wood or stone kills high-velocity arrows, even 25 lb. ones ![]()
maybe you could even make your own short adventure if you wanted, but the Hollow's Last Hope looks pretty good too, having the Bestiary will help as well, as sometimes they will reference a monster and give it's HP, CR and XP, but won't put in which attacks it has and such, and the bestiary is worth the 40 bucks :) ![]()
maybe the thieves guild needs to be "liberated" as well, possibly the PCs working to gain the loyalty and cooperation of the thieves guild. This one would probably not be dissolved like the houses might, but would be separate. Maybe if it is not liberated, it generates 2 unrest/ month or something like that, just to force the PCs to force it into submission. ![]()
Let's use this thread to work out what the stats for the city of pitax are, if the PCs add it to their kingdom. I would have a few different options, like if they beseiged the city, or just waltzed in with their army. For example, if it is attacked directly it would probably need a new set of city walls to be built, as the existing ones would be trashed, for the purpose of city walls. If it was beseiged, anything like a granary would be nearly out of food and would need replacing, and then we get to the various buildings inside the city: I think that Irovetti's palace should count as a castle. just based on how it is built. kvantum suggested this:
Quote: Cathedral, Theater, Academy, etc. - but I don't know whether to make the Moondock a full Waterfront or just three or four piers I would put the moondock as a full waterfront. ![]()
PJ wrote:
Maybe we should take it to a different thread, to keep this one more on topic with the events that are in this module, I am happy to help in making the stats fro Pitax. ![]()
Warforged Gardener wrote: EDIT: I think I would have it add to Consumption, but the idea is for a sort of single-choice Edict. Tying Slave Labor to Consumption would end up as a wash, probably. Maybe rock-bottom Consumption, like 1 BP, so that the benefit pays out handsomely at a cost of being able to live with yourself. In Early America, the Founders considered Abolishing Slavery then and there, but it was too important to the economy to not allow slaves. Maybe it would give an even higher bonus to economy as well as reducing consumption (BP is approximately considered Labor, and slavery is free labor) but the price of it would be scorn from other countries, you would PROBABLY get attacked, looking at the Guide to the River Kingdoms, freedom from slavery is one of the 6 freedoms. Also it would kill your conscience to let something like that happen. ![]()
Are we ever going to see write ups of the Armies that Brevoy has? My PC's are definitely going to want to attack, especially after taking out Pitax, and when the civil war happens they will jump at Brevoy. So I was just wondering if we would see, maybe even just the armies Restov has, If this was answered elsewhere I'm sorry for re-asking. ![]()
hi, I love the Adventure Path, Definitely my Favorite AP so far, But I have one problem: I have my party, which is very expansionistic, finishing the third adventure soon, and the problem I have is that the PCs have already added the greenbelt, the whole thing, to their kingdom, meaning that the whole skunk river is settled and tatzlford is not a settlement. should I have Loy ask the PCs to build a town there, or have the armies attack a different, but heavily defended border town? ![]()
I think that the tenements can ONLY be replaced by houses, a houserule I made on a different note is that Mansions can also replace households, to be the basic building block of a very nice district, rather than have houses to support the luxury store while the rest of the buildings are mansions and noble villas. ![]()
going off of what MisterSlanky said: Maybe you could make it a friend of the fathers, sent to find the PCS but caught by the bandits and hung, the PCs might not necessarily know it was the father if the corpse was mutilated enough, they would assume it was the father and hate the bandits for it, then he would show up later, maybe even immediately before the attack if they are too weak at that point to warn them, maybe he has infiltrated the bandits and is operating among them, and the bracelet on the guy that got hanged was a sign from the father to stay away for the time being endless possibilites. ![]()
TPK. I have a new obituary, my PCs created a Black Market on the first turn with all of their money, and on the second turn, it rolled up a "Mirror of Life Trapping" as their major item, when the PC's went on their usual raid of the store to take illegal items, the first PC looked in the mirror and was traped, the rest looked incredulously at the mirror that just ate the Party fighter and were all consumed by it, TPK. ![]()
This one was my fault in a way but I lost half my party to a random encounter of 5 wolves ambushing them as soon as they left Oleg's, the party fighter and rogue were killed before the rest retreated back to the post while the wolves ate the dead. I gave them new characters at Olegs to replace the two dead ones ![]()
OK, here's a question and a statement/question: Question is: Will we see rules for highways? I saw earlier that the roads in the rules were not highways, but I could have missed it. The statement/question is: My DM (He doesn't mind my being here) Let us (The PCs) create a law for our kingdom that required everyone in the city to peace tie their weapons, unless they didn't have special permission, he gave us a +1 bonus to stability as crime cuts down, but I'm not sure that's fair, what do you guys think? |