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The monk tripped him.

On a slightly more serious note:

S/He's stuck in a relationship/party with the cleric of good who's a hot girl/guy and just won't give up on him.

He found a basket of kittens he couldn't kill.

Mother Goose slapped him upside the head with a rolling pin.


Our DM is doing it along the line of magical experiments from the BBEG. The group has met two so far, one of the PC's and one as a boss. Who also likely stole the power. Other then that, I don't have much to offer.


She already knows it's there, as she has the memories and she got the whole, 'Holy Crap! I didn't live that? Did I?' Confusion that will continue for a bit. And the fact she suddenly knows the area all around her as much as she does her original home. And I am perfectly fine with the role play opportunity, as it can combine with the Jekyll/Hyde personality conflict that's also happening. Though I'm not going for Ragechemist build, it's one of those things to play off of it, cause I like the dynamic.

But I will see what happens. Hell, the last few sessions involved more diplomacy/role play then killing, so the change could work very well. It was just one of those things I've never played though, as I've only been doing tabletop RP for a little over a year now, and Pathfinder for a couple of months. Which was why the question.


MrSin wrote:
How'd she turn lawful anyway? Has the GM given you a chance to turn back?

She pulled a sacrificial knife out of a sacrifice and gained the persons soul (she does the autopsies too, even if it's obvious and the knife was in the way), memories and a couple stat bonus' for a failed will save. And not as of yet, as it just happened at the last session. Though he may let me get it back. This is more for future role play should it stick.


The massive property damage was perhaps a bit of play up, but when the group play, it seems that the best way to keep the monsters down for good is to collapse the dungeon with bombs, regardless of who owns it. She's only left one crater, one large pond that was formerly one of the other PC's parents properties with a rotting castle in the hill beneath it and a broken prison.

And she may have been more neutral, but she has attempted to at least pay for some of the damage caused, including a riot she helped incite, if only by virtue of being with the people who actually started it. And I am playing up the mutegen Jekyll/Hyde bit for whenever she becomes the monster, as she's starting to enjoy the rage and sheer power that comes with it. So maybe the lawful will make it harder to go with that, but it's her last line of defense most the time anyways.

And thanks for the advice so far.

Oh, as for the atheist, agnostic bit, she and her family are more focused on the whole, FOR SCIENCE! (Or alchemy) then actual gods. There is a godling/avatar/something in the group too, but she just looks at him askance most the time.


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That may or may not be an actual issue, but seems to me. My character's alignment recently got changed (My chaotic good alchemist got a magic change to lawful good) and I am unsure of how to play it, as she was always more chaotic then good. She worships no deity and thus I am not sure how to play it off in future situations. As she kind of doubles as the groups rogue too and has no issue breaking into houses and chests or causing massive property damage. So, question is, how would you play it off?

I know it's not a major alignment shift, but I've never played Lawful Good and don't want to turn her into one of those crusader types. Though not having no deity might help a little in this case.