Black Dragon

LeDon Sweeney's page

Goblin Squad Member. Organized Play Member. 16 posts. 1 review. 1 list. 1 wishlist. 11 Organized Play characters.


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Scarab Sages 4/5

Hello, All.

Gamicon Omega, an Eastern Iowa gaming convention, will be held February 20-22, 2015 at the Sheraton Hotel in downtown Iowa City, Iowa.

Come to Iowa City and enjoy PFS missions of the Year of the Sky Key and delve into the lowest level of Bonekeep.

Registration for Gamicon can be found here: http://gamicon.org/registration.php.

The full-listing of Gamicon PFS events can be found at our Warhorn site here:https://warhorn.net/events/gamicon-omega-pfs.

If you are interested in being a GM for Gamicon Omega PFS, please let me know.

See you in February.

Scarab Sages 4/5

Greetings, One and Everyone.

The Fellowship of the Blade of Eastern Iowa cordially invites you to attend the 23rd installment of Gamicon - Gamicon Psi. Gamicon Psi will be February 21-23, 2014 in Iowa City, IA (http://www.gamicon.org).

We are looking for players and GMs for journey into Season 5's Year of the Demon, including the Siege of the Diamond City. If you need an enticement, we'll once again have one of our Gamicon custom t-shirts for GMs only. I'm sure one of previous year GMs can post a picture of our previous years t-shirts...somewhere.

If you have questions or concerns, please let me know.

LeDon
Venture-Captain of Eastern Iowa

Scarab Sages 4/5

I agree BigNorseWolf. While it's not easy to see how the person arrived at his conclusion, I can see it.

Later portions of OP guide expect state that "Higher Fame scores unlock resource that can be purchased from your faction with Prestige Points and increase the maximum cost of items you can purchase with gold" (OPG 26).

The interpretation has a degree of merit, but as you say there is so much else in the OP and PFS system that contradicts his interpretation.

OP, you could applaud the player for his interpretation but point out as BigNorseWolf does, the evidence that makes his interpretation null. If he feels strongly about it he may 1) email the Campaign Coordinator and suggest that portion of the OP Guide be adjusted before the next printing and 2)abide by his interpretation and not buy anything.

Scarab Sages 4/5

I understand the interpretation.

“Weapons, armor, equipment, magic items and so on that are outside of these lists are not available for purchase at any time.”

The bolded sections negate the sentence “Beyond the gear noted above, your character is restricted to purchasing additional items from his accumulated Chronicle sheet, or by capitalizing on his fame within his faction.”

Because the sentence that begins with “Weapons, armor, equipment…” ends the section Always Available Items the interpretation believes it trumps all the other parts of the section, especially because of “at any time.”

Scarab Sages 4/5

Thank you everyone. I hope I can be as good a Venture-Captain as Todd was for Iowa City and will be for Missouri Valley.

As my work life and GenCon do not conflict this year, I look forward to meeting my fellow Venture-Officers and PFS players at GenCon.

Scarab Sages

godsDMit wrote:
Would they work with a spell-like ability? I think yes, cause its something the person is actually casting, even if its not actually the spell.

No. Metamagic Feats do not apply to spell-like abilities. Page 113 Core Rule Book.

Scarab Sages 4/5

1)Dragons. No. We don't need more. Dragons are badass and rare. They should stay rare so when you come across one as pathfinder you feel like you've arrived as an adventurer....right before you put on your brown pants and wonder if who in your party will die first.

As to the rest, I don't have a strong preference. I want the enemies to strongly defined by the narrative. Give us a good reason why these monsters are in place X that makes us forget the idea of the CR.

Scarab Sages 4/5

The racial boons should remain a reward for taking the time and effort to go to a convention, whether it's PaizoCon or a smaller local convention. The racial boons should be rare and keeping them at conventions will certainly help maintain their rarity. It will also provide a strong motive for people to band together to put on a convention and maybe fill a gap in service for people who cannot travel far because of physical and/or financial reasons.

I would like Paizo to offer prize support for smaller events to get local players excited about coming to play PFS at the game store or what have you. The prize for these smaller events should be non-racial boons. Those boons could be the +2 bonus to Perception or Weapon Training boons. These would be a great way to reward players for making the trip to the venue in addition to playing with good people and great adventures.

Scarab Sages

You can apply the Dueling enhancement from the advanced players guide:

Dueling: This ability can only be placed on a melee weapon. A dueling weapon (which must be a weapon that can be used with the Weapon Finesse feat) gives the wielder a +4 enhancement bonus on initiative checks, provided the weapon is drawn and in hand when the Initiative check is made. It provides a +2 bonus on disarm checks and feint checks, a +2 bonus to CMD to resist disarm attempts, and a +2 to the DC to perform a feint against the wielder.

Scarab Sages

Japhet Redeyes - half-elf rogue - while attempting to gain a greater position in his thieves guild he kills the capo of a rival guild. His guild, however, sells him out to consolidate its power in Absalom and Japhet needs to get out of town...fast.

Cora Darkstone - dwarf inquisitor - a servant of Asmodeus - The church is interested in spreading the doctrine of the faith in the lost colony (and finding a heretic who fled there).

Elrond of Starkeep - elf sorcerer - Elrond has a chip on his shoulder. 1) he believes elves are superior to all other races. 2) he thinks sorcery is superior to the learned ways of wizards. He’s heard tales (because he’s not a reader, that’s what wizards do) that Serperntfolk sorcerers are among the most power the world has ever seen. Elrond plans to test that conjecture.

Scarab Sages

I once had a character with four elemental enhancements to cover all the bases so to speak. It worked well for a while but once demons and devils started showing up more frequently my ranger became...less useful.

Grab Holy. By all that is...you get the idea.

Scarab Sages 4/5

I just got done playing this scenario at Tier 6-7 and had to use a Heal spell to get rid of the disease. Remove Disease was not a much of an option for a DC 28 check. Remove Disease requires a caster level check (1d20 + caster level). Even if I purchased Remove Disease at caster level 12, someone needs to roll at 16 or higher to remove the disease. Even at level 20, there's a chance of failure for Remove Disease.

Another issue folks may want to consider is the listing of antiplague in the Armory says the antiplague does not give a +5 bonus for those infected but instead allows 2 saving throws with the PC taking the better of the two. If the antiplague Laurel crafts is somehow different from the antiplague one buys from the armory, do the antiplague's stack allowing a PC a +5 competence bonus and 2 rolls?

Finally, on the issue of travel to Almas. Looking at the map in Inner Sea Guide, Almas appears to be 240 miles from Falcon's Hollow. For movement speed of 30, one can travel 24 miles in an 8 hour day. Anything beyond 8 hours is hustle and the PC has to make Constitution checks to avoid taking non-lethal damage and becoming fatigued. Therefore it takes the PCs 10 days to make it to Falcon's Hollow.

On a light horse, travel is 40 miles per day. 6 days to Almas.

By sailing ship down the river from Falcon's Hollow to Almas, 5 days.

Got Healed with a Cha 1 and Con of 3.

Scarab Sages

ElyasRavenwood wrote:

Thank you all for your thoughts and posts.

From my perusal of the posts, quite a few responses said that they would have a cleric worship a concept for the two domains they can pick.

A few others have brought up character concept, or that they didn’t like the choices the pantheon of that world offered, ( in terms of domains ).

Another poster brought up a good point, that in most campaign worlds, the gods are not indestructible and can be destroyed and die. A concept on the other hand is much more durable.

Again there are allot of good responses out there thank you.

I guess my own opinion is that cleric who worships a “concept” is a bit of an oxymoron to me.
my Rant
** spoiler omitted **...

If you have players who wish to play clerics who worship a concept, then perhaps you should ask them to provide a rough idea of why the concept deserves veneration. Once you have this rough idea, as GM, you could work to produce narrative and choices that force the cleric to engage and continually define and, maybe, redefine his concept.

For example, Darkness. Is Darkness good or bad? One player might take the easy path of saying "it's both." Great. Make the cleric face situations where such dualism is confronted by people who don't believe in that middle path. For people in a given city, darkness represents crime and death and the mere suggestion that the darkness is good is an insult to them. Or, better yet, another cleric who also worships the same concept but differently.

While the alignment system can be restrictive at times, it serves as a useful concept - degrees in a concept. How much Good is good? What degree of Good is good? What defines Good?

Any spats and fights between religions can also occur between worshipers of concepts. If you have one cleric who believes in a concept, chance are there are others. Arguably, your concept cleric could, after his death, become the basis of a religion. It's unclear to me if Cayden Cailean worshipped anyone before he became a God and gained followers and a portfolio of domains.

In _Faiths of Purity_, there is a specific text block devoted to how the faiths of purity relate to each other. As the gods represent the embodiment of concepts, the clashes between gods can be played out by clashes between clerics of concepts and clerics of gods.

Scarab Sages

I've been looking at the _Pathfinder Chronicles Campaign Setting_ pages on languages (p. 220-221). I don't see a language for Cheliax listed. Does Cheliax have its own language? Or does Cheliax make use of Infernal as its official language while relying on Common for everyday life?
_Cheliax: Empire of Devils_ page 3 lists a glossary of terms for how Chelish city-dwellers refer to places and titles. Should this be taken as evidence that the Chelish people have created a distinct language from that of the Taldorans who once ruled their lands?
I ask because I have character who is using Linguistics to learn new languages and I'm trying to decide what languages to select.

Scarab Sages

Jason_Langlois wrote:

On page 2, in the big text at the top...

"If a weapon description says it is 'treated as' another weapon, a character lacking the appropriate exotic weapon proficiency can still use it as if it were the other kind of weapon and feats such as weapon focus still apply, as do abilities requiring a certain weapon."

It goes on to basically say that you can wield a butterfly knife as a dagger (though without the free action open/close, I think).

Ah, yes. The very, very large block of text that I _completely_ ignored. Ahem.

Thank you, he said sheepishly.

Scarab Sages

I recently bought the Adventurer's Armory and was pleased to see listing for three items: 1) bladed boot, 2) butterfly knife, and 3) switchblade. I have a rouge and all three items seem like perfect items for a rogue to have. Unfortunately, the bladed boot and switchblade are martial weapons and the butterfly knife is an exotic weapon.

I don't want to take a level of fighter for my rogue simply to gain the martial weapon proficiency so he is able to use two of the three items above. I did notice that both the butterfly knife and switchblade say "treat this weapon as a dagger." Can this line be used as justification for allowing a rogue to use the weapons?