I got killed at 16th level


Serpent's Skull


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We are near the end of serpent skull, and we had a near party wipe. The dm allowed for the two survivors to travel to absalon and put out an all call for adventurers. I am a role player so what kind of person at 16th level gets a call and isn't already engadged in a campaign of their own. Help me please I need ideas,and the gate is wide open. Except gnome wizard he was the one digested by a...

Silver Crusade

You could be in luck, and run into someone who has just finished his quest, or someone who has just risen to that level of power and is looking for a challenge.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Um, are you aware you posted this in the Organized Play section? Might get better responses in Advice. (I flagged it to be move for you.) :)

Paizo Employee Director of Brand Strategy

Thread moved to Advice.

Grand Lodge

Pathfinder Companion Subscriber

What is allowed?


At 16th level, why can't you be rezzed? I am not familiar with the AP, mind you. But it might be easier to find a 17th level cleric who can cast true resurrection than it would be to find 2 or more 16th level characters with nothing better to do than run off into some jungle.

Failing that, just make up whatever you think would be fun and come up with a background that doesn't have you off running around. What would your gnome wizard be doing if he "finished" the AP? Probably doing research or crafting or just enjoying the good company of friends or family? Adventurers don't have to be adventuring 100% of the time. Good luck!

Liberty's Edge

Ressurection does indeed seem the logical solution. still, barring that:

You could go with someone retired, who comes out of retirement due to needing the money (unless he wants to sell his gear, which he does not), or simply due to being bored.

Alternately, you could go with a high level Paladin or other righteous crusader type, who works as a roving troubleshooter dealing with nasty problems. Luckily he just finished one when the call went out.

You could have the hardbitten survivor of what amounts to another Adventure Path, who just finished defeating the main villain...but only at the cost of their comrades' lives.

All that's thematic of course, to know anything mechanical, like what class you should play, we'd need to know what classes the two survivors and anyone else's new characters are.

Liberty's Edge

As above, you could roll up a middle-aged retired adventurer, like Allan Quatermain in League of Extraordinary Gentlemen.


OUCH!!!! Isnt there a chance at a True Resurrection or something? If not your GM is a jerk.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Lass wrote:

OUCH!!!! Isnt there a chance at a True Resurrection or something? If not your GM is a jerk.

That's a bit harsh. Maybe the players wanted to try out new PCs instead of reviving their old ones and the GM is letting them?

Grand Lodge

Pathfinder Companion Subscriber

I suggest the reincarnated druid. You could have been alive for centuries, and coming along for an adventure is just something new to experience.


The game world is riddled with adventurers who have made their fortune, acquired their fame, and are quite happily retired. Some are inn/tavern owners, others are the sages of the land, some are hermits, others are the power brokers in towns both big and small.

Pick the class you want to play, and then just ponder.. what would he do if he was retired? Would he be a sage? a bar keep? Maybe an old hand at a temple teaching the temple guard how to.. well.. guard the temples? Maybe a long-in-tooth cleric who just hangs around sharing his wisdom and battle stories to the prior generation..

Whoever it is, upon hearing the battle cry going out for deeds undone, an evil on the loose and already having laid low one stalwart group of adventurers, they strap on their old battle gear- laying dusty in some old chest, and answer the call.

The possibilities are literally endless :)

-S

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber
Lass wrote:

OUCH!!!! Isnt there a chance at a True Resurrection or something? If not your GM is a jerk.

Let's be fair. Even True Res requires SOMETHING to work with, and that may not be an option, depending on the circumstances of death. That and the player may not wish to res the character.


Quote:
Let's be fair. Even True Res requires SOMETHING to work with, and that may not be an option, depending on the circumstances of death. That and the player may not wish to res the character.

No it doesn't, at least nothing physical. Just knowing the time and place of death is enough.

Quote:
This spell functions like raise dead, except that you can resurrect a creature that has been dead for as long as 10 years per caster level. This spell can even bring back creatures whose bodies have been destroyed, provided that you unambiguously identify the deceased in some fashion (reciting the deceased's time and place of birth or death is the most common method).

Even if it did, Wish can recreate a dead characters body. Then resurrect as normal.

Scarab Sages

Japhet Redeyes - half-elf rogue - while attempting to gain a greater position in his thieves guild he kills the capo of a rival guild. His guild, however, sells him out to consolidate its power in Absalom and Japhet needs to get out of town...fast.

Cora Darkstone - dwarf inquisitor - a servant of Asmodeus - The church is interested in spreading the doctrine of the faith in the lost colony (and finding a heretic who fled there).

Elrond of Starkeep - elf sorcerer - Elrond has a chip on his shoulder. 1) he believes elves are superior to all other races. 2) he thinks sorcery is superior to the learned ways of wizards. He’s heard tales (because he’s not a reader, that’s what wizards do) that Serperntfolk sorcerers are among the most power the world has ever seen. Elrond plans to test that conjecture.

Sczarni

LeDon Sweeney wrote:
He’s heard tales (because he’s not a reader, that’s what wizards do)

No scroll use for him!

Silver Crusade

Toshi Shiryo: A Kitsune bard (Dervish Dancer) who has taken to traveling. He's now bored, and is looking for something to do, this sounds as good as anything.

Rok- A Varana (those monkey people) Gunslinger. A prank he played on a local noble went horribly wrong (he got caught) and he really needs to make himself scarce for a while or he's going to end up a monkeyman coat.


Lets see eteral bliss in the heavens after earning great reward for 16 levels of righteous service or . . . return to the suffering of the material plane to eek out a few more adventures. I think the fates have spoken I will leave heroics to those with a pulse.

I would think back through the campaign you have played and look for NPC's that you have left a profound effect on. Perhaps a young person rescued or where you are a well known hero. Ask the GM if you can write a bit of story for that NPC and play him. After being rescued young Oft Endanger choose to not to take it anymore his harrowing expericence as victim has decided he will take up the adventuring life of those who rescued him. Often a few steps behind those whom saved him and now idealizes he has been adventuring in his own right. You really could play anything at this point depending what you want but I could see such a soul drawing the attention of a diety and that young person become some sort of oracle. This means that a lot of the power this formerly helpless has now springs from divine assistance.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber
Jeraa wrote:
Quote:
Let's be fair. Even True Res requires SOMETHING to work with, and that may not be an option, depending on the circumstances of death. That and the player may not wish to res the character.

No it doesn't, at least nothing physical. Just knowing the time and place of death is enough.

Quote:
This spell functions like raise dead, except that you can resurrect a creature that has been dead for as long as 10 years per caster level. This spell can even bring back creatures whose bodies have been destroyed, provided that you unambiguously identify the deceased in some fashion (reciting the deceased's time and place of birth or death is the most common method).
Even if it did, Wish can recreate a dead characters body. Then resurrect as normal.

The big thing that's the unknown is if True Res is even available. There simply might not be an 18th level caster around in an Ap.

Liberty's Edge

LazarX wrote:
The big thing that's the unknown is if True Res is even available. There simply might not be an 18th level caster around in an Ap.

They traveled to Absalom. The biggest city in the world. Apparently to recruit multiple 16th level characters. One 17th level Cleric seems a bit more likely.

Grand Lodge

Bust someone out of an asylum A-Team style!

Grand Lodge

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Pathfinder Starfinder Roleplaying Game Subscriber
TriOmegaZero wrote:
Bust someone out of an asylum A-Team style!

"You're not getting me in no windship!"


Lass wrote:

OUCH!!!! Isnt there a chance at a True Resurrection or something? If not your GM is a jerk.

no I was swallowed by a shoggoth after becoming unconscious, and was digested. I could have been true rezzed,but the rest of the team had to run or die.


gnomewizard wrote:
no I was swallowed by a shoggoth after becoming unconscious, and was digested. I could have been true rezzed,but the rest of the team had to run or die.

So your preference is to not be rezzed in order to try out a new character? If that's the case, then there's plenty of ways to bring in a new high-level character. Just see the thread above for lots of good ideas. Good luck!

Dark Archive

A gnome reincarnated druid who is midway through the bleaching and desperate for excitement?


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16th level is a fantastic level to try out a hybrid build that takes a while to get going normally.

Eldritch Archer and Dragon Disciple are a couple builds that get really cool up around those levels and can do some exceptionally funky stuff.


At that high a level, anything goes, really.

You could be the ghost of your old character. Maybe a local witch (or your party arcanist) builds a soulbound doll which your spirit can inhabit (or you magic jar into an awakened animal).

You could be a called outsider one of the survivors brings in via Gate or Greater Planar Ally (or Binding)... maybe a low CR outsider with class levels, or whatever.

I'm not familiar with the AP, but you could just be a powerful local shaman or warrior or whomever whose tribe was helped by the party at some point.

You could be a relative of your previous character, come to join the party to avenge his brother death.

A 16th level druid is *powerful* - a force of nature. Something unnatural (a shoggoth qualifies in spades) which has slain such a druid *will* be called to task by the natural forces your druid served: I can certainly see the case for some kind of templated animal with class levels (or whatever) seeking out the party to avenge you, or even collect your remains (whatever that might be) so that your druid might be resurrected (or reincarnated).

Some ideas :)

DH

Dark Archive

Why not work with your GM to use a monstrous humanoid with class levels who will be equal in power to the rest of the party?


Res should be available, death is only a temporary condition for PCs of such high level. Unless the characters in question are LE, then a good lawyer and a planeshift might be needed.

Saying such spells aren't available in the most magic heavy place in the world smells too much of GM handwaving. I have played in no res campaigns, but never in an established world one where res is normally available.


A ranger whose favored enemy is serpents? Just itching for a chance to get back out in the field and wipe out this threat to civilization...

The Exchange

the former adventurers Dad (Mom, sister, kid?) looking for revenge.

(16th level??!!!)
A minor god, slumming...?

A monster? Say a Ghost of the former adventurer...


Pathfinder Adventure Path, Card Game, Lost Omens, Pawns, Rulebook Subscriber

A high level gnome adventurer of any class, who's lived for hundreds of years and keeps needing more and more fantastical and extraordinary experiences to stave off the bleaching. He'd definitely be up for whatever the party's doing.


How about someone who, earlier in the AP, was inspired by the feats of heroism of your previous character? This person then set out to become a hero in their own right, but now that their personal role model is dead (and his mission yet unfinished) this new hero dedicates themselves to finishing it in their idol's honor!

This would probably work best with someone who would have encountered your first character in the early part of the adventure path (to explain how they had the time to level up).


I did a funky build of a bard(Dervish Dancer)/barbarian(spirit totem/Urban Barbarian)/Duelist. Take Chaos as your totems slap Elemental Fury (your damage type choice of course) and go to town. Take two weapon fighting ,improved unarmed combat, and weapon finesse. I recommend an Aldori Dueling Sword for your piercing weapon. Drop your controlled rage into Dex and go smack something. You can still do your battle dance while raging and just go to town. You can switch that out to a Dragon Disciple and just do the dance with a one handed weapon, boost the strength, and power attack.

Or as someone suggested do a hybrid just straight up Bard/Barbarian in whatever mix you want. Just find something you like honestly and run with it. The way I have always seen it once you get to level 15 it's all over but the killing. And by this point you can kill a lot and may run into the problem of, "Hmmm how do I want this thing to die?" I ran into that problem with casters especially cause so many choices.


Beowulf.

I am death in the night! I am lust! I am power! I! AM! BEOWULF! paraphrased, it has been a while.


Heaps of ways of coming in with a new character.

A retired adventurer who misses the action, excitement and camradarie of adventuring. He/she is itching for some action and sees this as a great opportunity for one last adventure. You could do a lot of "...too old for this sh1t..." and "...in my day we just..." type of grumbling.

A prisoner in the cells of Eledar who had a huge reputation for taking on the impossible and winning. Having been imprisoned for years this person has had a lot of deep reflection and now seeks to make ammends for a youth full of bad deeds. Think of the Black Widow in the Avengers "I've got a lot of red in my ledger that I need to make black". Wizards of Eledar cast a spell (???) that grants them the ability to track and immobilise this individual should he/she get out of control as a fail safe.

An adventurer thats had a huge fallout with his/her usual companions. Maybe they've been cheated out of their cut of the loot or maybe its been a betrayal in terms of ideology. Either way he/she is looking for a change and sees this as an opportunity.

An adventurer that is the sole survivor of a group and after a period of mourning the fallen has decided its time to get back out there. He/she is looking to carry on in the spirit of his/her lost companions.

A bragging adventurer that is renowned for great stories of past exploits, but few can recall seeing them actually going out adventuring. He/she is called out by someone, saying "We've heard these stories a thousand times before. When was the last time you adventured outside of this bar!" Everyone laughs, and its followed up with, "If you're so great why don't you sign up for this..." while pointing at the ad. Its time to put up or shut up in shame so this adventurer joins up.

Its destiny! A decendent of Savith feels the calling and finds themself constantly drawn to the ad. They've had dreams and visions of their great ancestor and in some of these dreams they've been side by side with Savith. If not a decendent of Savith it could be a decendent of someone that journey'd with Savith in that epic final clash. Could be the decendent of the cleric of Desna or Azlanti mage.


Pathfinder Companion Subscriber

An angel of Aroden who's spent the last century in Absalom being drunk, but who hears of a chance to save the world and decides to sober up.

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