
Laski |
Adjoint wrote:
[...]
If you prefer him to be smart about it, it can tell stories about the riches that Karzoug has created in the past, indirectly trying to make the PC think that Karzoug wouldn't be such a bad ruler, end they could gain many times more from siding with Karzoug rather than fighting him.
He knows however that Karzoug can destroy him with one word, and nothing else can hurt him, so if 'smart way' turns out impossible, he'll try to control the PC by force (DC 25 Will) the moment that PC will try to do something that Karzoug would disapprove. That may as well be a possibly at the worst possible moment, for example, when they are fighting other Karzoug's minions. Chellan would not think for a moment that Karzoug could lose, and he knows that once the PCs are defeated he may be judged for his actions, how well he tried to stop them, so I think he'd rather be safe than sorry.
Good advice! I obviously intend the "treason" to happen in the middle of a fight, if the PCs don't realize there's something wrong before that. I'd go a little further and assume that the DC to resist would be 29:
Quote:
If the wielder specifically ignores or goes against an intelligent item’s special purpose, the item gains a +4 bonus to its Ego until the wielder cooperates.