Armistril

Lasarl Raventhorn's page

1 post. Alias of Raventhorn.


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Hope this isnt too late

Lasarl Order of the Dragon:

Elf Cavalier (Emissary) 2
LN Medium Humanoid (elf)
Init +5; Senses low-light vision; Perception +7
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Defense
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AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex)
hp 16 (2d10)
Fort +3, Ref +3, Will +0; +2 vs. enchantments, +2 trait bonus vs. fear
Immune sleep; Resist elven immunities
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Offense
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Speed 30 ft.
Melee Heavy Shield Bash +5 (1d4+3/x2) and
. . Lance +5 (1d8+4/x3) and
. . Longsword +5 (1d8+3/19-20/x2)
Ranged Shortbow +5 (1d6/x3)
Special Attacks dragon's challenge +2 (1/day)
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Statistics
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Str 16, Dex 16, Con 10, Int 12, Wis 11, Cha 12
Base Atk +2; CMB +5; CMD 18
Feats Mounted Archery, Mounted Combat (1/round)
Traits Courageous, Warrior of Old
Skills Acrobatics -1, Climb +3, Diplomacy +6, Escape Artist -1, Fly -1, Handle Animal +6, Intimidate +5, Perception +7, Ride +4, Sense Motive +4, Stealth -1, Survival +4 (+5 to provide food and water for allies or to protect allies from harsh weather), Swim -1 Modifiers +4 ride while riding your bonded mount., dragon's skills
Languages Common, Elven, Sylvan
SQ aid allies +3, animal companion link, elven magic, orders (order of the dragon)
Other Gear Scale mail, Heavy steel shield, Arrows (20), Lance, Longsword, Shortbow, 4 GP
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Special Abilities
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+4 Ride while riding your bonded mount. (Ex) Cancel your armor check penalty of -4 while riding your mount.
Aid Allies +3 (Ex) Aid Another grants +3
Animal Companion Link (Ex) You have a link with your Animal Companion.
Courageous +2 save vs. fear.
Dragon's Challenge +2 (1/day) (Ex) +2 to damage target, -2 AC vs. others when used, allies gain +1 to hit the target of your challenge.
Dragon's Skills +1 (Ex) +1 to Survival checks for allies.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Mounted Archery Ranged weapon penalty when mounted is halved to -2 or -4.
Mounted Combat (1/round) Once per round you can attempt to negate a hit to your mount in combat.

Mount:

Animal Companion
Horse
N Large Animal
Init +1; Senses low-light vision, scent; Perception +5
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Defense
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AC 17, touch 11, flat-footed 15 (+2 armor, +1 Dex, -1 size, +4 natural, +1 dodge)
hp 19 (+6)
Fort +5, Ref +4, Will +2
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Offense
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Speed 50 ft.
Melee Bite (Horse) +4 (1d4+3/x2) and
. . Hooves x2 (Horse) +4 x2 (1d6+3/x2)
Space 10 ft.; Reach 5 ft.
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Statistics
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Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Base Atk +2; CMB +6; CMD 18 (22 vs. Trip)
Feats Dodge, Mobility
Tricks Attack [Trick], Combat Riding [Trick], Come [Trick], Defend [Trick], Down [Trick], Guard [Trick], Heel [Trick], Perform [Trick]
Skills Acrobatics +5 (+13 jump), Climb +7, Fly -1, Perception +5, Stealth -3
Languages
SQ combat riding [trick], perform [trick]
Other Gear Leather armor, You have no money!
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Special Abilities
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Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Mobility +4 to AC against some attacks of opportunity.
Perform [Trick] The animal will perform tricks.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.