Venture-Captain Shevala

Laris D'Vagne's page

310 posts. Alias of spinningdice.


Race

Human Bard 4 | HP:23/23 | AC 16 | Init +2 | PassivePerception 10 | S+0;D+4;C+0;I+2;W+0;Ch+6

Classes/Levels

Spells: 4/4x1st; 3/3x2nd; Bard Inspiration 4/4 (d6)

About Laris D'Vagne

Laris D’Vagne
Human Noble Bard

STR: 10
DEX: 14
CON: 10
INT: 14
WIS: 10
CHA: 18

HP: 23

AC 15/16 (13chain+2Dex(+1Feat))

Rapier: +4; 1d8+2 Piercing
Dagger: +4; 1d4+2 Piercing

Shortbow: +4; 1d6+2 Piercing (ammunition; range 80/320; 2handed)
> 20 arrows

Proficiencies: (+2)
Armor: Light, Medium
Weapons: Simple, Hand Crossbows, Longswords, Rapiers, Shortswords, Martial
Saving Throws: Dexterity; Charisma
Skill: History; Persuasion*; Deception; Insight, Investigation*; Stealth
Tool: Gaming Set-Cards, Musical Instrument - Yarting; Glaur; Thelarr
Languages: Common; Elven
*=double proficiency bonus

Abilities:
Feat - Man at Arms
> +1AC when not wielding a heavy weapon
> When another creature misses you with a melee attack, spend reaction to move ½ speed, ignoring opportunity attacks
> Before attacking with proficient, non-heavy weapon may take -4 to attack for +8 damage.
Ability Score increase - +2 Charisma
Spellcasting:
> Charisma
> Ritual Casting: Bard
> Focus (musical instrument)
Bardic Inspiration
Cha mod times/day (4) replenish on long rest
Bonus action to grant d6 bardic inspiration die.
Jack of All Trades: Add ½ proficiency bonus to any ability check that doesn’t already have proficiency bonus
Song of Rest: Allies (and self) + 1d6hp regained on short rest.
College of Valor
> Combat Inspiration: can add Bardic Inspiration dice to weapon damage rolls or AC vs one attack
Expertise 2 Skill Proficiencies, double proficiency bonus

Spellcasting: DC:14; Attack +6
Cantrips Known: 3; Spells 7
Slots: 4x1st; 3x2nd
Cantrips
Dancing Lights
Prestidigitation
Vicious Mockery
1st Level
Charm Person
Cure Wounds
Silent Image
Thunderwave
2nd Level
Invisibility
Knock
Lesser Restoration

Gear: (102gp)
Fine clothes
Signet Ring
Scroll of Pedigree

Rapier
Diplomats Pack (Chest, 2 cases for maps/scrolls; fine clothes; ink and ink pen; lamp; 2 flasks oil; 5 sheets paper; vial of perfume; sealing wax; soap)
Glaur (musical instrument)
Chain Shirt
Dagger

Backpack

Personality
I have the advantage of Noble Birth, but I don't want the responsibility

Ideal
Independance I don't need the backing of my family to handle myself.

Bond
I will be a hero of the people

Flaw
I fled my family to escape an arranged marriage. Though have issues as to whether they even care.

Appearance
Laris is unmistakeably a member of the nobility, her bearing, manners and delicate appearance all declare it for anyone who is paying any attention to see. Her clothes may be cut to simpler styles but the craftsmanship is impeccable, her gear is decorated and polished.

Persona
Laris was always the black sheep of the family, a long history of both getting into trouble and getting others into trouble, whether from being where she's not supposed to be, or talking to those she shouldn't be. Her family despairing tried to marry her off to a lesser known noble, trying to quietly put her out of the public eye as it were, but after a heated argument she left her family lands to find her own way in the world.

Sometimes she wonders if leaving caused more embarrassment to the her family, or if they were just relieved she'd gone.

As a young girl Laris lapped up the tales of her ancestors slaying dragons and defeating foul evils. Even as an adult, knowing that many od the details may have been exagerrated, she still longs for a return to the adventure and heroism of times gone past. Her family now seems to be nobility for nobilities sake, with none of the true noble demeanor that she expects. She has taken it upon herself to remind people how a noble should act and inspire those around her.