Lini

Lanaluna's page

No posts. Organized Play character for Dawn Leigh.


Full Name

Lanaluna

Race

Gnome

Classes/Levels

Cleric/1 (Serenae) * HP 10 * AC 16 * Touch 11, FF 16, CMD 10 * Fort +3, Ref +0, Will +5 (+2 vs. illusions, +2 trait bonus vs. charm and compulson) * +4 dodge bonus to AC vs. giants * Init +0 * Percept. +5

Gender

Female

Age

47

Deity

Serenae

About Lanaluna

Lanaluna
Female Gnome Cleric of Sarenrae 1
NG Small humanoid (gnome)
Init +0; Senses low-light vision; Perception +5
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Defense
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AC 16, touch 11, flat-footed 16 (+5 armor, +1 size)
hp 10 (1d8+2)
Fort +3, Ref +0, Will +5; +2 vs. illusions, +2 trait bonus vs. charm and compulson
Defensive Abilities defensive training (+4 dodge bonus to AC vs. giants)
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Offense:

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Speed 15 ft.
Melee scimitar +2 (1d4+1/18-20)
Special Attacks channel positive energy 5/day (DC 10, 1d6), +1 on attack rolls against goblinoid and reptilian humanoids
Domain Spell-Like Abilities (CL 1st; concentration +4)
. . 6/day—rebuke death
Cleric Spells Prepared (CL 1st; concentration +4):
1st—bless, cure light wounds [D], sun metal (DC 14)
0 (at will)—create water, detect magic, light
[D] Domain spell; Domains Healing, Light, Sun

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Statistics:

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Str 12, Dex 11, Con 13, Int 10, Wis 16, Cha 10
Base Atk +0; CMB +0; CMD 10
Feats Extra Channel
Traits birthmark, etymologist
Skills Perception +5, Profession (fortune-teller) +9, Spellcraft +4; Racial Modifiers +2 Perception, +2 Profession (fortune-teller)
Languages Common, Gnome, Orc, Sylvan
SQ aura, blinding flash, domains (healing, light), variant channeling (luck variant channeling)
Other Gear scale mail, scimitar, cleric's kit, fortune-teller's deck, 69 gp

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Special Abilities:

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Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Birthmark +2 save vs. charm & compulsion
Blinding Flash (1 rds) (6/day) (DC 13) (Su) Creatures within 20' are dazzled. Those with fewer HD than your Cleric level must save or be blinded for 1d4r.
Cleric Channel Positive Energy 1d6 (5/day) (DC 10) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Healing) Granted Powers: Your touch staves off pain and death, and your healing magic is particularly vital and potent.
Cleric Domain (Light) Associated Domain: Sun
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Hatred +1 Gain a bonus to attack vs goblinoid/reptilian humanoids.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Luck Variant Channeling (±1 Sacred) Bonus to one roll/penalty on all rolls
Rebuke Death (6/day) (Sp) Heal 1d4 damage to creatures at negative HP.

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About
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The door opens and in bounces a gnome with hair the color of wheat with flecks of fiery red flying everywhere. Although she almost skips into the room, her eyes belie the whimsical nature of her demeanor. She is very aware of everyone present in the room and she takes mental calculations for the ones she will need to watch carefully. She is bedecked in armor befitting a warrior yet the holy symbol of Serenae gives away her true intentions for any group she joins. Her scimitar shines as the light reflects off of it. It looks as though it has seen little of battle. She is not here to fight; she is here to ensure the health of those who choose to enter combat. She takes a seat in the middle of the room, smiling at all who makes eye contact with her.