Telandia Edasseril

LadyIrithyl's page

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I already have hundreds of unpainted minis from Reaper and other companies. Wizkids now following route just makes me *sigh*.

I guess I'll need to see more of the sculpts to decide if they are another group of minis just sitting on my shelf waiting to be painted.

I do like the idea of how they are setting them up into packs. I think that will make picking what figures to buy and paint that much easier. And I hope the iconic heroes won't be the only ones in the heroes packs. Some generic hero types would be good for PCs.


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I finally got this set. Needed to order it online, as my local shop was unable to get it in stock as their distributor hasn't had any new pathfinder miniatures come in for months. So I;m still out of luck for Iconics 4,5 and 6 :(

Anyway, the figures are great overall. And I'm really happy with the two replacement figures, save for the fact that they are both bug-eyed! It's like the painter went overboard making sure eyes were on these figures. But at least Feiya doesn't have a melted face so if I want repaint the eyes I at least can do so.

I just have to say that I love this set and see why it's popular. I actually think that my favorite miniature is Beaky. He is one of the best looking owlbear miniatures I have seen and I'm glad I got four of him so I can use him in some great encounters.

Already had a fun scenario play out with my husband as we were unpacking the set.

Quivering cube slides up to the bar: "I'll have a human please"
Drunken farmer sitting beside the cube: "If it was that easy, I'd already have a wife!"


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When they are investigating the spy ring they go Bag Island and talk to Slip, the Brine Banshee is the information he is looking for in order to tell them what he knows about the spy ring.


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Very excited for Nautical Heroes, I hope it arrives soon.


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I had it that since Fishguts has been around, and was with the PCs when they took over their own ship, he gave some advise on what to do. He told them, that running around taking ships without Free Captain's status while they are at "low levels" is all well and good, but soon they are going to attract the attention of someone who will take exception to this.

Becoming Free Captains will give them some protection from this. And getting in good with a Pirate Lord will certainly help. But again, the need to be free Captains.

I had Pegsworthy working for Tessa Fairwind. After the first meeting he came to them with an offer to hunt down the Dominator for Tessa. Pegsworthy and the PCs caught the Dominator and Pegsworthy escorted the PCs through the shackles to Quent to claim their reward. It was kinda impressed upon them that with Quent being a pirate haven/tropical paradise that is was a place they would want to visit without needing Pegsworthy to protect them.

In port I have only given them a fraction of gp for selling loot, as they are not Free Captains, and merchants who regularly deal with Free Captains don't want to piss them off by showing the same treatment to ones who don't follow Shackles rules.

And also my PCs really want to stay in control of Tidewater Rock. They married the Lady of the Rock, and insisted (while she was alive, long story) that her "lord" must be a free captain.

So really, there are plenty of ways, you just need to tailor it to what you know will hook your PCs.


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jimbob5555 wrote:

How is this one that I made for my game a few months ago, Dragonriderje?

http://i.imgur.com/0btYTQh.jpg

Its funny that I was thinking about this island and here is an awesome map for it!

Thanks. I'm going to use it for my PCs


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I have mostly elves and half elves in my Campaign. But the Captain is a female Dhampir. Plus they have had Tengu crew members.

There is a product (not by paizo) that has several notorious pirates and one happens to be a treant, which I am going to use.

So I personally don't see why you have to limit races. I think The Shackles lends itself to all walks of life simply wanting to become a pirate. Or even as slaves, considering the slaving that goes on in the area.

I think it adds some nice flavor and with a good background I don't see why anyone would bat an eye.


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I had it implied that Harrigan was using Caulky the Cabin Girl for "intimate services" as you say. Especially since my group took it that way. And used it as more fuel for the fire against Harrigan.

But I only did so, because I knew my group could handle it. But I played Caulky more as a teenager than a young girl (which cabin girl seems to imply)

The same with Scourge and Sandara Quinn. He makes a pass at her on her first night but she rebuked him. My PC's took it that maybe he tried to rape her. So I just continued to let them think that, and used it to help make Scourge more vile.

I'm not trying to make light of these situations, especially for a roleplaying game, but I know with my group what can work and what could not.

As for relationships, for my group they just happened naturally. As they went through influencing npcs in the crew, they certainly started to develop favorites. Heck, one of my PCs set about trying to seduce the hostile npcs to turn them to her side.

So I just took my cues from them as to which npcs they would like and I tossed it out there to see if they were into having their characters have a more intimate relationship, which they all were. There are plenty of options if the PCs are interested in starting something up.


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So after reading Infamy cannot be more than 4x average PC level, ie level is 5 then no more than 20 infamy score.

So I think using the Captains level as the average and sticking to the rule it should give a rough infamy score/range

ie Tessa as a 13 lvl NPC would have a max score of 52. So that puts her in the Loathsome (40+ infamy) range. She would just be shy of Vile (55+ infamy) and considering many see her as the next Hurricane King/Queen, the score would make sense

Master of Gales = 60

Bonefist = 72

Does that seem reasonable to use for infamy scores?