Svetocher

Lady Delena's page

231 posts. Alias of Melda.


Full Name

Lady Delena

Race

CMD 11 | Dazing touch 7/7 |

Classes/Levels

Conditions: none

Gender

CN Female Human Wizard 2 | Speed 30 ft. | AC 12, T 12, FF 10 | hp 14/15 | Fort +2, Ref +2, Will +4 | Init +6 | Percep +3 |

Size

M

Age

25

About Lady Delena


A young woman, dressed fully in black, with a snake curled around her shoulders. Her dress is decorated with lace and silver, as is her parasol. Her straight jet-black hair contrasts the pale face, her features are not striking but pleasantly symmetrical, her lips are thin and eyes cold.

Female Human Wizard 2 (Enchanter)
Chaotic Neutral Medium Humanoid (human)
Init +6; Senses Perception +3
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DEFENSE
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AC 12, touch 12, flat-footed 10 (+2 dexterity)
hp 15 (1d6+3)
Fort +2, Ref +2, Will +4
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OFFENSE
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Speed 30 ft.
Melee# dagger -1 (1d4-2/19-20)
Ranged# dagger +3 (1d4-2/19-20)
Special Abilities X
Special Attacks Dazing Touch 7/day daze a living creature as a touch attack. Max HD = wizard level.
Spells Known (CL 2nd, Concentration +6)
1st (4/day)—Charm Person (DC 16), Shield, Mage Armor, Cause Fear (DC 15), Feather fall, Enlarge person, Expeditious retreat, Hypnotism (DC 16), Sleep (DC 16), Identify, Endure Elements
0 (at will, 4)—Daze (DC 15), All except evocation & illusion
Spells Prepared (CL 2nd; Concentration +6)
1st—Charm Person, Hypnotism, Sleep, Cause Fear
0—Daze, Detect Magic, Read Magic, Light
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STATISTICS
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Str 7, Dex 14, Con 14, Int 18, Wis 12, Cha 12
Base Atk +1; CMB -1; CMD 11
Feats Scribe Scroll, Spell Focus: Enchantment*, Improved Initiative*, Alertness*, Lost Legacy* (story)
Skills Climb -1 (1), Spellcraft +9 (2); Bluff +12# (2); Linguistics# +9 (2); Know arcane (1); planes (1); religion (1); nobility (1); history (1) +8; Intimidate (2) +10, Craft: Alchemy +9 (S), Diplomacy +4, Perception +3, Sense Motive +3
Racial Modifiers none Armor Check Penalty -0
Traits Disgraced Noble#, Bully*
Languages Common, Elven, Infernal, Diabolic, Azlanti, Celestial, Thalassian¤, Draconic¤
SQ School: Enchantment, opposition schools Evocation & Illusion. Enchanting smile* +2 Bluff, Diplomacy, Intimidate. Arcane Bond: Familiar (viper)*.
Gear
Parasol (umbrella) (2g, 3lb), Noble's outfit (75g, 30g loaned, 10lbs), Dagger (2g, 1lb), 100 loaned g Jewels, Belt pouch (1g, 1/2 lb), Spellbook (free, 3 lb), Artisan's tools for alchemy (free, 5 lb), Scroll of Enlarge person
Total cost 105g, 130g loaned, 120g maximum starting money.
15 gp (0 PP)
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SPECIAL ABILITIES
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Disgraced Noble# You gain a +2 trait bonus on Bluff checks to conceal your identity and a +2 bonus on Linguistics checks to spot or produce forgeries, and one of these skills is always a class skill for you. Once each day, you can choose a single humanoid you believe to have been involved in the conspiracy to destroy your family; you gain a +1 morale bonus on attack and damage rolls against that NPC for a number of rounds equal to your character level.

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BOONS
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FAMILIAR
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Disriana (viper)

Init +3; Senses low-light vision, scent; Perception +9

Defense
AC 17, touch 15, flat-footed 14 (+3 Dex, +2 size, +2 natural)
hp 8 (HD 2)
Fort +1, Ref +5, Will +4

Offense
Melee bite +6 (1d2–2 plus poison)
Speed 20 ft, climb 20ft, swim 20ft
Space 2-1/2 ft.; Reach 0 ft.

Statistics
Str 4, Dex 17, Con 8, Int 6, Wis 13, Cha 2
Base Atk +1; CMB +2; CMD 9 (can't be tripped)
Feats Weapon Finesse
Skills Climb +15 (+11 own), Perception +9, Stealth +15, Swim +11; Racial Modifiers +4 Perception, +4 Stealth
Poison Bite—injury; save Fort DC 9; frequency 1/round for 6 rounds; effect 1d2 Con damage; cure 1 save.

Wizard:
SQ: Alertness, improved evasion, share spells, empathic link

Language from intelligence: Common
Languages from master ranks: Thalassian¤, Draconic¤

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MACROS
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[dice=Dagger]1d20-1[/dice] [dice=Damage]1d4-2[/dice]#

*The effects of this ability have already been calculated into Delena's statistics.
#This ability has conditional modifiers, check on every use if any apply.
¤Languages learned with skill ranks. Familiar knows these.