Kyra

Kyra - Pregen's page

24 posts. Alias of shadur.


Full Name

Kyra Nerys

Race

Human

Classes/Levels

Cleric 7

Gender

Female

Special Abilities

HP 49/49 | Init -1 | AC 21 Touch 10 F 21 | CMB +6 CMD 16 | Fort +8 Ref +2 Will +13 | Perception +12 Sense Motive +5

Alignment

Neutral Good

Deity

Sarenrae

Strength 13
Dexterity 8
Constitution 14
Intelligence 10
Wisdom 20
Charisma 12

About Kyra - Pregen

Kyra
Female Human Cleric 7 (pregenerated)
NG Medium Humanoid (human)
Init -1; Senses Perception +12
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Defense
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AC 21, touch 10, flat-footed 21 (+8 armor, +3 shield, -1 Dex, +1 deflection)
hp 49 (7d8+14)
Fort +8, Ref +2, Will +13
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Offense
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Speed 20 ft.
Melee Heavy Shield Bash +2 (1d4+1/x2) and
. . +1 Scimitar +8 (1d6+2/18-20/x2)
Ranged Light crossbow +4 (1d8/19-20/x2)
Special Attacks cleric channel positive energy 4d6 (4/day) (dc 16), sun's blessing
Cleric Spells Prepared (CL 7):
4 (2/day) Divine Power, Restoration, Fire Shield
3 (3/day) Searing Light, Prayer, Dispel Magic, Dispel Magic
2 (4/day) Spiritual Weapon, Heat Metal (DC 17), Resist Energy, Bull's Strength, Aid
1 (6/day) Divine Favor, Divine Favor, Shield of Faith, Shield of Faith, Command (DC 16), Endure Elements, Bless
0 (at will) Detect Magic, Mending, Create Water, Light
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Statistics
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Str 13, Dex 8, Con 14, Int 10, Wis 20, Cha 12
Base Atk +5; CMB +6; CMD 16
Feats Channel Smite, Improved Channel, Iron Will, Selective Channeling, Weapon Focus (Scimitar)
Skills Acrobatics -6 (-10 jump), Climb -4, Diplomacy +11, Escape Artist -6, Fly -6, Heal +15, Knowledge (religion) +10, Perception +12, Ride -6, Stealth -6, Swim -4
Languages Common
SQ aura, domains (healing, sun), healer's blessing, rebuke death (8/day), spontaneous casting
Combat Gear Potion of restoration, lesser, Wand of cure moderate wounds; Other Gear +2 Chainmail, +1 Heavy wooden shield, +1 Scimitar, Crossbow bolts (20), Light crossbow, Cloak of resistance +1, Headband of inspired wisdom +2, Ring of protection +1, Backpack (7 @ 7.5 lbs), Holy symbol, silver (Sarenrae), Trail rations (6), 75 GP
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Special Abilities
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Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Channel Smite Channel energy can be delivered through a Smite attack.
Cleric Channel Positive Energy 4d6 (4/day) (DC 16) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Healing) Granted Powers: Your touch staves off pain and death, and your healing magic is particularly vital and potent.
Cleric Domain (Sun) Granted Powers: You see truth in the pure and burning light of the sun, and can call upon its blessing or wrath to work great deeds.
Healer's Blessing (Su) Your cure spells are empowered for free.
Rebuke Death (8/day) (Sp) Heal 1d4+3 damage to creatures at negative HP
Selective Channeling Exclude targets from the area of your Channel Energy.
Spontaneous Casting The Cleric can convert stored spells into Cure or Inflict spells.
Sun's Blessing (Su) +7 to channel damage vs. undead and they don't get channel resistance.
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Kyra was one of the few survivors of a brutal raid on her hometown, and on the smoking ruins of her village she swore her life and sword arm to Sarenrae. Possessed of a fierce will, pride in her faith, and skill with the scimitar, Kyra has traveled far since her trial by fire. She lost her family and home that fateful day, yet where another might be consumed by anger and a thirst for revenge, Kyra has found peace in the Dawnflower, and in the belief that, if she can prevent even one death at evil hands, her own losses will not have been in vain.

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