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Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() I am back from my trip. Do you want me to roll for the rounds that I missed? Kya takes a deep breath and tentatively places her hand on the arch. She makes a conscious effort to tune out everything else around her and only focus on the arch. Energy surges into her and she has to fight her instinct to pull away from this strange and powerful artifact. Will save: 1d20 + 9 ⇒ (13) + 9 = 22
I don't think I can attempt to manipulate it until next round, unless we want to make this her first round action, giving her two more turns. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Society check: 1d20 + 4 ⇒ (14) + 4 = 18 "I heard you..." Kya trails off, unsure if bringing up the previous battle is wise right now. "Where are you from? She eyes the pod suspiciously, wondering how it works. Medicine check 1: 1d20 + 4 ⇒ (13) + 4 = 17
Sorry I didn't get a treat wounds off on you before we moved forward, Drakmak! ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Fort save: 1d20 + 4 ⇒ (20) + 4 = 24 Kya braces herself against another blast, shielding herself with her cloak. She then tends to Nanoc's frost burns. Treat wounds (natural medicine): 1d20 + 7 ⇒ (17) + 7 = 24 HP: 2d8 ⇒ (5, 1) = 6 ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Feeling disoriented and afraid, Kya immediately calls upon the power of Shelyn to protect herself and the other Pathfinders. "Please give us the strength to stand together and face this horror." Soothed by her prayer, Kya is able to focus enough to notice the presence of primal energy and does her best to help bring down the barrier. Religion (first): 1d20 + 7 ⇒ (11) + 7 = 18
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Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Kya shudders. "That sounds terrible. Do you know where this arch is? That must be what is creating the disturbance." She chews on her bottom lip fretfully. What have I gotten myself into? I just thought I'd be healing people in fights with monsters. This Eternity Arch sounds way scarier than a monster! Out loud, she murmurs, "Qi Zhong protect us." and runs her fingers over the bracelet on her wrist. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Diplomacy: 1d20 + 5 ⇒ (5) + 5 = 10 "We don't want to hurt you. And, you, Snow Leopard Bear Elk are beautiful! Yes, perhaps you could tell us about your world here?" She spreads her hand in front of her, but perhaps a little less confidently than last time, given that their efforts at diplomacy had no effect. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() It hasn't been an hour yet, has it? She can try a treat wounds on Scuttlesnarp, if he wants one. Treat wounds Scuttlesnarp: 1d20 + 7 ⇒ (3) + 7 = 10 Kya shakes her head in frustration. "I am sorry. Doing this in the field is harder than I thought...Let me see to you, Sir Adoril. Perhaps I will have some luck with your injuries." Treat wounds Adoril: 1d20 + 7 ⇒ (10) + 7 = 17
She fusses over Adoril for several minutes before rocking back on her heels and admiring her work. "I do think that's better! How do you feel?" She looks up at him expectantly. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Kya looks up in alarm as Nanoc sprints toward the rift. "Wait! What are you doing?! She relaxed somewhat as he slows down and shows no inclination to enter the crack. She then turns to her own injuries and tends to those as best she can, noting that she seems to have less severe burns than Drakmak. Treat Wounds (Kya): 1d20 + 7 ⇒ (10) + 7 = 17
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Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Kya rushes over to Drakmak. "Yes, yes. Sit down! Don't worry about that thing right now." She hand waves dismissively in the general direction of the rift. Nature (treat wounds): 1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 12 (+2 skill bonus from mustering in the beginning) After a few minutes, Kya shakes her head and frowns. "This burn is bad. I am not sure I have the skill to treat it. I am sorry. I could call upon Shelyn's aid, but I need to be careful that I don't ask too much of her." ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Actually, Adoril is pretty low regardless, so I am not sure his save will change anything. Kya closes her eyes and places her hand on the songbird pendant hanging from her neck. Adoril, then Kya, are briefly surrounded by a multi-colored glow. ◆◆ Two-action heal on Adoril, ◆ single-action heal on herself Adoril: 1d8 + 8 ⇒ (1) + 8 = 9
Blech. Ug. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Reflex save: 1d20 + 4 ⇒ (8) + 4 = 12 What Kya does will depend on who makes their saves, or doesn't, so I will hold for now. However, if Adoril fails his save and is about to be taken below 0 HP, Kya will use Protector's Sacrifice to transfer some of the damage to herself, bringing her to 3 HP. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() It turns out we will be away tomorrow through Sunday morning. It's possible I will have internet access, but very unlikely. Kya will always work to protect her party members and any friendly NPCs. She will sacrifice herself, but not needlessly. If she needs to heal herself to continue to protect others, she will do that. As part of her vows, she has made a commitment not to do lethal damage to others (with a few exceptions: undead, evil outsides, mindless creatures). This is RP based and not a game mechanic. She is not a coward, but finds melee combat distasteful and will avoid it at all costs (unless it's her best option for helping her friends or innocents, but she will still follow her vow). Hopefully that suffices as botting instructions. I am still new to this, so please let me know if I need to add anything else. I will try to check tomorrow before we leave. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Kya also cautiously moves closer, waving, then holding her hands out in front of her in a non-threatening manner. "Oh, hello! What is wrong? Have you lost a friend? That's terrible! Perhaps we can help?" 2 strides. I can't move the token on my phone, but she will move up next to Drakmak. She is also going to attempt to make an impression. I think I roll at the end. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() PFS 2 GM ZD wrote:
It was 11 below (F) this morning, so yes! But, unfortunately, we didn't realize in time to save the food already there. The new one doesn't arrive until February 3rd! ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Kya looks around at the others, silently assessing their injuries. "Would you three like magical healing now? Or should I save my strength for any other dangers we encounter? I still have quite a bit left to give today, I think." ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() If I understand persistent damage correctly, Heal has no impact on it. She probably wouldn't cast Heal this round anyway, but she might next round if I am wrong and it does have the ability to stop persistent damage. Kya stays where she is and casts Daze, targeting the wisp directly in front of Sid. She then casts Shield on herself, just in case. Daze spell modifier is +4 ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Kya rushes forward as soon as the hallway is clear. "Oh dear! That sounds awful! Let's get you healed up. How long ago did this happen? Knowing that another Pathfinder is also likely in danger, she doesn't bother checking his wounds carefully, and just draws extra power into her spell. Heal: 1d8 + 8 ⇒ (4) + 8 = 12 ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Crafting: 1d20 + 4 ⇒ (3) + 4 = 7 This place freaks me out. "Hi, Itzi. I'm Kya. Do you live in the maze? Why are you here? I mean, not HERE, here, but, why are you in the maze? Also doing some recall knowledge to see if these monster dogs sounds familiar at all. nature: 1d20 + 7 ⇒ (9) + 7 = 16
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Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Kya stays against the wall where she is protected. Seeing that the others seem to avoiding the creatures' attacks, she switches tactics and casts Guidance three times - on Adoril, Sid, and Scuttlesnarp. ◆ for each casting. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Kya covers her face with her hands, feeling overwhelmed and disoriented by the rapidly changing scene in front of her. When she finally drops her hands again, she sees the fleshwarps advancing toward them, looking very unfriendly. She takes a deep breath and murmurs quietly to herself. "Goddess protect us." She casts a spell and both Scuttlesnarp and the fleshwarp directly in front of them briefly glow blue. Immediately afterward, she calls a shield and a translucent shimmering silver shield appears in front of her. It's quite beautiful. Forbidding ward on Scuttlesnarp and Enemy 1 and shield. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Escort
Last meal
Magical investigations
Mustering
Reassurance
Supplies
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Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Kya smiles appreciatively at Adoril. "Yes it is! I am her humble servant." She touches her pendant reflexively before turning to Drakmak. She practically sparkles with happiness when he refers to her as "songbird". "Look at all those tools! I am sure anything you make would please Shelyn. What a generous gift that would be!" Her attention is drawn away by the newcomer. "I don't think we have any information yet, do we?" She looks around at the others. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() A halfing bustles in just behind Drakmak. She's wearing blue robes with wolves running along the hemline and a glass pendant bearing a songbird with a multicolored tail. "Oh, hello! It looks like I am one of the last to arrive! It is nice to meet you all!" She smiles around at everyone and, like the others, her eyes alight on the oriole. "Oh, he IS beautiful, isn't he?! What's this you say about jewelry?!" As she speaks, the halfling moves over to the table of food and peruses the offerings, selecting a berry tart and munching on it. Suddenly remembering something, she adds, "I'm Kya, by the way! I'll be keeping you all healed up!" She nods vigorously for emphasis. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Seeing Kornell get hit, Kya quickly casts Protector's Sacrifice and winces as pain cuts through her. Kya carefully steps out of the greasy...whatever that the frogs extruded, relieved to be a solid ground. She murmers a prayer and touches her pendant and focuses her energy on Kornell who becomes surrounded by a blue light for a moment. "If you want easy, just stop fighting us! We did not come here to hurt you!" Reaction - protector's sacrifice, 3 less damage to Kornell.
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Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() I am not sure if Kya has to roll acrobatics or not since she is just stepping out of the area. So, I am giving her two turns depending on the answer! Needs to roll acrobatics Acrobatics: 1d20 + 4 ⇒ (11) + 4 = 15 Kya tries to move, but isn't able to get her footing. Instead, she reaches out her hand, palm facing Ahksiva and casts Ray of Enfeeblement. Spell attack: 1d20 + 7 ⇒ (6) + 7 = 13 Save DC 17 Does not need acrobatics roll.
Two action heal: 1d8 + 8 ⇒ (2) + 8 = 10 I can't move her token until I am on my computer, but she'll be directly below Pib, taking the long way around to avoid crossing through the grease. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Makai Goldenoak wrote:
I am amazed that a group of tabletop RPG players did not get this reference! ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Terror course through Kya as she hears Makai yelling through above. She does not ever remember being in a situation where she felt so outmatched. "Shelyn protect us!" A multicolored translucent shield springs into existence in front of the halfling and then a little bolt of energy shoots from her hand into the head of the closest frog. ◆ Shield ◆◆Daze on blue frog, Spell DC 17. Kya has +1 to AC and can use shield block once to negate 5 damage She will also use Protector's Sacrifice if an ally within 30 feet goes below half damage ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() "Where did they come from?! Where are Kornel and Makai? Are they alright?!" Kya fights the urge to step away from the toad. Instead, she stays where she is to give Pib an advantage. She touches her pendant and feels Shelyn's energy flow through her, binding her wounds. Pib feels a tingling spread across his chest as Kya also casts Guidance on him. Heal: 1d8 + 8 ⇒ (3) + 8 = 11 Guidance: +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Well...Kornel seems alright. For now, at least. Kya casts Forbidding Ward on Rhaegal, protecting him against Ahksiva. She then turns in a slow circle, trying to determine where the witch may have gone. ◆ Seek, 30 foot burst around herself. ◆◆ Forbidding Ward. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() "24 hours! Kornel, you should not trust her!" Kya's eyes widen as Kornel walks upstairs. "Kornel -" Ahksiva touches his shoulder and disappears. Kya stops talking and looks around in alarm. "What happened?! Is she gone?!" I will wait to post her turn until I see what happens to Kornel. ![]()
Gutsy halfing, cloistered cleric 1 HP 9/15 | AC 14 | Fort +4 | Ref +4 | Will +9 | Per +7
![]() Kya stares in horror at the spider that climbs out of Ahksiva's mouth. Nevertheless, she pipes up to answer the woman's question. "It seems your followers have been doing harm to the people of Admiral's Fen." Sorry. I placed her on the map. I forgot to mention earlier that I can't move tokens on my phone, so I had to wait until I was on the computer.
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