Vailea

Kuraikumo's page

Organized Play Member. 7 posts. 2 reviews. No lists. No wishlists. 2 Organized Play characters. 1 alias.




"A pinned creature is tightly bound and can take few actions. A pinned creature cannot move and is denied its Dexterity bonus. A pinned character also takes an additional –4 penalty to his Armor Class. A pinned creature is limited in the actions that it can take. A pinned creature can always attempt to free itself, usually through a combat maneuver check or Escape Artist check. A pinned creature can take verbal and mental actions, but cannot cast any spells that require a somatic or material component."

The only FAQ I could find on pinned says: "Pin: A creature grappling an opponent typically needs to make two combat maneuver checks to pin someone (one to grapple, the next to pin). If you're pinned, do you also need to succeed at two checks to escape, one for the grab and the other for the pin?
No. When a creature is pinned, it gains this more severe version of the grappled condition, and the two conditions do not stack (as described in the pinned condition). While this means that you do not take both the penalties for both the grapple and the pin, this also means that pinned supersedes the grapple condition; it does not compound it. For this reason you only need to succeed one combat maneuver or Escape Artist check to escape either a grapple or a pin."

Ok so the way I understand this is the actions mentioned in the pinned condition are the only ones you can do while pinned ("A pinned creature is limited in the actions that it can take."). The reason I'm thinking this is that based on the FAQ above the grappled penalties are replaced by the pinned ones. So if you can still make a full attack while pinned you don't get the -2 penalty, so it's easier to attack while pinned unless pinning doesn't allow it at all which, would make no sense.

Am I missing something? Am I taking the FAQ too literally? Could I get a list of actions that are allowed while pinned if the ones mentioned in the condition are not the list?

Sorry if this question is stupid, the condition is worded vaguely enough that I need clarification for my GM. Have a nice day.


My DM is saying that he thinks I do not qualify for feats that require the Eidolon class feature because I actually have Fuse Eidolon. I know he will be swayed by an actual ruling so does the Synthesist qualify for feats that require the Eidolon class feature?