Krypt0s's page

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A friend is starting a new Pathfinder campaign (core only plus some Eberron campaign material mixed in). This our group's first experience with Pathfinder. We like rolling stats, and the DM gave us multiple options for this. All of the options were tilted towards better-than-average stat blocks, and three of us ended up with arrays that are pretty ridiculous.

I clocked in 3rd with a paltry 46 point buy [17, 17, 16, 14, 13, 12]. Yeah. The winner walked away with a 54 point buy, and 2nd had a 51 point buy.

Oddly enough, this array actually seems to make it HARDER to pick a class. My initial reaction was to see if this could actually make Mystic Theurge worthwhile... but all it took was about 10 minutes of research before I gave up on that idea. The other classes that seem capable of making solid use of the stat block are monk and paladin, but I don't really have much interest in either. For reference, the rest of the party will consist of a summoner, a rogue (54 pt buy), some flavor of archer (51 pt buy), an inquisitor, and either an oracle or a monk.

After reading Treantmonk's guides to building and playing druids (which are exceptional) I am really starting to warm up to the class. Now, his guides outline how the class can be optimized towards two very specific goals - the caster and the melee beast. Here's where I start with the crazy talk... is it possible with that stat array to try to accomplish both? The guide says that at the early levels the melee druid is king, but gets surpassed by the caster later on. My thought is maybe something like 17 STR, 14 DEX, 16 CON, 12 INT, 17 WIS, 13 CHA. Probably go human, bump STR. Will I be able to focus on melee but remain competitive as a caster in melee-unfriendly situations? I love flexible characters and this just seemed like it really fit the bill... I just don't want to find out down the line that I've built a total donkey. :)

Thanks in advance for any advice!