Shivra

Kronk the Confused's page

Organized Play Member. 6 posts. No reviews. No lists. No wishlists. 1 Organized Play character. 1 alias.


Sovereign Court

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Can someone please answer a few questions for me? My wife and I are about to co-GM The Emerald Spire for our friends, but there are questions that we cannot find a definitive answer to:

1) The Rune on The Spire in A14... is it the rune for "1", "G", "T" (for top floor) or what? The adventure is non-specific and my Linguistic is surely going to want to know. Carry this questions forward for all of the Spire Sigils in the entire adventure because, well, if I make something up I'm sure I'll contradict myself. In D12 there is the statement "fourth potential destination for Spire transport" but doesn't say it's the Azlanti symbol for the NUMBER "4" or the WORD "FOUR" or something else.

2) HOW do players learn the usage of the Spire Transport system? Maybe I'm too embroiled in RL, but if someone handed me a green glass thread bobbin, and a piece of paper with "6" written on it, I would have zero clue what it meant. In fact, then I got to level 6 and saw all those holes that match the thimble, I'd try to collect them all to "heal the crystal" (because I've watched The Dark Crystal a lot)

3) HOW does the Spire Transport work? In one paragraph, the text says "the PCs typically can’t Spire transport to a level they haven’t explored yet....." then, two paragraphs below it says "....make it possible for an ambitious party to teleport past Levels 4 and 5 and confront Klarkosh in his clockwork maze" with the implied "even though they haven't been there yet".

So which is it? Do they HAVE to go to the level first, or can they willy-nilly jump all over the place once they find a Transport Token. Maybe this isn't a contradiction, but it seems like one on paper.

If we have a player that knows (in this case, writes) Azlanti (I saw a post about that earlier) can he/she write down all the numbers that they know onto parchment and we just go hopping around the Spire (presumably to the party's imminent demise)

I'm sure more will come.. this is JUST from reading the intro and doing a "detailed skimming" through things....

Thanks in advance!

Sovereign Court

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Here is my feedback, from my "first pass attempt" at creating the most basic of characters: a Human Fighter. It was also shared to the Facebook 2ED Feedback forum but I believe it should be cataloged here as well:

1) Page 12, there is a missing word in the last paragraph of the first column before the break. The sentence makes no sense without "the" or "your" before character.

2) I had to flip back and forth through the manual as far as page 291 so many times I lost count. For a section called "Character Creation" the information needed is in all the chapters that follow.
- Perhaps "Read Chapters 2 and 3" and then put "Character Creation" in after them?
- Maybe make one page in the manual with the Proficiency Modifiers Table, the Ability Scores and Modifiers Table, and other "small data" tables together for a "quick reference" page?

3) There is nowhere that I can find to record armor and shields on the character sheet inclusive of their traits. I can put the numbers into the AC/TAC but there isn't a breakout there for Shield and Armor; it's just "Item" (singular, not plural). I can put the name and bulk into equipment, but with only 8 lines a fighter with armor, shield, four melee weapons and two ranged weapons means there is nowhere to write "backpack" let alone catalog the necessary adventuring supplies.

4) As stated above, I've got four melee weapons. There are only three blanks for "Melee Strikes" and only two for "Ranged Strikes". I'd prefer the old style sheets with "Attacks" where you put in what you needed where you wanted it. Do I lead with a Bow and then switch to Longsword and Short sword upon closing range? Yes, so I'll put those two at the top and "other attacks" below them.

5) Ranged Thrown Weapons: Do you put your STR modifier into the "Other Damage" section? What if you have a "Disrupting Dagger"? How do you put the STR increased damage and the Disrupting features on the same line?

6) Where do you put skill points? I've got 4 to allocate, but the Skills section doesn't seem to have anywhere to put a credit value. The "Prof" box is filled in from the TEML set of data... right?

7) If my "Background Feat" is a second level feat, do I still get that as a level 1 PC? Or do I need to wait until I'm level 2?