Duergar

Kresh Oalnear's page

62 posts. Alias of derpdidruid.


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Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

It's cool mang, take some time too decompress.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

You can actually teleport a person with you, you don't need to do it one at a time.

Kresh places a hand on Kruuh's flank, channleing his healing energy into him.

Healing: 1d8 + 8 ⇒ (4) + 8 = 12


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Kresh uses ranged teleport to get another up to him on the balcony.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Kresh pats Arradir on the back in thanks before following suite with Schandra, teleporting himself and Arradir to the balcony. "Hope this ends quick, I ain't exactly one for stayin up all night." he adds, rubbing his eyes as he speaks.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Handle Animal: 1d20 + 5 ⇒ (7) + 5 = 12


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

I just remembered i get a +4 on handle animal checks with Kruuh because he's my AC. +5 is a lot better than +1. Aside that though I was thinking more along the lines of my Ranged teleport ability, lets me TP things within 30 feet of me as if I was touching them.

Just in case I need to port up there with Handle animal: 1d20 + 5 ⇒ (3) + 5 = 8


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Kresh does what he can to get Kruuh off the balcony.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Perception: 1d20 - 1 ⇒ (20) - 1 = 19


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Alas! He cannot gore the poor man! Also, just started a new job, might slow down a might as I settle in.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Kresh let's loose another healing charge onto Arradir before saying "If anyone can help the wolf you auta, Kruuh and Arradir are gana eat me up."

Healing: 1d8 + 8 ⇒ (5) + 8 = 13

Kruuh takes off after one of the guards, using his superior movement speed to catch up, goring them if he can.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Plant companion ability, sappling treant Its a lot easier to hit than Kruuh is but hits about as hard while also having the gimick of being really good at sundering and breaking things.

What I would probably do mechanicly is have it take Dirty fighter and improved sunder. So instead of outright killing people like Kruuh does he would just be blinked around smashing peoples weapons and armor. More of a support roll like Kresh is intended for rather than that AND a melee beatstick. ^^^Plans on taking the creation sphere next so he can fix the loot he breaks^^^


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

You knoooooow. I really wanted a treant, not a bull... Fits better but is a animal companion traditionally available too only a tree singer. If your OK with retconing I could take it that direction instead.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

With the fight beginning to lean towards the favor of their enemies Kresh does what he can to keep a death from occurring. "Not yet friend! We still need you amoung the living!

Healing Arradir: 1d8 + 9 ⇒ (6) + 9 = 15

Kruuh, feeling rather faint, does all he knows to do in a situation like this. Gore everything until it all stops moving. Though he now does so more reservedly, protecting his soft parts.

Gore: 1d20 + 10 - 4 ⇒ (12) + 10 - 4 = 18
Damage: 2d6 + 14 ⇒ (4, 5) + 14 = 23
+2 AC, and just to let you know. If Kruuh sees an opportunity to trample, that is what he'll do, regardless of what I post. Just meeting you know since you know more about enemy position than I do.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Kresh moves around the creature towards Arradir, should the creature strike at him he blinks to Arradir's side.

"Fight on my friend! You have victory at your fingertips!" Arradir feels lightly refreshed as Kresh yells his words of inspiration, his wounds close and the scent of fresh dirt and the feeling of bountiful sunlight grace his senses.

Healing: 1d8 + 8 ⇒ (5) + 8 = 13

All the while Kruuh is fighting his own battle on the balcony.

Gore: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 2d6 + 14 ⇒ (6, 3) + 14 = 23


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Gore: 1d20 + 10 ⇒ (2) + 10 = 12
Damage: 2d6 + 14 ⇒ (6, 3) + 14 = 23


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

I am aware, its more that I'm trying to keep him from chasing lady Arvina. Though if I'm doing that I suppose attacking the guards attacking him would be a better idea, mind if I retcon?


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

"I may be old, but I still got my place on the front lines!" Kresh yells as he draws his dagger and blinks into a flank with Arradir. "Arradir! Finish it, its badly wounded! Kruuh, get the beast! Get him!" Kresh does his best to harry the beast as he makes the call outs.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Kresh once again places his hands on the floor, causing the ground under the beast to toss and turn. All the while Kruuh continues to gore their hostess.

Trip: 1d20 + 10 ⇒ (11) + 10 = 21

Gore: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 2d6 + 14 ⇒ (2, 3) + 14 = 19


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Assuming magic skill is either caster level + casting stat or spellcraft.

Magic skill: 1d20 + 9 ⇒ (18) + 9 = 27

If I was right:
Kresh's smirk at having bypassed their wards is short lived as Ylva is defeated easily. Looking around, he extends a finger towards the closest person to the beast, bolstering their life force. 9 temp HP to Arradir

Gore: 1d20 + 10 ⇒ (3) + 10 = 13
DamGe: 1d20 + 14 ⇒ (7) + 14 = 21


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Sight didn't display any new posts for me, sorry for being late to the party

Initiative: 1d20 - 2 ⇒ (4) - 2 = 2

Kresh says nothing through the woman's ravings, instead deciding to go for the throught right off the bat. He places a hand on Kruuh's side and ports the bull up to the lordess's balcony. "Get'er"

Gore: 1d20 + 10 ⇒ (4) + 10 = 14
Damage: 2d6 + 14 ⇒ (2, 6) + 14 = 22


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

"Yeah, I suppose so." Kresh replies, motioning for the girl to lead the way.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

"That'd be great friend, the great tree blessed me with this guy but I've never been to great with animals. More of a people person." Kresh gives Arradir a slightly less toothy than average grin. Looking at Arridir's wolf however, gets a thoughtful look. "Let me try something"

Kresh is trying to use the Restore power of the life sphere. One spell point and he cures 1d4 ability damage and whatever condition he has.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

"Bah, he's a big'ol softie..." Kresh glances at the bloody horns and hooves of his companion. "Except for here, here, here, here and here. Except for all THOSE places, he's a big softie, wouldn hurt a fly less I told 'em too."


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

"Your supposed te be a spirit animal! Start ACTING LIKE ONE YOU BIG OAF!

Handle animal: 1d20 + 1 ⇒ (20) + 1 = 21


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

"Eh, he's just bein a baby. Little tight space never killed nobody." Kresh grunts with his hands on to the shuffling bull's horns and blinks a little farther down the stairs.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Handle animal: 1d20 + 1 ⇒ (5) + 1 = 6


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

T-t-t-teleport


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Kresh teleports himself and Kruuh behind the group of guards, at kresh's command Kruuh takes off into the group, ravaging as many as he can.

Kruuh just tramples as many as he can hit.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

"Heart like a bull, I'll give'em that." Kresh quips at Yngvild in response to her question. "Luckily I got a whole one right here." With that Kresh blinks Kruuh to the opisit side of Gaius from Yngvild. "Finish it Kruuh."

Attack: 1d20 + 10 ⇒ (2) + 10 = 12
Damage: 2d6 + 14 ⇒ (5, 6) + 14 = 25


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Kresh, not wanting too send Kruuh barreling down the hall full of friends. Instead kneels and places his hands on the ground, causing the earth under their enemies shake and tilt.

Trip against all enemies I can hit within a 10 foot burst: 1d20 + 10 ⇒ (17) + 10 = 27


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Oops! It didn't poooooost

Kresh lags behind a bit as he carefully maneuvers Kruuh through the slightly to small corridors. "I only hope that you don't betray us. Kruuh here doesn't like people that slight me."

Little self healing: 1d8 + 8 ⇒ (7) + 8 = 15


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Kresh sits in silence as he doles out curative magic, not wanting to interact much with the daughter of the man his bull had just trampled to death.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Kresh turns back back when he hears Schandra's request. Eyeing eveyone up and down before looking at his own puncture wounds. "Aye, Suppose these are pretty nasty. Get over here if you want some patchin up."

Just post if you need some healing, anything less than 9 hit points and just add an equal number of temp hp. Anything more and roll 1d8+8 of actual healing. I'll count spell points.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Kresh shrugs. "Magic. And did you say they poisoned you dog? Maybe I can help." Kresh begins to guide Kruuh uncomfortably down the hall.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

"Put yer axes down girl. We where set upon by the lordship and his men. We're here to rescue two girls he's supposed to be keeping, care to explain why you're here?" Kresh looks the two up and down, noticing the blood on their weapons now that he's taken a moment. "Looks like we weren't the only ones that saw some trouble tonight."


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

"Don worry little lady, We're only here for the girl's. Can you tell us where they are?" Kresh moves his gaze from the girl to Yngvild and Arradir, squinting a bit before saying. "Hey, I recognize you two. Why are yea here? Did yeah get nicked." Kresh grabs Kruuh by the horn, stroking the bull's head in an attempt to calm it's nerves.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

1d20 ⇒ 10


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Kresh looks into the burning stable at the panicking horses. A heavy look of sadness crosses his face. "Poor things, they 'ad nothin to do with that business." Sighing, Kresh motions for the others. "Let's go find the girl." Pointing at any window he can find. "Lets make through a window."


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Handle animal: 1d20 + 1 ⇒ (16) + 1 = 17

"Shhh, It's alright my friend. You know I can get us out." Kresh aproaches the bull, placing his hands on its flank before looking at his allies. "If you not out there with me in 5 seconds I'll be back in for you." and with that he pops to the other side of the fire.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Kresh smiles as the lord retreats, he is clearly unaware of how hard it will be for him to escape. Closing his fist, he causes Kruuh to disappear, releasing it causes Kruuh to appear behind the lord. Or rather in front of him, as he is running away.

"I hope you didn't think it would be that easy to get away?" Kresh taunts the fleeing lord as the Kruuh begins to trample everyone in his path. "I am not a man you wish to trifle with sir."

Using ranged teleport to teleport Kruuh behind the lord, I assume I need to spend a spell point to get him that far. If all pans out Kruuh tramples the lord and all the guards. Attack him at -4 or get a DC 19 REF save for half damage. Either way, anyone in his path goes prone.

Tample: 2d6 + 10 ⇒ (4, 5) + 10 = 19


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Is Kruuh in between the lord and the guards?


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

He's default set to "protect". He's killed the two guards that attacked me and is now going after my last aggressor. If the other guys don't attack me I believe they should be okay.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

DM-Salsa, Kresh, Rodok and Schandra::
Kresh flinches from the lightning arching towards him, only to be relieved as whatever ritual Rodak performed stops the bolt dead before it can do him any harm. "You seem to be outmatched here boys, less you wana end up like yer friends I'd say yer best bet is teh give up." As Kresh speaks to the soldiers around him he raises his hand up to his wounds, they stop causing him pain but are clearly still there.

Kruuh seeing that a single that not only survived his onslaught, but continues to attack his master, bellows once more. Charging the lord.

9 Temp HP for Kresh and Kruuh charges the lord.

Charge: 1d20 + 13 ⇒ (20) + 13 = 33
Damage: 2d6 + 14 ⇒ (3, 3) + 14 = 20

Crit confirm: 1d20 + 13 ⇒ (1) + 13 = 14 :(


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

"Ack! Bastards! Hittin a defenseless old man!" As he coughs out his words the bull he rides kicks up dirt with its hooves. Kresh smile's "The guardian protects the gardener. As it has been for generations, so shall it be today! I will not die without an heir!" Kruuh roars before barreling through the group of guards, trampling as many as he can.

Kresh Slides of the bulls back just before he goes on his goring spree, landing just behind where the bull was standing. "Get over here! Yer in no shape to fight like that!" He yells to the fiery haired Sorceress.

Kresh is dismounting Kruuh before he sets out to trample all the guards he can reach with 80ft of movement, they can choose to attack him at a -4 penalty, or they can try to make a DC 19 REF save against the trample to take half damage. Then Kresh ready's a healing spell to cast when an injured ally gets within 5ft of him.

Trample damage: 2d6 + 10 ⇒ (3, 5) + 10 = 18+everyone's prone.
Healing spell: 1d8 + 8 ⇒ (7) + 8 = 15


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

DM-Salsa, Kresh, Rodok and Schandra::
Kresh raises an eyebrow at the imperial, Vaen speaks up before him however. "Must be me wits slowin down. Can't keep up with the youngun's anymore. Kresh speaks up after his half elven friend finishes. "Aye, it's true. My pep ain't like it used to be an I was startin to seize up out there. Happy you lot let us in honestly."

Bluff: 1d20 + 5 ⇒ (1) + 5 = 6


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

I feel most at fault here. I really do want to play this character and I really do want to continue. I would hate to cause the death of a campaign because of my inaction which I seem to be doing right now. I will pick up my god damn slack and punch some major motivation into myself. Very sorry for making you post this DM.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Kresh, Rodok, Schandra, and Vaen::
Kresh, cradled in Kruuh's horns, awaits the guard's entrance. When the door opens Kresh frown's in their direction. "Can we help yea? This old boy was just gettin ready too sleep. Hope we ain in no trouble." Putting on his best innocent look.

Bluff: 1d20 + 5 ⇒ (7) + 5 = 12

Paizo dice just hate me.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

I'd been waiting for GM too introduce the guards, I missed the post where he asked for the bluff. Sorry... Really sorry.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

DM-Salsa, Kresh, Rodok, Vaen, and Schandra::
Kresh whispers to his companions as the boots get closer. "I think Rodak has the right idea. Let's deal with'em first, don't want'em gettin suspicious if we're tryin sneaky stuff.


Dwarf Encanter 4 | HP 44/46 / AC HP 5/27 | AC 9 T 8 FF 9 | Fort 7 Ref 0 Will 10 | Initiative -2

Salsa, Vaen, Kresh, and Rodok::
"Well, I'll probably get us caught. Gettin so shakey in my age, its all I can do to keep standin." Tugging on his beard Kresh adds. "Less someone can suggest another way to get inside, a full frontal assault may be our only way in... I'll get us caught for sure if we try sneakin."

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