Spell Sovereign

Kreel Subaddamael's page

6 posts. Alias of Skivven.


Full Name

Kreel Subaddamael

Race

Dunmer

Classes/Levels

Venomous Bard (Dark Brotherhood Initiate)

Gender

Male

Age

Human equivalent of mid-20s

Special Abilities

The Serpent - (DoT poison touch, health recovery and effect curing on self) | Natural Fire Resistance | Anscestral Guardian ( Frost magic wielding ghost)

Alignment

LE

Deity

Dunmer Daedra and Ancester Worship

Languages

Nordic, Cyrodillian, Dunmeris

Homepage URL

http://31.media.tumblr.com/e26c900e5cae79f11ffd5bc240ac0827/tumblr_mrrlbyZh zA1roo0rfo1_1280.png

About Kreel Subaddamael

Adept Skills: Sneak, Alchemy - Poisoner
Apprentice Skills: Illusion (Apprent. - Chameleon, Charm Novice - Calm, Night-Eye), Lockpicking, Alteration (Apprent. - Detect Life, Burden Novice - Feather, Mage Armor)
Novice Skills: Archery, Light Armor, Light Weapons, Destruction (Fire)
Physical Description: Kreel stands slightly taller than most of his kin, nearing the average height of the Altmer, with the common elven frame making him appear almost willowy. His eyes glow a darker crimson than norm, standing out from bluish tinted grey skin. While far from homely, he's at least two glasses of wine from stunning, and frequently wears a disarming, friendly smile that owes more to his talents of illusion than kind intentions.
Personality: Kreel is truly a child of the Reclaimer Triumvirate, Azura's smile distracts from Boethiah's hands, strung together in Mephala's web. He plays the foppish bard while liberating pockets or minds of valuables, he mixes potions for allies, or laces them with "unavoidable" side-effects to gain the upper hand against unwitting competition. He is quick witted, silver tongued, and has an ability to speak volumes and yet say nothing, all while plucking strings of information from the victim.
Backstory: Born to the Grey Quarter of Windhelm, raised on the memories of the Morrowind's Ashland, secretly filled with the dark lore of Daedra worship, and witnessing the end of the Stormcloak Rebellion as a young boy. Kreel's first kill was well before that which drew the Brotherhood's notice, months of charming words and kind displays to win the trust of the daughter of an especially prejudice noble Nord. Culminating in a night of soft laughter and strong wine that the lass thought would be a scandalous tryst, only to discover to late her fate as an offering to Boethiah! As a descendant of the Morag Tong (scattered by the eruptions Red Year, sworn to one day reform), Kreel took great care in choosing a kill to attract the attention of the active Brotherhood. A guard that enjoyed throwing his weight around to the misery of the Grey Quarter made the mistake of coming alone one night, and fell prey to a pair of fangs carved horker tusks,each dosed heavily with life sapping poison, in a quick punch to the side of the neck. The body of this "vampire victim" was found near the graveyard the next morning as Kreel sat on the steps of the inn, playing his lute in the morning sun.
Equipment: A recurved shortbow, 2 steel daggers (one in his belt, the other poisoned up his sleeve), an old, but well maintained set of Netch leather armor (mostly hidden by a belted tunic and heavy cloak), one healing potion, a few vials of various poisons, lockpicks, a stone bowel and pestle, a lute and a pair of poisoner's rings, one for delivering a subtle intoxicant to food or drink, and the other a needle laced with a short-lived paralytic.