Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Player Name: Caio C. Costa
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Probably but I'm not even sure I'll keep playing PFS games... the small modules and strict rules is less appealing to me than AP's and homebrews.
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
For much that I enjoyed playing a game with all of you, I think I'll vote for we to end it here, since I'm not actually enjoying Koriar.
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
I think the worst was indeed the dice bot... in the last 10 attacks, 7 were >15 (with 2 crits) and the ones that missed, 2 where bombs, so hit anyway...
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Constitution (DC 10): 1d20 + 2 - 4 ⇒ (1) + 2 - 4 = -1 Round 3
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Do you prefer for us to start making stabilize checks round by round or post a bunch of checks and see in which round we'll make it?
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Koriar retaliates and attacks the skeleton in front of him. Attack (heavy flail): 1d20 + 5 ⇒ (12) + 5 = 17
"This not good... Kid where are you?"
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Will (DC 13): 1d20 + 2 ⇒ (14) + 2 = 16 Koriar moves besides Tripe and attacks him with his heavy flail. Attack (Heavy Flail), power attack: 1d20 + 5 - 1 ⇒ (11) + 5 - 1 = 15
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Of course it was 14... I was sure at the moment Koriar rolled a 13... I'm feeling like Kenny from south park...
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Perception: 1d20 + 1 ⇒ (5) + 1 = 6
"It ain't the natural order to bring people back, even loved ones. You not saving her, you selfish. She was in peace and with her gods, now she trapped here. If you loved her, you leave her be." He grasps his flail before continuing. "You have two ways to leave her, with your love, meeting her in the afterlife or arrested. In either way she goes back to her gods."
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Koriar moves forward and attacks Mr. Marrow. Attack (heavy flail), power attack: 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 21
"Hum... should have brought other weapon... this no good at hitting zombies..."
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Koriar could also use a healing... really sorry for not having a wand yet. Koriar follows Talon and looks around. He doesn't have the rogue's trained eyes, but his darkvision was handy. "You seeing anything, Talon?"
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Sorry... busy holydays around here! Koriar smiles at Aaziroth's comment. "Thanks... it is all about the momentum... when this thing starts spinning..." Attack (Heavy Flail), power attack: 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 21
"...it does good damage!"
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Enraged by the skeletons' attacks, Koriar steps forward and smashes another one with another mighty blow. Attack (Heavy Flail), power attack: 1d20 + 5 - 1 ⇒ (20) + 5 - 1 = 24
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Does the skeletons have Precise Shot? If not the attack at Koriar would be at -4 since he is into melee with the other skeleton...
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Koriar moves softly, gaining momentum as he moves to land a powerful blow at one of the skeletons. Attack (Heavy Flail), power attack: 1d20 + 5 - 1 ⇒ (20) + 5 - 1 = 24
With a smile, he sees as it is reduced to dust. What a waste!
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Sorry for the absence... busy holydays. Koriar moves forward, taking care not to be struck by an arrow. Damn it... it is in these situations where a shield would be handy... "Fire while you can... I crush you when I come close!" Total Defense for a total of AC 20
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
"Wow... this damned things are fast!" He exclaimed as the hand crawled towards him. Seeing the opportunity, he attacked. Attack (Heavy Flail): 1d20 + 5 ⇒ (9) + 5 = 14
His first hit did not connected, but a second one could strike true. Attack@green (Heavy Flail): 1d20 + 5 ⇒ (15) + 5 = 20
If the Green one is done, Koriar will 5ft step forward, giving Talon flanking.
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Koriar was besides Talon, but I forgot to move him (as previous post). Seeing the crawling hands coming into his direction and still remembering their previous fight, Koriar retreats to a more open area. Withdraw action. "Everyone get back, we can fight better."
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
"Wait for me, Talon, I go with you." Aid Another (Perception): 1d20 + 1 ⇒ (9) + 1 = 10 Koriar moves to walk besides Talon, trying to help discover about that thing. Darkvision
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
At Talon's mention of someone touching the statues, Koriar's hands instinctively grabbed Ziusudra's robe, preventing him from running around. He looks at him. "No... and no, and absolutely no... hum, the east door looks good to me."
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
I think you can take a 10, since we are not in combat. The take 20 action generally means the PC tried again and again until he succeeds, which is not the case here.
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Already back in one piece, Koriar gets up to help Halorn. "This make no sense... Why secret passage and skeleton guardian if no place to go?" Aid Another (Perception): 1d20 + 1 ⇒ (16) + 1 = 17
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Koriar stands up and feels the healing energy washing over him. "Thanks Aaziroth... this cramped place made it more difficult..."
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Do want to metagame, but this guy should not be already dead (again)? The DM said it was a normal skeletal champion (17 hp) and it already took 24 damage.
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
With his guts bleeding, Koriar withdraws behind Aaziroth. "Argh... it hurts, you bastard... I'll be back for you..."
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Koriar moves forward past Aaziroth, striking the skeleton with his might flail. Attack (Heavy Flail), power attack: 1d20 + 5 - 1 ⇒ (15) + 5 - 1 = 19
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Koriar moves ahead and prepares to hit the skeleton with his flail if he comes closer. "We can use this alcoves to flank..." Readied Action (If the skeleton comes closer): Attack (Heavy Flail), power attack: 1d20 + 5 - 1 ⇒ (2) + 5 - 1 = 6 Damage (Heavy Flail), power attack: 1d10 + 4 + 3 ⇒ (9) + 4 + 3 = 16
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Koriar closely inspects if he is wounded. "No, think I am good. Just stinky..." Koriar looks at Halorn. "But not a big deal I think..."
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Fortitude: 1d20 + 5 ⇒ (13) + 5 = 18
Male CN Half-Orc Fighter (Lore Warden) 1 | HP: 8/13| AC: 16 (12 Tch, 14 Fl) | CMB: +3, CMD: 15 | F: +5, R: +3, W: +2 | Init: +4 | Perc: +1, SM +1 | Speed 30ft | Active conditions: Cha drain (2).
Koriar enters the stinky room after Halorn and strikes the undead with his heavy flail. "Take this stinky..." Heavy Flail, power attack: 1d20 + 5 - 1 ⇒ (13) + 5 - 1 = 17 Heavy Flail, power attack: 1d10 + 4 + 3 ⇒ (8) + 4 + 3 = 15
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