Hrokon

Koren 9251-1012's page

317 posts. Alias of Merisal The Risen.


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deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Retirement beckons for Koren as well But it was a most enjoyable game


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Koren will attempt the charisma check discarding top card of his deck Mass cure spell recharged

charisma12: 1d8 + 3 + 1d6 ⇒ (7) + 3 + (1) = 11

1d6 ⇒ 3

Fog bank, Gozreh teleportation chamber 1d3 ⇒ 2

Discarding a card from top of deck as I have arrived before my move step
(varisian illusionist)
wisdom check 7: 1d10 + 1d6 ⇒ (1) + (5) = 6

Scenario says I can not move this turn once I arrived But Lem heads to 1d6 ⇒ 2 Pinnacle atoll

Thanks Sarenrae and Gozreh wheres that pirate shark

Pausing to make sure my understanding of the rules is right

Actually shirt reroll on the 1

wisdom 7: 1d10 + 5 ⇒ (9) + 5 = 14

Bury monkey

ship: 1d25 ⇒ 24

Encounter Deathknell Crewed by god fearing crew that Koren easily cows

divine 7: 1d8 + 6 ⇒ (3) + 6 = 9

Ok Hiting were shark with Mace of smiting discarding a card from Koren and recharging a card from Lem discard blessing of cayden for an extra dice and 1 more d4 for pirate

combat 26: 3d8 + 5 + 3 + 1d6 + 1d4 + 3 + 1d4 ⇒ (2, 3, 6) + 5 + 3 + (5) + (4) + 3 + (3) = 34

There was no swashbuckling so it is now the hour of Gozreh As were shark means discard top card of blessing deck

recharge grapplers mask and another card from Lem

wisdom to close 7: 1d8 + 5 + 1d4 + 3 ⇒ (6) + 5 + (1) + 3 = 15

Now Lem goes to Pinnacle Atoll As per random roll made earlier

Koren wrote:

Hand: BotGods1, Cure, Ring of stony flesh, Mace of smiting, wolfhide armour, Stone skin,

Displayed:
Deck: 12 Discard: 5 Buried: 1
Hero Points: 2
"NOTES:
Available Support: Will also discard a card to add 1d6 to local checks
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☑ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Ok we will seek quarry on the teleportation chamber as thats a nasty one and find the villain

discard blessing of Iomedae

chariama 12: 3d8 + 3 ⇒ (4, 5, 1) + 3 = 13

Explore the theatre

Master of gales

charisma 14: 1d8 + 3 + 1d4 ⇒ (5) + 3 + (2) = 10

Not sure if the 1d4 vs pirates actually applies to boons as well as banes but academic now

Besmara what else is in the theatre

A coral golem

discard blessing of angradd and top card of my deck Recast recharged

combat 19: 2d8 + 5 + 1d6 ⇒ (6, 6) + 5 + (6) = 23

I can punch Constructs too

And I'm done

Koren wrote:

Hand: BotGods1, Monkey, Grapplers Mask, Mace of smiting, BoCayden Cailean, Stone skin,

Displayed:
Deck: 14 Discard: 3 Buried: 0
Hero Points: 2
"NOTES:
Available Support: Will also discard a card to add 1d6 to local checks
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☑ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Koren will start at the theatre of corruption and shuffle a blessing into his deck

Koren wrote:

Hand: BoAngradd, Monkey, BoBesmara, BofIomedae, BoCayden Cailean, Stone skin,

Displayed:
Deck: 16 Discard: 0 Buried: 0
Hero Points: 2
"NOTES:
Available Support: Will also discard a card to add 1d6 to local checks
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☑ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Scenario 6E rewards

Would like two weapon 6s (we have two if someone else wants one my card draw will be weapon if not another type of card can be drawn)

weapon 6: 1d1000 ⇒ 664 (if need to roll)
swapping out mace of pillaging and then flaming sword for sunsword then mace of smiting


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Hoping Yoon is ok

Yoon can do stuff on Celestes turn

If not we should probably sit tight at Murder hole wait for Lem to join us then Storm Fort Hazard when everything is in place

Will discard blessing of Iomedae on the recharge check on mass cure at the end of Celestes turn


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

It is the hour of Hsurha

Korens turn sail to torture pit

Encounter henchman

who gets icy chills: 1d4 ⇒ 3 Celeste 1, Koren 2, Lem 3, Yoon 4

Sorry Lem Blessing of besmara if it helps on the dex check

Bury fortified plate to prevent increase of dc due to adventure

Use venomous pike discard blessing lord of iron discard top card of my deck

combat30: 4d8 + 1d12 + 5 + 2 + 1d4 + 1d6 ⇒ (5, 6, 6, 7) + (9) + 5 + 2 + (3) + (2) = 45

Ruffian

Venomous pike discard a card (cure recharged)

combat 18: 2d8 + 1d12 + 1d4 + 1d6 + 7 ⇒ (2, 7) + (11) + (1) + (1) + 7 = 29

Defeated without swashbuckling bury grapplers mask

Then Buccaneer with pike and discarded card (Recast recharged)

combat 19: 2d8 + 1d12 + 1d4 + 1d6 + 7 ⇒ (8, 2) + (2) + (3) + (6) + 7 = 28

Murder Hole closed

Ends turn discarding both weapons and recharging hellknight armour to draw mass cure and stoneskin into hand

Start of celestes Turn cast mass cure on her healing 1d4 + 1 ⇒ (4) + 1 = 5

Also himself 1d4 + 1 ⇒ (4) + 1 = 5

Heals ring of stony flesh, monkey, Sandra Quinn, blessing of lord in iron and Varisian illusionist

Koren wrote:

Hand: wolfhide armour, Stone skin, BotGods1, BofIomedae, BotGods2,

Displayed:
Deck: 9 Discard: 7 Buried: 5
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☑ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Sadly Koren does not have stone skin to negate the damage to Celeste

Koren wrote:

Hand: hellknight armour, Venomous Pike +2, BotGods1, BoBesmara, Blessing of the lord in iron, Pillaging mace,

Displayed:
Deck: 11 Discard: 8 Buried: 2
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☑ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.

Koren is happy to fight the drowning devil but the dex/acro check to close is a little more problematic so will probably heading to murder hole on his next trun. (yoon forget to add the +4 to the dc of the blood hag in his post but the way yoon threw everything at the hag suggests he knew this or was trying to ensure it was only fought once. Blood hag definitely defeated


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

I am going to assume there is no fire coming so

venomous pike 2d8+1d12+7+1d4 plus Koren d8 plus d6 discarded sandra quinn blessing of angradd discarded (could recharge but would rather bury cayden blessing)

combat 26: 4d8 + 7 + 1d12 + 1d6 + 1d4 ⇒ (3, 7, 2, 1) + 7 + (2) + (2) + (2) = 26

Defeated burying cayden Cailean blessing as fire not included

Defeat aquatic creature to close

Dweller in the Deeps
SS
Monster 6
Traits:
Outsider
Aquatic
To Defeat:
Combat 26
The Dweller in the Deeps is immune to the Acid and Poison traits, all damage dealt by it is Poison damage, and it may not be evaded.
Before you act, succeed at an Arcane or Divine 15 check or you may not play spells that have the Attack trait.

(Double checks shackles pirate is not aquatic)

Outsider so difficulty increases by 1d12 ⇒ 12

You, Koren, may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.

Recharge Spirit sword

When you encounter a non-henchman, non-villain monster that has the Undead Outsider trait, recharge this card to defeat the monster.

Location closed

Koren wrote:

Hand: hellknight armour, Venomous Pike +2, BotGods1, Blessing of erastil, Blessing of the lord in iron, Pillaging mace,

Displayed:
Deck: 12 Discard: 7 Buried: 2
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☑ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.

If blessing of Erastil played on Celestes Dexterity check:
Replace with blessing of besmara


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

It is the hour of the gods

Koren asks Lem if he can see any monster in the sea caves

None comes back the reply (Lady cerise Bloodmourn holds a blessaing of erastil and an animate water spell)

Koren heads to the seacaves and explores anyway

shuffled location: 1d8 ⇒ 1

And finds the animate water spell

divine: 1d8 + 6 ⇒ (1) + 6 = 7

But scroll is slippery and falls from his fingers he asks the varisian illusionist whats next

1d7 + 1 ⇒ (1) + 1 = 2 A blessing of Erastil Auto acquired as divine

Monkey say hello to lady Cerise

1d6 + 2 ⇒ (3) + 2 = 5

Thats not lady Cerise Thats an ONI

Acrobatics or cold damage for
1celeste 2Koren 3Lem 4 Yoon 5-14 Your using the wrong dice: 1d4 ⇒ 1

Bury Fortress plate from bottom of my deck to not increase the dc


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Yeah sorry I think I would have corrected very quickly If I had rolled 5 or more on the d14

on my Using pyro and blessing of angradd and reveal venomous pike and discard another card (grapplers mask) 2d4 from being on ship and undead

combat 27: 5d8 + 5 + 1d12 + 2 + 2d6 + 2d4 ⇒ (3, 1, 7, 8, 6) + 5 + (1) + 2 + (1, 1) + (2, 3) = 40

Banish bucaneers breast plate

Sea fort closed

Koren wrote:

Hand: Spirit sword, Venomous Pike +2, BoAngradd, Varisian illusionist, Monkey, Pillaging mace,

Displayed:
Deck: 16 Discard: 3 Buried: 0
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☑ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

ok discard ring of flesh on Yoons acrobatics

acro 11: 1d10 + 4 + 1d6 ⇒ (4) + 4 + (1) = 9


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Koren actually explores the sea fort

finds a venomous pike discard from top of deck then reload ring to add 2d6

melee 13: 1d8 + 5 + 2d6 ⇒ (8) + 5 + (6, 1) = 20

Discard ambrose to explore and encounter Oni henchman

Who takes damage CKLY 1d14 ⇒ 4

Scenario difficulty increase 1d12 ⇒ 1

cold damage: 1d4 ⇒ 4


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

It is the hour of asmodeus

He recharges three card to draw fishguts Kroop (stoneskin mass cure blessing of cayden

ignore this using the wrong location:
he explores and finds a pirate Captain

Think you can sneak up on me?!Tess Fairwind challenges

No but did you see my friend Koren replies

Yoon dexterity 7: 1d10 + 2 + 1d6 ⇒ (2) + 2 + (1) = 5 Recharges Impervious plate

OF Course be off with you!

Tessa Fairwind banished

Ambrose shepherds him away to another part of the fort

He runs into a pirate guard

Display mace discard a card then reload ring of stony flesh add d4 vs pirate

combat 19: 2d8 + 6 + 2d6 + 1d4 ⇒ (5, 2) + 6 + (4, 1) + (3) = 21

Blessing of besmara recharged

Pillaging mace says he was trying to guard a nirento

Use seafort power to explore

wisdom 8: 1d10 ⇒ 8

He tries to bash it with mace discarding ring from top of deck

combat 15: 2d8 + 6 + 1d6 ⇒ (2, 4) + 6 + (5) = 17


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Koren will start at sea fort too. keeping varisian illusionist as not pirate required to close and swapping out eagle knight uniform for bucaneer's breastplate and keeping wolfhide in the deck

Koren wrote:

Hand: Stone skin, Pillaging mace, Ring of stony flesh, Mass Cure, BoCayden Cailean, Buccaneers breastplate,

Displayed:
Deck: 18 Discard: 0 Buried: 0
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☑ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.

Shuffled in ally and blessing looking to recharge 3 cards as well but we will see


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

no deck upgrade for Koren


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Ah lucrehold is currently unoccupied so dc of Draugr captain is dc 27 So my check was closer than I thought but still successful

If celeste does not draw the cards to fight the paralictor May I suggest she head to Lucre hold to at least reduce the dc of further draugr captains to 22


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Koren moves to fort Hazard

He cast mass cure on himself and celeste

Celeste heals 1d4 + 1 ⇒ (1) + 1 = 2
Koren heals 1d4 + 1 ⇒ (3) + 1 = 4

Pillaging mace fortified breastplate ring of stony flesh and blessing of cayden cailean shuffled into my deck

divine 13: 1d8 + 6 ⇒ (2) + 6 = 8

End turn

Koren wrote:

Hand: Recast, Impervious Fortress plate, BofIomedae, Stone skin, Monkey, BoAngradd,

Displayed:
Deck: 12 Discard: 3 Buried: 0
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☑ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.

Start of Celestes turn Koren will fight the draugr captain first

keep stone skin

Hand: Cure, Pillaging mace, Rhino Hide armour, Stone skin, Grapplers Mask, Ring of stony flesh,

Swing with pillaging mace discard recharge blessing cayden cailean recharged extra d8 for undead with scenario reward of 2d4 for pirate and undead opponent

combat 22: 2d8 + 6 + 1d6 + 3d4 ⇒ (5, 6) + 6 + (1) + (4, 3, 2) = 27

Top card is henchman so no grab from mace

plays stoneskin next to celeste will discard card from deck to add 1d6 to checks vs draugr captain 1st is eagle knight uniform (recharged) then discard spirit sword

Koren wrote:

Hand: Cure, Pillaging mace, Rhino Hide armour, Grapplers Mask, Ring of stony flesh,

Displayed: Stone skin,
Deck: 12 Discard: 3 Buried: 0
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☑ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Lets fight the draugr captain Recharge all but flaming longsword

Hand after redrawing

Hand: Buccaneers breastplate, Pillaging mace, Spirit sword, Mase Darimar, Flaming Longsword +3, BoBesmara,

Throwing the pillaging mace at the draugr and discarding top card of my deck (ring of stony flesh)extra d8 as undead discard blessing of besmara adding 2d4 from rewards as he is both pirate and undead

4d8+1d6+3d4+6 becomes 3d8+1d6+4d4+6

combat 27: 3d8 + 1d6 + 4d4 + 6 ⇒ (2, 6, 2) + (2) + (1, 3, 2, 1) + 6 = 25

Reveal bucaneers breastplate and head to lucrehold after Lems scrying and explore

1d5 + 2 ⇒ (3) + 2 = 5

That Draugr captain wants to finish me

Hand: Recast, Impervious Fortress plate, Cure, Mase Darimar,

Yes kept mase in hand as he is henchman

So using Lems Achakek punching for the win with recharged mass cure and pirate and undead

combat 27: 3d8 + 1d6 + 3d4 + 5 ⇒ (3, 8, 2) + (4) + (3, 1, 4) + 5 = 30

then banish Mase to close the location

Cast cure on myself healing 1d4 + 1 ⇒ (1) + 1 = 2

Koren wrote:

Hand: Recast, Impervious Fortress plate, BofIomedae, Mass Cure, Monkey, BoAngradd,

Displayed:
Deck: 9 Discard: 6 Buried: 0
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☑ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Koren displays stoneskin then moves to fort hazard (stone skin negates his lack of pirates in hand)

Wisdom check not applicable as no spells or weapons

Fights Nirento with his fist and recharges cure from deck to add 1d6

nirento 11: 1d4 + 5 + 1d6 ⇒ (1) + 5 + (5) = 11

Discard monkey to explore and meet Galvo

Fails dex check and takes electric damage: 1d6 ⇒ 5 reveal rhino hide to reduce by 3 stoneskin deals with the rest

Galvo is aberation so add 1d8 to check punching with blessing of cayden and recharged mass cure

combat 18/22: 1d4 + 2d8 + 5 + 1d6 ⇒ (1) + (1, 2) + 5 + (1) = 10

hero point time

combat 18/22: 1d4 + 2d8 + 5 + 1d6 ⇒ (3) + (3, 2) + 5 + (6) = 19

Defeated but still shuffled into location

stone skin recharge divine 9: 1d8 + 6 ⇒ (5) + 6 = 11

Koren wrote:

Hand: BofIomedae, Grapplers Mask, BoAngradd, Eagle Knight Dress Uniform, Flaming Longsword +3, Rhino Hide armour,

Displayed:
Deck: 11 Discard: 5 Buried: 0
Hero Points: 1
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☑ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.

So defeated 1st card at fort hazard but effectively evaded galvo so cards 2-10 shuffled

Have weapon so can probably close hall of champions on my next turn


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

As per chat recharging fortress plate to reduce lems start of turn damage then discard blessings of lord of iron, gods and fortified breastplate
for structural damage

It is the hour of the gods

start of turn damage: 1d4 - 1 ⇒ (2) - 1 = 1

explore lucrehold

Fortified breastplate Not acquired

End turn reset hand

Koren wrote:

Hand: Monkey, BoCayden Cailean, BoAngradd, Eagle Knight Dress Uniform, Stone skin, Rhino Hide armour,

Displayed:
Deck: 14 Discard: 3 Buried: 0
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☑ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.

Still no weapon


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Taking Monkey instead of weapon rack backpack, Mase Darimar instead of varisian witch blesiing of besmara for samurai and buccaneers breastplate i/o wolfhide

Also drawing 2 cards and still not ending up with a weapon

Examining the top 2 at champions hall and leave cryptic runes on top of the armour

Very happy to recharge fortified breastplate to reduce damage to Lem by 2 if he does not draw a pirate in his starting hand

Koren wrote:

Hand: BoAngradd, Impervious Fortress plate, BotGods1, Eagle Knight Dress Uniform, Stone skin, Rhino Hide armour, Fortified Brestplate, Blessing of the lord in iron,

Displayed:
Deck: 15 Discard: 0 Buried: 0
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☑ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

boon: 1d20 ⇒ 16
Skill feat con +1

No loot choice


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

the occupied location is 1 Lem's 2 everybody else's 1d2 ⇒ 1


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Recharge blessing to move to fog bank

examine: 1d5 + 2 ⇒ (1) + 2 = 3 not sea drake but henchman

fog cloud shuffled again

Move to rocky Cliff and cast cure using recast

cards healed: 1d4 + 1 ⇒ (2) + 1 = 3

Varisian illusionist blessing of cayden flaming falcata

recast recovery 14: 1d8 + 6 ⇒ (3) + 6 = 9

Koren wrote:

Hand: Fortified Brestplate, BoCayden Cailean, Rhino Hide armour, BoAngradd, Mass Cure, Flaming Longsword +3,

Displayed:
Deck: 12 Discard: 4 Buried: 1
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.

In position to add 1d6 from discarding top card of my decks to both checks If our loaction is the one that draws the bya reveal rhino to reduce by 3 then discard mass cure and longsword to leave both blessings available for the combat checks can recharge fortress plate to reduce damage to whoever is fighting the villain

Oginumo is at the fog bank


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

So monkey recharged to move oginumo to fog bank on Celestes turn

As per chat discard top card of my deck to add 1d6 to sandbar check (mass cure spell recharged)

fail acro check take electric damage: 1d4 ⇒ 3 reveal rhino his to reduce by 3

Can recharge fortress plate to reduce damage to Celeste by 2 or display stoneskin

Then recharge whichever one not used to move Oginumo to Tempest Cay

If stoneskin cast
recovery 9: 1d8 + 6 ⇒ (6) + 6 = 12

Koren wrote:

Hand: Recast, Blessing of the lord in iron, Rhino Hide armour,

Displayed:
Deck: 13 Discard: 6 Buried: 1
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour
Other: Taking Monkey instead of weapon rack backpack, blesiing of besmara for samurai and buccaneers breastplate i/o wolf hide"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Koren Starts at windward isle with oginumo (I dont think Koren could have moved the oginomo and stayed at the fog bank certainly drew blessing of cayden for moving there on Yoons turn)

Explores and meets pirate bomber

fire damage: 1d4 ⇒ 4

Buries buccaneers breastplate

Discards Blessing of cayden and pillaging mace and discards top of deck (blessing of Iomedae)

melee 22: 3d8 + 7 + 1d6 + 1d4 ⇒ (8, 5, 5) + 7 + (4) + (3) = 32

examine and acquire flaming falcata

No swashbuckling so poison damage: 1d4 ⇒ 4

Wipe End turn

Koren wrote:

Hand: Recast, Blessing of the lord in iron, Rhino Hide armour, Monkey, Impervious Fortress plate, Stone skin,

Displayed:
Deck: 10 Discard: 6 Buried: 1
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour
Other: Taking Monkey instead of weapon rack backpack, blesiing of besmara for samurai and buccaneers breastplate i/o wolf hide"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.

Beginning of Celestes turn can recharge a card to move Onigumo to fogbank or coast line

Top two cards at Windward dealt with


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

At start of Yoon turn recharges eagle knight uniform to move onigumo to Yoon location

Koren wrote:

Hand: Pillaging mace, Cure, Buccaneers breastplate, BoCayden Cailean, Spirit sword,

Displayed:
Deck: 16 Discard: 1 Buried: 0
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour
Other: Taking Monkey instead of weapon rack backpack, blesiing of besmara for samurai and buccaneers breastplate i/o wolf hide"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

It is the hour of geyron

Koren moves to windward isle draws grapplers mask then recharges fortified breastplate to move barge to fog bank and examine top card blessing of Erastil

Explores shuffled location 1d10 ⇒ 5

Recharge grapplers mask and using Yoon blessing of angradd

sanotage melee12: 3d8 + 6 ⇒ (3, 4, 3) + 6 = 16

Sabotage defeated

Ends turn drawing Koreans blessing of angradd

Koren wrote:

Hand: Pillaging mace, Cure, Buccaneers breastplate, BoAngradd, Spirit sword, Eagle Knight dress uniform,

Displayed:
Deck: 15 Discard: 1 Buried: 0
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour
Other: Taking Monkey instead of weapon rack backpack, blesiing of besmara for samurai and buccaneers breastplate i/o wolf hide"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Koren examines the top card at rocky cliff and puts safe harbour to the bottom of rocky cliff

Move to windward isle and draw varisian illusionist then recharge flaming longsword to move barge to rocky cliff move there and examine new top card sharkskin armour

Discard from deck blessing ofgods (recharged)
Explore fort 7: 2d6 + 2 ⇒ (2, 2) + 2 = 6

Discard varisian illusionist to explore encountering jellyfish

Reveal spirit sword and discard from deck blessing of Besmara (recharged)

combat 18: 2d8 + 2d6 + 6 ⇒ (1, 8) + (5, 1) + 6 = 21

Defeated but shuffled into open location

Koren wrote:

Hand: Pillaging mace, Cure, Buccaneers breastplate, Fortified Brestplate, Spirit sword, Eagle Knight dress uniform,

Displayed:
Deck: 15 Discard: 1 Buried: 0
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour
Other: Taking Monkey instead of weapon rack backpack, blesiing of besmara for samurai and buccaneers breastplate i/o wolf hide"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.

So rocky cliff card 1 to bottom card 2 banished card 3 shuffled into random location


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Koren will start at rocky cliff and apparently draw all three weapons into his starting hand

Koren wrote:

Hand: Pillaging mace, Cure, Flaming Longsword +3, Fortified Brestplate, Spirit sword, Eagle Knight dress uniform,

Displayed:
Deck: 16 Discard: 0 Buried: 0
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour
Other: Taking Monkey instead of weapon rack backpack, blesiing of besmara for samurai and buccaneers breastplate i/o wolf hide"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

boon: 1d20 ⇒ 16

Will take card feat spell for upgrade and choose spell 6 as upgrade Recast (As yoon is going Blessing and there are 2 spell 6s and Lem will take either spell 6 or ally 6 from whats left I am not offering a roll)

Also replacing the banished blessing of Sarenrae with a blessing of the lord in iron


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

electricity damage to koren: 1d4 ⇒ 1 reveal rhino hide Stoneskin for Yoon


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

On lems turn recharges fortified breastplate to prevent two damage to lem displays Stone skin to prevent damage to Koren Casts cure to heal Koren 1d4 + 1 ⇒ (1) + 1 = 2cards (blessing of the gods, impervious plate

stoneskin 9: 1d8 + 6 ⇒ (2) + 6 = 8
cure 8: 1d8 + 6 ⇒ (7) + 6 = 13

It is the hour of achaekek with his mace rhino hide and blessing of besmara Korn heads to Lucre hold

wisdom 9: 1d10 ⇒ 1
moves to: 1d2 ⇒ 1 Shrine of Norgorber
recharging: 1d3 ⇒ 1 recharges mace

Koren is too tired to punch the villain

Ends turn

Koren wrote:

Hand: Mase Darimar, Flaming Longsword +3, Buccaneers breastplate, Shark skin armour, BoBesmara, Rhino Hide armour,

Displayed:
Deck: 8 Discard: 7 Buried: 1
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour
Other: Taking Monkey instead of weapon rack backpack, Mase Darimar instead of varisian witch blesiing of besmara for samurai and buccaneers breastplate i/o wolf hide"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

It is the hour of Achakek

At lucrehold Koren has no pirates to vouch for him

combat damage: 1d4 - 1 ⇒ (3) - 1 = 2 His eagle knight uniform absorbs the damage (recharged) He sails for the theatre

wisdom 9: 1d10 + 1d6 + 1d4 + 3 ⇒ (7) + (5) + (2) + 3 = 17 Discarding grapplers mask from top of his deck

Fights the daughter

bya wisdom 10: 1d10 + 1d8 ⇒ (5) + (6) = 11

Everyone needs to make this check

Assuming I get no help

reveal mace discard blessing of the gods copying achakek for two dice recharge blessing of Iomedae from top of my deck Dificulty increased due to closed ampitheater outsider another d8

combat 21: 5d8 + 6 + 1d6 ⇒ (3, 1, 6, 2, 2) + 6 + (5) = 25

Next card is not a boon

close option: 1d5 ⇒ 4

Banish a pirate card Location remains open

Koren wrote:

Hand: Pillaging mace, Stone skin, Cure, Fortified Brestplate, BoBesmara, Rhino Hide armour,

Displayed:
Deck: 7 Discard: 8 Buried: 1
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour
Other: Taking Monkey instead of weapon rack backpack, Mase Darimar instead of varisian witch blesiing of besmara for samurai and buccaneers breastplate i/o wolf hide"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

So I did not discard blessing due to Lem also discarding blessing

it is the hour of abadar Koren stays at the theatre of corruption

wisdom 9: 1d10 ⇒ 5

Oh No he Doesnt: 1d3 ⇒ 3 recharged card: 1d6 ⇒ 2
flaming longsword

As they are doing panto he ends up at Lucrehold

He explores and finds a lookout duty has been assinged to him

wisdom 12: 3d10 ⇒ (5, 9, 2) = 16

Lookout duty has its perks he spots the norgorber cultist coming and greets him with a pillaging mace (recharging buccaneers breastplate from top of his deck) and blessing of cayden

combat 19: 3d8 + 6 + 1d6 ⇒ (8, 3, 4) + 6 + (3) = 24

Due to pillaging mace can grab shark skin srmour end turn recharging shark skin armour and resetting hand

Koren wrote:

Hand: Pillaging mace, Stone skin, BotGods1, Fortified Brestplate, Eagle Knight dress uniform, Rhino Hide armour,

Displayed:
Deck: 9 Discard: 6 Buried: 1
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour
Other: Taking Monkey instead of weapon rack backpack, Mase Darimar instead of varisian witch blesiing of besmara for samurai and buccaneers breastplate i/o wolf hide"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.

Top 3 cards at lucrehold dealt with No pirate in hand so unable to guard


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

wisdom 10: 1d10 + 1d8 ⇒ (2) + (8) = 10

Extra d8 against Outsider, abberations and undead for Koren

Koren does not move towards the location discards blessing of angradd for close check

Koren stays at theatre of corruption

Koren wrote:

Hand: Pillaging mace, Flaming Longsword +3, BoAngradd, BoCayden Cailean, Eagle Knight dress uniform, Rhino Hide armour,

Displayed:
Deck: 10 Discard: 4 Buried: 1
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour
Other: Taking Monkey instead of weapon rack backpack, Mase Darimar instead of varisian witch blesiing of besmara for samurai and buccaneers breastplate i/o wolf hide"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

It is the hour of Gorum

Koren Reveals Mase to avoid start of turn pain

Moves to theatre of corruption

wisdom9: 1d10 ⇒ 6

1d4 ⇒ 2

Stays there but recharges 1d6 ⇒ 4 Mase Darimar

Explores and acquires speed and displays it

No other explores in hand ends turn

divine 8: 1d8 + 6 ⇒ (3) + 6 = 9 Speed recharged

Koren wrote:

Hand: Pillaging mace, Flaming Longsword +3, BoAngradd, BoCayden Cailean, Eagle Knight dress uniform, Rhino Hide armour,

Displayed:
Deck: 10 Discard: 4 Buried: 1
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour
Other: Taking Monkey instead of weapon rack backpack, Mase Darimar instead of varisian witch blesiing of besmara for samurai and buccaneers breastplate i/o wolf hide"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

As per chat going to deal with an oracle BYA three cards examine bury mass cure discard ring of stony flesh recharge cure

fight with longsword and discarding a card (blessing of besmara recharged) card from lem

combat 20: 2d8 + 6 + 3 + 1d6 + 1d4 + 3 ⇒ (4, 4) + 6 + 3 + (3) + (2) + 3 = 25


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

As per chat no explore at Lucrehold. Suggest take reandom barrier if you explore/examine lucrehold first card

So recovering blessing of angradd and drawing eagle knight uniform instead of recharging final hand is

Koren wrote:

Hand: Pillaging mace, Flaming Longsword +3, BoAngradd, Mase Darimar, Eagle Knight dress uniform, Rhino Hide armour,

Displayed:
Deck: 12 Discard: 3 Buried: 0
Hero Points: 1
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour
Other: Taking Monkey instead of weapon rack backpack, Mase Darimar instead of varisian witch blesiing of besmara for samurai and buccaneers breastplate i/o wolf hide"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

bya: 1d10 ⇒ 9

storm: 1d6 ⇒ 1

Remind me to take abrogails fury

Discard impervious plate to storm damage

storm moves to: 1d6 ⇒ 3

Koren chases the storm to the windward isle Draws Monkey

wisdom: 1d10 ⇒ 10

Stays with the storm and explores finding some duelling gloves

Monkey is tempted but does not make off with them instead explores and finds a devilish woman

Pillaging mace Banish blessing of Sarenrae Discard top card of deck (Spirit Sword)

combat 19: 1d8 + 5 + 1d8 + 1 + 1d8 + 1d8 + 1d6 ⇒ (6) + 5 + (3) + 1 + (6) + (1) + (2) = 24

Pillaging mace grabs potion of flying

Recharging grapplers mask to use melee on close check

Discarding top card to be sure (blessing of Iomedae recharged)

Draw blessing of Angradd for closing location Banish acquired potion of flying to move to Lucrehold and explore

Blessing of angradd (recharged as hour is basic) discard eagle knight uniform (recharged)

intelligence 13: 4d6 ⇒ (2, 3, 5, 2) = 12
hero point

intelligence 13: 4d6 ⇒ (6, 5, 5, 1) = 17

Gains a potion of the ocean and ends his turn

Koren wrote:

Hand: Pillaging mace, Flaming Longsword +3, Potion of the ocean, Mase Darimar, Fortified Brestplate, Rhino Hide armour,

Displayed:
Deck: 12 Discard: 3 Buried: 0
Hero Points: 2
"NOTES:
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour
Other: Taking Monkey instead of weapon rack backpack, Mase Darimar instead of varisian witch blesiing of besmara for samurai and buccaneers breastplate i/o wolf hide"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Eye of serenity looks a good spot to start but Koren probably get bounced around a bit Choosing armour as favoured card type

As we need pirate cards to close locations Mase makes a comeback (other pirates are available I believe)

Koren wrote:

Hand: Pillaging mace, Flaming Longsword +3, Impervious Fortress plate, BofSarenrae, Grapplers Mask, Rhino Hide armour,

Displayed:
Deck: 15 Discard: 0 Buried: 0
Hero Points: 2
"NOTES:
Available Support: Shirt reroll used
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour
Other: Taking Monkey instead of weapon rack backpack, Mase Darimar instead of varisian witch blesiing of besmara for samurai and buccaneers breastplate i/o wolf hide"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing or a spell, you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

hero point spent on power

You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing (X or a spell), you may recharge it instead of discarding it.

1st Upgrade armour 61d1000 ⇒ 279Rhino hide for adamantiun plate
2nd Upgrade ally 3 Probably keeping Varisian Illusionist (from the Paladin deck!?! Bye Bye Mase)


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Ok not encountering enemy ship Fury deals with structural damage

Does koren burn
fire: 1d4 - 2 ⇒ (4) - 2 = 2

Yes bury Buccanners breastplate

Have nothing to add to Celestes check

villain fight has become do or die:

Korens bya: 1d4 ⇒ 4

Bury fortified armour

Lem then reveals Pious healer
cards healed: 1d4 + 2 ⇒ (4) + 2 = 6
keen falcata mase Darimar and four blessings

For combat discard card from top of deck,and reload ring discard spirit sword (3d6+1+2d8+(melee1d8+6)) Blessing and valet (2d8+1d4+3) Koren vs undead outsider aberration 1d8

combat 36: 6d8 + 3d6 + 1d4 + 10 ⇒ (7, 1, 6, 5, 5, 3) + (1, 5, 4) + (2) + 10 = 49


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

It is the hour of Cayden

The ship ignores the structural damage from avoiding the enemy ship

fire damage to koren: 1d4 - 2 ⇒ (4) - 2 = 2

recharges adamantine plate to reduce to none

Heads to the fog bank to meet Lem

Uses Mass cure

lem heals 1d4 + 1 ⇒ (4) + 1 = 5
Koren heals 1d4 + 1 ⇒ (1) + 1 = 2

Fortified breastplate and flaming longsword

Explores and finds Siren Caller

Recharge Yoons blessing of Cayden (matches the hour) recharge a card of Lems and discard top card of my deck grapplers mask

wisdom 14: 2d10 + 1d4 + 3 + 1d6 ⇒ (6, 10) + (1) + 3 + (4) = 24

Discard blessing of Sarenrae to explore again

Blessing of the gods

Acquired and discarded to encounter

Fire Oni

BYA alpha 1d4 ⇒ 1

Celeste must make an acrobatics 11 check or suffer 1d4 cold

Outsider so undead as per koren power

Spirit sword 1d8+5+1d6+1+1d8
Koren 1d8
Reload ring 1d6
Card from lem 1d4+3
Blessing from Lem 2d8

combat 26: 5d8 + 9 + 2d6 + 1d4 ⇒ (8, 3, 3, 7, 2) + 9 + (1, 2) + (2) = 37

Bury adamantine breastplate from bottom of deck

Recharge 2 cards to close

Draw ring and flaming longsword

end turn

does lem wish to recharge a third card to get mass cure into my deck if so add 1d4+3 to this check:

divine 14: 1d8 + 6 ⇒ (1) + 6 = 7

End turn deck zero without help from Lem

Koren wrote:

Hand: Ring of stony flesh, Flaming Longsword +3, BofIomedae, Fortified Brestplate, Spirit sword, Buccaneers breastplate,

Displayed:
Deck: 0 Discard: 17 Buried: 3
Hero Points: 2
"NOTES:
Available Support: Shirt reroll used
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour or use stoneskin"

[spoiler=Skills and Powers]SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing (☐ or a spell), you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

So Yoon needs to make the bya Dexterity or Acrobatics 11 check or be dealt 1d4 Cold damage. from Koren fighting the Oni henchman Shoul;d have made that clearer in my post alphabetical order is Celeste 1, Koren 2, Lem 3 and Yoon 4


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Hmm

Start of turn

ship: 1d24 ⇒ 24

wisdom13 discarding cure from deck: 1d10 + 1d6 ⇒ (3) + (4) = 7

shirt reroll the d10: 1d10 + 4 ⇒ (3) + 4 = 7

Reveal bucanners breastplate and abrogail to reduce to 2 Lem does this

charisma 13: 1d8 + 3 + 1d6 ⇒ (8) + 3 + (1) = 12 discard spell sword

Failed to defeat koren fire damage: 1d4 - 2 ⇒ (4) - 2 = 2 Abrogail fury prevents max damage to ship

Bury eagle knight uniform

Head to raker shoals

character for BYA alpha order: 1d4 ⇒ 4

Outsider so 1d8 from Koren and 1d8 from Spirit sword discard stone skin reload ring

combat 26: 1d8 + 5 + 1d6 + 1 + 2d8 + 2d6 ⇒ (3) + 5 + (5) + 1 + (5, 8) + (1, 1) = 29

Bury Monkey from bottom of deck as check did not include acid or fire

Reveal buccaneers breastplate to reduce structural damge by one abrogails fury reduces to none to close Except Here be villain

Koren wrote:

Hand: Adamantine Plate Armour, Ring of stony flesh, BofSarenrae, Mass Cure, Spirit sword, Buccaneers breastplate,

Displayed:
Deck: 2 Discard: 15 Buried: 2
Hero Points: 2
"NOTES:
Available Support: Shirt reroll used
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour or use stoneskin"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing (☐ or a spell), you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Will seize the deathknell


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

what ship: 1d24 ⇒ 23

The deathknell

divine 9: 1d8 + 6 ⇒ (3) + 6 = 9

Defeated plunder: 1d6 ⇒ 4

Taking on the Oni c k l y1d4 ⇒ 2

Fail the acro check

cold damage: 1d4 ⇒ 2and recharge adamantine plate to reduce cold damage by 3

Discard flaming longsword and blessing of Angradd extra d8 from outsider
combat 28: 4d8 + 6 + 2d6 + 1d8 ⇒ (4, 5, 4, 5) + 6 + (2, 2) + (8) = 36

Oni defeated enemy ship to close location

1d24 ⇒ 19

Wanton Wastrel
BYA
1d4 ⇒ 4

3 cards in hand recharge grapplers mask to make wisdom dc 12

melee 12: 2d8 + 5 + 1d6 ⇒ (2, 2) + 5 + (4) = 13 blessing from Lem and discard blessing of iomedae from deck

Recharge monkey for closing widowmaker

plunder: 1d6 ⇒ 2

Koren wrote:

Hand: Eagle Knight dress uniform, Ring of stony flesh, BofSarenrae, Mass Cure, Spirit sword, Buccaneers breastplate,

Displayed:
Deck: 7 Discard: 12 Buried: 0
Hero Points: 2
"NOTES:
Available Support: Shirt reroll used
Movement: Remember if you use my blessings on a bane they recharge Can recharge armours to reduce damage locally when i have armour or use stoneskin"

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☑ +2 ☑ +3
Dexterity d4 ☐ +1
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☑ +3
Melee Strength +2
Fortitude Constitution +2
Divine charisma +3

Favored Card: Spell or Armour
Hand Size: 5 ☑ 6 ☐ 7
Proficiencies:
Armors Weapons
POWERS:
"When another character at your location is dealt damage, you may recharge an armor to reduce that damage by 2 (☐ 3). (☐ If that damage is dealt by a bane that has the Undead trait, you may reveal that armor instead of recharging it.)
"
You may discard the top card of your deck to add 1d6 (☐+1) to your check or any check by another character at your location. If that card is an armor or a blessing (☐ or a spell), you may recharge it instead of discarding it.
Add 1d8 and the Magic trait to your check against a bane that has the Undead trait.
When you play a blessing on another character's check against a bane, you may recharge that blessing instead of discarding it. (☐ If the bane has the Undead trait, you may put that blessing on top of your deck instead of discarding it.)
You may treat any power that has the word Undead on this card or on any card you play as if it has the word Aberration or Outsider instead.


deck handler can discard a card from his deck to add 1d6 to another’s check at his location

Oops forgot the start of turn ship

1d24 ⇒ 10

Dowager Queen

Charisma 10: 1d8 + 3 + 1d6 ⇒ (5) + 3 + (4) = 12

Discarded monkey making checks 1 higher probably moving on from widowmaker next turn no difference to rest of turn other than hull damage dc was 14

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