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![]() Hello Malwing, Sorry for not getting back to you sooner but I must have missed the notification. Not so much magitech as very high fantasy. It is based on the Pathfinder core so very few new rules but some suggested rules variants based on how I run my campaign. New archetypes, a few new and variant races, new spells and magic items, new monsters, setting information and adventure/campaign frameworks. Most of the game world can be run with straight Pathfinder as the rules changes are optional, but do enhance the setting. ![]()
![]() Hello Pathfinder players and GMs, I am in the process of Kickstarting my Sea of Stars Campaign setting for Pathfinder. It is a world of high adventure, magic and dragons. Please visit the Sea of Stars Campaign setting Kickstarter page for more details and a free adventure to introduce you to the setting. Thank you for your interest. Feel free to post any questions you might have here. ![]()
![]() To answer the question, Yes, I do. My usually mechanical description of a PrC is 120% of a base class in what they do and 90% of a base class in everything else. Now that is not true of all PrCs but it seems like a good general rule. I agree that they need to be hooked into campaign setting not just ways for characters to become more powerful. ![]()
![]() Are there Pathfinders who would be interested in playing in the Athens, GA, area? I would like to give the Pathfinder RPG a spin. We could play at Tyche's Games on some Saturdays. ![]()
![]() I have not been using alignment in my games for, well, most of 3rd Edition and it has not had caused any problems. Some people like having it as a guideline, other, like me, do not find that it aid role-playing or world building. Yes, it does require a bit of rearrangement of some of the spells and abilities but nothing that serious. That being said, I have no objection to it being in the Pathfinder Core, I will just ignore it as I did in the 3.x Core ![]()
![]() Scott Betts wrote: You are no less able to role-play your heart out in 4th Edition than you were in 3rd, or 2nd, or 1st. Anyone claiming otherwise is being disingenuous. 4th Edition D&D is not a one-track killing spree, and implying that it is does no favors to this discussion. Perhaps, but I do not feel that there is a lot in the system that encourages or supports roleplaying either. That, to me, is the core problem and it may just be perceptual. It certainly does not seem to support the way I want to (role)play my campaign, for example. Economics is a related issue. Yes, D&D has never successful modeled economics (nor has it tried to) but 4E does not even give a nod to non-game balance economics and some people find that distracting on a very basic level. ![]()
![]() Well, familiars do improve. Perhaps not as dramatically at animal companions and there is an argument for giving them a bit more on the defensive abilities side. But comparing the two is apples and oranges, they have very different roles:
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![]() Zardnaar wrote: In essence I would rather play 3.5 but DM 4th ed. Funny, I go the other way. I am willing to play 4E but I would rather DM 3.x. I just prefer the options available in 3E play for roleplaying. 4E is just too mechanical for me, yes, it has lots of good points but encouraging RPing does not seem to be one of them to me. ![]()
![]() Play the game you enjoy. From what I have seen of Pathfinder, it has a lots of strength, taking some of the ideas of 4E and applying them to the game we already know. I am waiting to actually see 4E before I decide which way to jump but I know in any case that I will be pleased that Pathfinder is out there as an option. |