![]() ![]()
![]() I was pleasantly surprised when 'Ed' mentioned you had posted more of your portraits. I had only just checked your deviations a few days prior to find the Wayfinder additions, so I wasn't expecting these so soon. MY heart is once again racing knowing that Faunalaundria is getting closer to completion!! ![]()
![]() I have heard nothing but wonderful comments about the works that you have completed. In fact, I am currently adventuring with Dr. Virgil Halifax. My friend Odytoboman strongly suggested I submit my Elf Ranger, Faunalandria, so here she is... Faunalandria (Female Elf, 5’11, 115#)
![]()
![]() Swivl wrote:
I keep trying... damn those will saves!! ![]()
![]() Nexus, thank you for taking the time to learn the Earth Elemental's language. I don't know how we would have gotten through that door with out him. Hazard, I've known you since your garrison days and I don't know why the elemental was so rude to you. Maybe you reminded him of bad memories. I hope your brother was not involved as I would really like to meet him one day. I had hoped we could focus more on finding Hazard's brother until we were summoned by Smenk. Loathsome man but powerful and feared. Still not sure if I should be honored or disgusted by his needing our party to aid him. We will be the ones risking our necks while he sits there in his home whining about the gold it cost him. The Ebon Triad cultists are seeming like the bigger threat at the moment, however. ![]()
![]() We went back to town to stock up on things we might need to get us through this Gods-awful cairn and to have Allustan check out the lanterns that we had found. They disappeared shortly after we gave them to him to look at (we found out upon our return to the cairn that they had all reappeared in their original hanging positions). With the red lantern still missing, we resumed our search of the water logged underground passage. A water elemental and a lacedon later, we were able to blast open the drainage hole with the help of Nexus' wand. The door at the other end of the room was quite anti-climactic, as it was only the bathroom, but we did discover another room which housed a corpse containing the final lantern. Back in the room with the dais, we were able to light all seven lanterns. A spectral head presented itself momentarily, seeming to sigh with relief. It only stayed for a second or two so this seemed a good sign. After a good deal of trial and error (got a good laugh as Nexus and I kept falling while wearing the ring of Feather Fall) we all finally made it to the opening at the top of the shaft. Vitali had a bit of a scare with a clicking floor plate that turned out to be just that... a plate in the floor that clicked. The trap must have been disarmed when we lit the lanterns as the face at the end of this hall looks much like the brief spectre. Past this obstacle was a balance beam of sorts with a pit of metalic balls below. We met the ghost of a young human here. He asked that we return his bones to his family's farm so that he may lay beside them in death in exchange for unlocking the door at the other end of the beam. This started a whole new side quest, as Nexus informed us upon his return from the grave that the boys family had all been dug up. We went to the boys farm, only to find it occupied by a mother owlbear and her cub. The mother, being previously injured, but up a fight and we had to put her down, but Nexus was able to find a new home for the cub. Further inspection of the farm house and surrounding land, as well as a trip to a local pub for information, led us to the old observatory where a mad necromancer had taken up residence. A few brief encounters later, we did away with some zombies and 4 skeletons. The skeletons turned out to be those of the Land family, kin of the ghost boy Alastor that we were trying to help. Nexus set the observatory ablaze and went about re-interring the family back into their proper graves. It finally seems as if we were going to make more progress in the Whispering Cairn, but in the room beyond the beam we encountered 2 air elementals. An unsuccessful battle later, we were once again locked out of the room. I guess we will have to head back to Diamond Lake to rethink our strategies. And with Alastor finally at peace, he is no longer there to let us back in... (I know there are things I have forgotten... hell, I'm surprised I remembered this much lol) ![]()
![]() KloolessInCali wrote:
ugh... never mind. Dweeb boy told me we missed it. And I had the coolest cake all planned out, too... ![]()
![]() Swivl wrote:
I believe we need to head back to town regardless. Nexus will be in need of more canaries to keep Book Worm sated. As for the aforementioned 'doorway', I was referring to the hole in the wall at the start of the pathway. Guess I need to be more literal next time. My bad ![]()
![]() OK... so it's no surprise that I HATE spiders. But I just really wish I could be one right now as there is a doorway about 40 feet above floor level that I need to get to. Looks like the last guy that tried fell to his death, and I would really prefer NOT to have that happen to me, or anyone else in my party for that matter. Also, there is this lift that has me quite perplexed. Anything that is in it when it descends gets crushed. I wonder if maybe Vitali can find some way to disable whatever it is that is causing this. Sigh... I must get some rest now. I have been feeling somewhat fatigued as of late..... ![]()
![]() Arathana Moonshadow, Oracle of Battle/Fighter On a Life Quest aimed at discovering more about the Divine gifts that the Gods had bestowed upon me, I came to the Free City of Greyhawk. I had wanted to join in the fight during the Gnoll Wars but every garison I teamed up with shied away from me after the end of each battle. While they expressed their appreciation for my ability to heal them when they were down they also told me I seemed possessed, speaking in a language that few, if any, of them ccould understand. I have no choice but to believe their words. It was only by their gestures that I knew they needed me. The speech issuing from their lips in the heat of battle was foreign to me. Only after the last of our enemy had died, or run like a coward, could my comrades and I again converse. Eager, as always, to aid those in need I am heading to the mining town called Diamond Lake. I have heard tell that they are locked in a constant battle for control. Surely someone there will be in need of a Healer, especially one who can handle a weapon as well. I do so love a good fight... |