Perc +9 (Darkvision), SM +1 | Rifle battery: 40/40, static arc pistol battery: 20/20, spares: 40/40, 20/20 | Current conditions: | Combat Tracking:
Gender
CG male space goblin mechanic (exocortex) 5 | SP 30/40, HP 32/32, RP 6/6 | EAC 19, KAC 19 | F+6, R+10, W+2 | Speed 35 ft., Init +6 |
About Kiztak "Kit" Basher
Kiztak "Kit" Basher
Male space goblin roboticist mechanic 5
CG Small humanoid (goblinoid)
Init +6;
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STATS
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Senses darkvision 60 ft.
Perception +9
SP 40 HP 32 RP 6
Speed 35 ft.
Str 10 (+0); Dex 18 (+4); Con 15 (+2); Int 18 (+4); Wis 12 (+1); Cha 8 (-1)
Languages Castrovelian, Common, Goblin, Ignan, Skittermander, Vesk, Ysoki
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DEFENSE
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EAC 19
KAC 19
Fort +6
Ref +10
Will +2
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OFFENSE
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Melee club +3 (1d6+5 B; analog, archaic)
Ranged static arc pistol +7 (1d6+2 E; arc 2; stun) or
. . called conserving frostbite-class zero rifle +8 (1d8+5 C & P; automatic) or
. . autotarget rifle +8 (1d6+5 P; automatic, analog)
Offensive Abilities combat tracking, overcharge, overload (DC 14), tinker
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SKILLS
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Acrobatics +7 (3 ranks)
Athletics +8 (5 ranks)
Bluff -1
Computers +15 (5 ranks)
Diplomacy -1
Engineering +17 (5 ranks)*
Intimidate -1
Medicine +9 (2 ranks)
Perception +9 (5 ranks)
Physical Science +12 (5 ranks)
Piloting +12 (5 ranks)
Sense Motive +1
Stealth +11 (5 ranks)
Survival +3
*reduce the DC of Engineeering checks by 5 when identifying creatures and technology