I am playing a Dhampir Wizard Necromancer and I am starting in a campaign at level 12. Per the GM I have been given the following # of spells per level plus an extra 2 spells per level to have in my spell book. 0-5+2, 1-5+2, 2-5+2, 3-5+2, 4-4+2, 5-4+2, 6-3+2.
Keeping in mind that the campaign is pretty heavy with undead. What spells should I take at each level? Obviously animate undead will be one of them.
We do not have a dedicated tank unfortunately, but do have a Barbarian that I have been told rages, so I guess he's a semi tank. Other team members are a Rogue/Ranger/Monk, and Cleric that play on a normal basis.
Per the party dynamics I will be focusing mostly on control spells I would guess, like black tentacles, or other area effect spells, and spells that effect undead enemies or buff my party.
One last question. As a necromancer, can I take Metal and Wood as opposition schools or do I have to choose from the main schools like Evocation or Divination?
I have not played in years so it should be interesting.
Thank you in advance.