Miyaro

Kisuke Hitomi's page

35 posts. Organized Play character for Destrina.


Full Name

Kisuke Hitomi

Race

Skills:
Acrobatics +5, Climb +6, Disable Device +5, Knowledge (local) +4, Linguistics +4, Perception +3, Sleight of Hand +5, Stealth +5, Use Magic Device +6

Classes/Levels

Attacks:
Snk Atk Dmg: 1d6+1 | Kusarigama TWF: +2(1d3+4)/+2(1d6+2) Single: +4(1d3+4 Reach or 1d6+4 Adjacent) | Cestus/Dagger (-1 to hit when throwing) TWF: +2(1d4+4/19-20)/+2(1d4+2/19-20) Single: +4 (1d4+4/19-20) | Sling +3(1d4+4)

Gender

LN Female Human (Tien) Ninja (Scout) 1 | HP: 9/9 | AC:17 (13T|14FF) | CMD:17 (14FF) | F: +1 R: +5 W: 0 | Init: +3, Perc: +3, SM: -1

Size

Medium

Age

17

Alignment

Lawful Neutral

Deity

Asmodeus

Location

Cheliax

Languages

Common, Tien

Occupation

Assassin

Strength 18
Dexterity 16
Constitution 12
Intelligence 10
Wisdom 8
Charisma 14

About Kisuke Hitomi

Kisuke Hitomi
Female Human (Tian-Min) Ninja (Scout) 1
LN Medium humanoid (human)
Init +3; Senses Perception +3
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 9 (1d8+1)
Fort +1, Ref +5, Will +0
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Offense
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Speed 30 ft.
Melee cestus +4 (1d4+4/19-20) and
. . cestus +4 (1d4+4/19-20) and
. . dagger +4 (1d4+4/19-20) and
. . dagger +4 (1d4+4/19-20) and
. . kusarigama +2 (1d3+4/1d6+2)
Ranged shuriken +3 (1d2+4) and
. . sling +3 (1d4+4)
Special Attacks sneak attack +1d6
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Statistics
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Str 18, Dex 16, Con 12, Int 10, Wis 8, Cha 14
Base Atk +0; CMB +4; CMD 17
Feats Two-weapon Fighting
Traits blade of the society, indomitable faith
Skills Acrobatics +5, Climb +6, Disable Device +5, Knowledge (local) +4, Linguistics +4, Perception +3, Sleight of Hand +5, Stealth +5, Use Magic Device +6
Languages Common, Infernal, Tien
SQ poison use
Combat Gear caltrops; Other Gear lamellar (leather) armor, cestus, cestus, dagger, dagger, kusarigama, shuriken (10), sling, sling bullets (20), backpack, bedroll, belt pouch, blanket, chalk (10), flint and steel, grappling hook, mess kit, mirror, piton (10), pot, rope, soap, thieves' tools, torch (10), trail rations (5), waterskin, 11 gp, 3 sp
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Special Abilities
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Blade of the Society You gain a +1 trait bonus to damage rolls from sneak attacks.
Poison Use You do not risk poisoning yourself accidentally while poisoning a weapon.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.

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