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I like the group I normally play with and love 3.5 I just want get into pathfinder as well. I originally got the Pathfinder core rules because a local gaming shop I go to here and there was running that and not D&D. I found that they didn't really let people know when the games were and frankly act kind of click-ish. So I am trying this other shop that is about 20 min away rather then the one in my town. I only decided to try the other shops and stuff because I live an hour away from my hometown where my normal group gets together 2 times a month. Drives me crazy that I have a nice game room set up, 2 min away from a game shop and have yet to get a game going that I don't have an hour drive to be in. I also wanted to try gaming at a shop, because my 20+ years of gaming has always been home brew D&D at one of my friends houses. ![]()
Thymus Vulgaris wrote:
I think the ring was supposed to explain why I have a 3rd attack if I don't take more then a 5 ft step. I copied my character onto my own character sheet so I could go over it in my free time. I can't find the stuff my character has in the core rules... so far at anyrate. ![]()
StDrake wrote:
Thanks, I felt I had a good handle on it, just frustrated that I do feel thrown in the deep end and as far as the location confusion...I blame the GM for not giving me more information. I feel like he keeps thinking I know pathfinder... I know 3.5 D&D if we were in Greyhawk I would be able to come up with names of places. All that aside, my normal gaming group is dedicated to 3.5 D&D. I am venturing into pathfinder on my own accord. I'm used to not having much in the way of magical items and characters being a lot less powerful (example none of my characters ever have higher then an 18 on a ability score ...my pathfinder halforc has a 26 strength.) ![]()
My thoughts would be suggest rolling up a different character with "Jan" so she can have a better understanding of her character, which would also give you room to make her character fit your game better. We run into the same issue in my D&D group...Our Dm basically has a rule that he has to ok the new character before they can jump it into the campaign. He still has the problem of people wanting to bring new players in without asking first... Hard to regulate your friends when your all trying to have fun. People playing characters that throw the game off balance will cause more issues then having a "Screening process" for new characters being brought in. ![]()
I would like to start by saying I am not new to tabletop RPGs. Most of my experience is with Dungeons and Dragons....started playing when 2nd edition was new and then went on to 3, 3.5 and so on. My main gaming group plays homebrew 3.5 D&D, I have went to a near by game shop and got in on a game of pathfinder that is supposed to be for people learning to play Pathfinder.
Example, My fighter has a +3 great sword...three attacks with bonuses to hit as follows +26/+23/+18 And the damage is 3d6+1d6+31 The +1d6 (in the damage) is for bane evil when fighting evil creatures My character has 26 strength and some kind of ring giving him speed I did ok with the combat and got a few questions answered about the character sheet, things that were different from 3.5... I stumbled when the battle ended and roleplaying started... Being asked questions like where are you headed? (I have no idea and didn't know even where we were in the "world") Basically I'm trying to catch up and be able to play more fluently so any advice would be great. I hope all of this makes sense... a new challenge I have is I'm trying to learn a new system while dealing with cognitive fog from Multiple sclerosis. It always took me awhile to wrap my brain around the rules and differences between edtions anyway. So what should I do to be a better player and have a better understanding of pathfinder? |