Cheiton

Kilain Gravendak's page

311 posts. Alias of Dread.


Full Name

Kilain Gravendak of Clan Quarrymaster of The Hammer Halls

Race

Dwarven

Classes/Levels

1st Champion ??/??; Perception+?; AC ??; Fort +??; Reflex+??; Will ??

Gender

Male

Size

Medium (4'5" 206lbs)

Age

60 years

Special Abilities

Dwarven Racial Traits- 60' Darkvision, Stonecunning + others

Alignment

Lawful Good

Deity

Torag, Father of Creation

Languages

Dwarf, Common

Occupation

Acolyte For Temple of Clan Gravendak & Relic Recovery

Strength 14
Dexterity 12
Constitution 14
Intelligence 11
Wisdom 17
Charisma 11

About Kilain Gravendak

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Kilain GravendakChampion 1
LGMediumDwarfDeath Warden DwarfHumanoid
Perception +5; Darkvision
Languages Common, Dwarven
Skills Acrobatics +0, Athletics +7, Crafting +3, Diplomacy +3, Lore: Dwarven Lore +3, Lore: Genealogy Lore Underworld +3, Lore: Smelting +3, Medicine +5, Nature +5, Religion +5, Survival +5
Str +4, Dex +0, Con +3, Int +0, Wis +2, Cha +0
Items Chain Mail, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap, Bolts (20), Steel Shield (Hardness 5, HP 20, BT 10)
AC 17 (+19 with shield raised); Fort +8, Ref +3, Will +7
HP 23
Shield Block Trigger While you have your shield raised, you would take damage from a physical attack. You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield’s Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield.
Retributive Strike Trigger An enemy damages your ally, and both are within 15 feet of you. You protect your ally and strike your foe. The ally gains resistance to all damage against the triggering damage equal to 2 + your level. If the foe is within reach, make a melee Strike against it.
Speed 20 feet
Melee Warhammer +7 (Shove), Damage 1d8+4 B
Melee Dagger +7 (Agile, Finesse, Thrown 10 ft., Versatile S), Damage 1d4+4 P
Ranged Crossbow +3 (Crossbow), Damage 1d8 P
Focus Spells (1 points) Hurtling Stone Range 60 feet; Targets 1 creature You evoke a magical stone and throw it, with your god's presence guiding your aim. Make a spell attack roll against the target. The stone deals bludgeoning damage equal to 1d6 plus your Strength modifier. Critical Success The stone deals double damage. Success The stone deals full damage. Heightened (+1) The stone's damage increases by 1d6.
Lay on Hands Range touch; Targets 1 willing living creature or 1 undead creature Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch. If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round. Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round. Heightened (+1) The amount of healing increases by 6, and the damage to an undead target increases by 1d6.
Additional Feats Clan Lore, Death Warden Dwarf, Deity's Domain, Dwarven Lore, Group Impression
Additional Specials Champion's Code, Deific Weapon, Deity and Cause (Paladin Cause), Deity's Domain (Earth), Devotion Spells, Dwarven Clan Lore (Crafting, Medicine, Smelting Lore), Tenets of Good

Description:

Kilain is a very straightforward Dwarf. He has a stubborn streak a mile wide and does not take kindly to anyone besmirching his or any other dwarven name. He is a dwarf among dwarves. But no firmer friend has there ever been. Get on his good side, and he will move mountains for you.

Among his trademarks is his use of a subvocal "Hurrrm" which can be a question, a swear word, a statement, a voice of displeasure, an epitaph, a battle cry and whatever else comes to mind. Kilain is a master of the understatement.

Background:

Kilain, 3rd born in House Gravendak, of Clan Quarrymaster of the Hammer Halls, in Five Kings Mountains. As is normal, The First born carries the Family Name as heir, 2nd goes in the military and 3rd goes to the church. Kilain went to the church. He has been training in his prayers to The Soul Forger and follows the tenants of the Dwarven Faith as close as possible. He is eager to serve the church and awaits their first assignment.

The Church Elders determined that Kilain was to travel to a previously unknown set of ruins and explore them in the hopes of discovering any relics or heirlooms to be brought back