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About Khafra AlmaktoumKhafra Almaktoum
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FAMILIAR:
Ra (share spells, empathic link) Archetype Familiar (Greensting Scorpion) N Tiny animal Init +3; Senses darkvision; Perception +4 DEFENSE
OFFENSE
STATISTICS
The master of a Greensting Scorpion familiar gains a +4 bonus on Initiative checks. Poison (Ex) Sting—injury; save Fort DC 10; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. The save DC is Constitution-based. SPECIAL ABILITIES:
Bloodline: Each bloodrager has a source of magic somewhere in his heritage that empowers his bloodrages, bonus feats, and bonus spells. Sometimes this source reflects a distant blood relationship to a powerful being, or is due to an extreme event involving such a creature somewhere in his family's past. Regardless of the source, this influence manifests in a number of ways. A bloodrager must pick one bloodline upon taking his first level of bloodrager. Once made, this choice cannot be changed.
BACKGROUND:
”Never resting, never still; moving silently from hill to hill; it does not walk, run or trot; all is cool where it is not.” Born at noon under the sun in the desert nation of the Pharaohs, Khafra Almaktoum is Osiriani to his core. Aakif Almaktoum, his father, was a trusted advisor to the Pharaoh, Khemet II, a captain of the royal guard and a member of the Council of Sun and Sky. The Almaktoum clan called the capital of Sothis its home, and Khafra was born to the fourth wife of his sire. He had a large number of half-siblings, most of whom were years older than he was. Heir to a legacy, Khafra’s was a family with an old name and a distinguished past. Family tradition told that the blood of pharaohs flowed in their veins, and that they had been favored of the sphinx. Though his family was only middle class, his name itself was worth twice his fortunes. As a youth, Khafra attended a private military academy, where he studied a number of vital skills and had guided training. This education took a good portion of his formative years. In his adolescence, he fell in love with a beautiful young woman named Zarishu and thought they would marry. On track to follow in his father’s footsteps, Khafra’s world was turned upside down upon the death of Pharaoh Khemet II. Though barely fifty years old, Khafra’s father suddenly took ill after the entombment of his God-king liege, and some whispered that he was cursed, or maybe even poisoned. Khafra was profoundly affected by the abrupt death of his father. Further, Pharaoh Khemet III shunned young Khafra and took other advisors. Some said an invisible fire elemental named Janhelia now held the Pharaoh’s ear. Though Khafra tried to live up to his father’s legacy, he felt that he fell very short of it, and he could not move on. Though just twenty-two years of age, Khafra felt aimless and was not sure what to do with his life’s plans in shambles. He cared for his mother, Amestri, and found work as a small-time mercenary guarding caravans or a sultan’s tent. It was not until seven years after his father’s death that an Osirian pariah, a disgraced exile named Ik-Teshup, covertly informed Khafra that his father had belonged to a secret society purposed with protecting Osirian. This society, the Brotherhood of the Lotus, was sworn to keep Osirian safe from foreign misuse, and to protect its secrets and treasures. Members of the Brotherhood wore a tattoo of a lotus on their chests, and for thousands of years had been willing to do anything (even things some might consider treasonous) to keep Osirian safe and help return it to its rightful place among the nations. Khafra remembered that his father had worn just such a tattoo. Ik-Teshup told Khafra he could not trust everyone he met, especially those who would claim to be the most deserving of it. Ik-Teshup related that though Khemet II had kept Osirian closed to foreign exploration and Khafra’s father strongly supported that position, Khemet III had immediately opened the country to foreign expeditions upon his ascension to the throne. Perhaps the death of Khafra’s father was more than it seemed, whether by Khemet III or someone else, no one could be sure. Khafra wasn’t sure what to think. His father had certainly taught him a reverence for his country and its history. He was not ignorant enough to think that all its treasures could be safeguarded forever. Its ancient sites should be protected and explored, but he thought it would be better if loyal Osirians with a greater right to the treasures did the work, not foreigners interested only in defiling the nation’s spoils for profit. But Khemet III hadn’t left that option open. Things were changing quickly, and Ik-Teshup told Khafra the Brotherhood of Lotus needed agents willing to accompany these competing groups of foreigners to ensure their aims were noble. If not, many of the nation’s most valuable artifacts could end up in the hands of private collectors in Cheliax or Taldor. Though conflicted, Khafra decided this was something he had to do. Breaking off his engagement, he entered the lottery to join adventurers exploring his nation’s treasured ancient tombs and burial sites in the Half-Dead city of Wati. He now wore a small tattoo of a lotus on his chest. "Ask yourself, why do you seek the treasures of Osirian? Is it for Osirian’s glory, or for yours?" Appearance: Broad-shouldered Khafra Almaktoum is of Garundi (with some Kellish) descent—his skin is of medium tone for his people. He wears his black hair unbound, which reaches his shoulders, and a short moustache and immaculately-trimmed beard. Over scale armor he more at the military academy, he wears loose-fitting clothes adapted to the desert heat and sand, with embroidery showing some level of wealth. A fine blue turban protects his face and neck from the stinging sand. Personality: Khafra shares many of the traits of his ancestry, including fierceness, passion, and a quick anger. Though not as clever as he thinks he is, he prides himself on his wit and intellect, and tries to memorize the riddles and legends of the sphinx as his father taught him. He has a racial arrogance that borders on off-putting to outsiders, and can be difficult with his sense of superiority. With those he is comfortable with, he is gregarious and exhibits a sly wit. Like many of his people, especially of the middle or upper class, he values fine stallions and horse races. Though many in his country revere Sarenrae, Khafra follows Pharasma. He seeks to leave the dead to their rest, and will suffer none to desecrate their eternal sleep. He tolerates no desecration of Osirian monuments, and insists on as little unnecessary spoiling of its sites as possible. He has a tiny greensting scorpion to help in his mission that he has named Ra. Mannerisms and Sayings: Khafra is very ritual-oriented. He abstains completely from alcohol, washes his hands carefully before eating, and only gives and accepts items with his right hand. He removes his shoes before sitting and wears the nail of one pinky long. Finally, he carries a long keychain that contains every key he has ever had. “May Pharasma give you fortune…”
Level Progression:
Level 1: Class Taken: Bloodrager Class Feature Gained: Bloodline, bloodline power, bloodrage, indomitable stance Hit points Gained: 1d10, +2 Con, +1 favored Skill Points (3+1 human +2 backgroundᵝ): acrobatics (1), climb (1), intimidate (1), knowledge (engineering)ᵝ(1), knowledge (history)ᵝ(1), perception (1) Feats: power attack, iron will Dice:
[dice=bardiche (two-handed)]1d20+4;1d10+4[/dice] [dice=bardiche (two-handed, RAGE!)]1d20+4+2;1d10+4+2[/dice] http://paizo.com/threads/rzs2tky4?Making-the-most-out-of-The-Living-Monolit h Endurance, stalwart, improved stalwart, combat expertise, large weapon?
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