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Hi, I've been wondering, since I am allowed to use the Heirloom Weapon Trait, I would love to know if a reach weapon would be good for my inquisitor.


Ah. So for a Synthesist Summoner, would be the best eidolon evolutions. Also biped or quadruped?


What are the best classes for a natural weapon build? Since hey, you can't be disarmed from then. :P I just wanna try something new with my meleer.


I'm playing a hunter and a reach melee person at the same time. I'm looking for a nice enhancement to add to my lucerne hammer, in which I can somewhat control the battlefield with a long hammer and spike. :P

Anyways, best enchancement for me?


Considering either the Deinonychus or Tyrannosaurus.


Hm... thanks. Anyways for a two handed weapon, would a reach weapon be good? I was considering using a lucerne hammer or a guisarme? But I'll keep natural weapons in mind.


Hello, Paizo boards. I am Kha. I need help with my hunter. Since I find the hunter to be interesting, I want a melee hunter but can't decide on being either two handed or dual wielding.

I'm a CN Lizardfolk Hunter btw.

My stats as I rolled them (since our group doesn't like pointbuy):
Str- 18 (20 with the +2 to STR)
Dex - 15
Con - 16 (18 with the +2 to CON)
Int - 12
Wis - 14
Cha - 10

I got a lucky roll, with only one odd number. Anyways, two weapon build of two handed weapon build?