0 lvl spells
Acid Splash: Orb deals 1d3 acid damage.
Arcane Mark: Inscribes a personal rune on an object or creature (visible or invisible).
Dancing Lights: Creates torches or other lights.
Daze: A single humanoid creature with 4 HD or less loses its next action.
Detect Magic: Detects spells and magic items within 60 ft.
Disrupt Undead: Deals 1d6 damage to one undead.
Flare: Dazzles one creature (–1 on attack rolls).
Ghost Sound: Figment sounds.
Light: Object shines like a torch.
Mage Hand: 5-pound telekinesis.
Open/Close: Opens or closes small or light things.
Prestidigitation: Performs minor tricks.
Ray of Frost: Ray deals 1d3 cold damage.
Read Magic: Read scrolls and spellbooks.
1st lvl spells
Shocking Grasp: Touch delivers 1d6/level electricity damage (max 5d6).
Shield: Invisible disc gives +4 to AC, blocks magic missiles
Grease: Makes 10-ft. square or one object slippery.
Color Spray: Knocks unconscious, blinds, and/or stuns weak creatures.
Chill Touch: One touch/level deals 1d6 damage and possibly 1 Str damage.