Warforged

Kerebrus's page

Organized Play Member. 65 posts. No reviews. No lists. No wishlists. 1 Organized Play character.



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Bracers of Falcon's Aim might trump Bracers of Archery.

+1 to hit + Perception Bonus + Improved Crit

might not compete with the greater bracers, depending on how often you see the top end of your die.


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average stats across the board. Human. Apply middle aged template (plenty of years to fulfill this particular goal). and you have the aged tavern keeper that seems to know a little bit about everything and who confuses you with his stories.

"Monk eh? I was a monk once, back in the day."


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My favorite character idea that was only used for a session before the GM took an indefinate hiatus.

Orem Kavara Sa'dul
Warmage / Favored Soul / Mystic Theurge (optimization be damned)

as a double spontaneous caster, he had a devil may care attitude towards the use of magic, filling his pockets with many and various minor magical trinkets for even the most mundane of tasks.

split personality of destruction and preservation. With the added benefit of dirt poor wisdom (made foolish choices). Also confuses the opposition when the shield and sword and light chain using "cleric" starts throwing Fireballs.


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I have had folks try to advocate rolling to me before, and I haven't done it for years.

First off, I can be a bit of a character creation madman, generating stacks of characters at times, even without a reasonable expectation of using them. For that, point buy is the only way to go, as it puts everything on the same basis.

Secondly, while hardcore stat roll may be a nice notion, you have to accept that folks with certain stats would not take up an adventuring career. that might 6 Constitution should indicate someone whose ambitions extend more towards surviving to see another day instead of running out and looking for trouble.

and then there is the time element. At least for my group, we meet and play after work. With point buy we do not have to burn a session on rolling stats.

and another good question for the diehard stat rolling folks. How do you all handle character deaths?
"Wow, this Rondor the Barbarians rolls are total weak sauce."
"CHARGE!" <Dies>
... lets see how my next rolls go next....
"Gentlemen, this is Rondor the Barbarian Two."


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Party members in a tree. Shooring things.
Bad guys think to start chopping down the tree.
Inquisitor casts Sanctuary on tree.
bad guys cannot bring themselves to harm tree.


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A couple of weeks ago I posted a little question with regards to the magical mysteries of the Oracle spells list – particularly at what level to consider bonus mystery spells that are either higher level (of other classes) than the Oracle has access to or spells that are different levels for different classes.

The general consensus on this board was to consider those bonus spells to be the highest level that the Oracle can cast. This is a fair interpretation of intent, but I found some … hiccups –in regards to the Haunted Oracle Curse (since it also adds spells to the Oracle’s spell list).

First off, at level 1, the haunted Oracle gains Ghost Sound and Mage Hand as bonus spells. If we follow the above logic, that would mean that these two Sorcerer / Wizard Cantrips are level 1 spells for the Haunted Oracle (which I might be able to accept, as those spells are outside of a Cleric’s usual bag of tricks, but even then hardly comparable to a Cure Light Wounds.

Now, let us consider the Gnome’s Favored Class option for Oracle, in which they can add +1/2 level to the effective level of their Oracle Curse. So, in this scenario, a level 10 Oracle, considered level 15 for the purposes of his curse, and thus would add Reverse Gravity (level 7 Wizard Spell) to his oracle spell list. If we go with the above logic once again, this particular Oracle would continue its amazing career casting Reverse Gravity as a level 5 spell.

Or, consider this, a level 1 Haunted Oracle (lets say Lore) switches careers and becomes a Bard. Upon hitting the 8th level of Bard, he is now considered level 5 for the purposes of his curse, and would add Levitate and Minor Image to his spells known (as a level 1 Oracle Spell?). Of course there are likely bigger concerns at level 19, but this same character would be casting Telekinesis as a level 1 Oracle spell as well (?) – and making quite a business making one of a kind wands of Telekinesis.

I enjoy the Oracle. I have a long standing weak spot for spontaneous casters. All the flavor of the Oracle is right on the money – but some of the finer points of the mechanics have ended up being … undefined.

Is there an official answer to this issue?