Kerak Fellspar
Male half-orc magus 1
CG Medium humanoid (half-orc)
Init +4; Perception +0, darkvision 60 ft
Favored Class: Magus
FCB: +1 Skill Point
DEFENSE
AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
HP 10 (1d8+2)
Fort +4, Ref +4, Will +2
Special Defenses tenacious 1/day
OFFENSE
Speed 30 ft
Melee longsword +4 (1d8+4/19-20)
Melee morningstar +4 (1d8+4)
Ranged shortbow +3 (1d6/x3)
Special attacks arcane pool (4), spell combat
Spells Prepared (CL 1st, Concentration +5 (+9 cast defensively))
1st-level (2/day) - blade lash, burning hands (DC 14)
0-level - acid splash, detect magic, mage hand
STATISTICS
Str 19, Dex 16, Con 15, Int 17, Wis 10, Cha 8
Base Atk +0; CMB +4; CMD 17
Traits Arcane Temper, Deft Dodger
Feats Combat Casting
Skills (ACP -2) Climb +6, Intimidate +5, Knowledge (arcana) +7, Knowledge (planes) +7, Spellcraft +7, Swim +6
Languages Common, Orcish, Draconic, Infernal, Varisian
SQ cantrips, city-raised
Gear longsword, morningstar, shortbow with 20 arrows, leather lamellar armor, magus's kit (backpack, a bedroll, a belt pouch, a flint and steel, ink, an inkpen, an iron pot, a mess kit, rope, soap, a spell component pouch, torches (10), trail rations (5 days), and a waterskin), 4 gp
Spellbook
0-level - all
1st-level - blade lash, burning hands, chill touch, grease, longarm, shield