Suli

Kemset Shamesh's page

41 posts. Organized Play character for ChesterCopperpot (RPG Superstar 2015 Top 32, Contributor).


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Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Yup, looks good. Thanks again.

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Thanks again for taking over and finishing the game!

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

"I don't like talk of this master, but I am glad this beast is dead. It's unwise to parley with evil powers."

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

"Oh, I don't think so!"

Kemset follows the floating head to the doorway and smites evil.

Smiting!
falchion: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26 for slashing: 2d4 + 6 + 1 ⇒ (4, 1) + 6 + 1 = 12
Critical?: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21 for crit damage: 2d4 + 6 + 1 ⇒ (2, 2) + 6 + 1 = 11

Might have cover.

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

"What is that thing?" Kemset uses her paladin abilities to detect evil on the new combatant.

Meanwhile, she steps up and attacks the vicar.
falchion: 1d20 + 6 ⇒ (2) + 6 = 8 for slashing: 2d4 + 6 ⇒ (4, 3) + 6 = 13

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Kemset takes another swing.
falchion: 1d20 + 6 ⇒ (4) + 6 = 10 for slashing: 2d4 + 6 ⇒ (2, 2) + 6 = 10

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Kemset rounds on the leader and slashes at him, taking advantage of the flank.

Flanking
falchion: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14 for slashing: 2d4 + 6 ⇒ (1, 2) + 6 = 9

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Kemset strikes back at the minion.

Flanking
falchion: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24 for slashing: 2d4 + 6 ⇒ (4, 1) + 6 = 11

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Kemset moves up and swings at the (circle) cultist.

falchion: 1d20 + 6 ⇒ (1) + 6 = 7 for slashing: 2d4 + 6 ⇒ (1, 1) + 6 = 8

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Fortitude: 1d20 + 4 ⇒ (14) + 4 = 18

Ears ringing, Kemset sways, but retains control of herself. "You'll pay for that!"

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Kemset will try to force the door open.
Strength Check: 1d20 + 4 ⇒ (15) + 4 = 19

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Straight ahead. Evil-doers beware.

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Ha! Totally appropriate for my +0 Perception.

Kemset descends into the tunnels, sword at the ready.

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

"They dead should fear me, not the other way around." Kemset strides up to the shrine and looks around.

Perception: 1d20 ⇒ 3

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

That would be lovely. I like the premise of the adventure, but we've been working on it for so long--I wouldn't mind finishing it up at a steady pace.

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Thanks, I really appreciate you picking this game back up!

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Kemset willingly performs the oathbinding.

"Turning these canals to evil is among the highest of offenses. I will be happy when we get to the bottom of this."

Still here! Thanks for taking this over.

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

"I can't speak for the whole Society, but if Torch is willing to keep his word I'm sure a place can be found for him."

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

I'm still around

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

"We are investigating some mysterious events that we believe are caused by a recent archaeological dig. Have you seen anything strange?"

If needed...
Diplomacy: 1d20 + 10 ⇒ (9) + 10 = 19

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

"Mind that you keep to an upright way, and you won't see us again."

Ready to move on.

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Sorry, still here, just not much to contribute to an investigation.

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

"The ruins held mosaics venerating Ahriman, and the mementos of an evil woman who was experimenting with diseases long ago."

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

"Certainly, she had no regard for life."

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

"Ahriman is a blight on the desert. He brings nothing but destruction."

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Kemset rushes up to the statue and tries to push it over, hoping to crack it in its tumble.

Trip CMB: 1d20 + 5 ⇒ (1) + 5 = 6

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Kemset swings again, determined to crush these monsters.

Power Attack
mwk falchion: 1d20 + 5 ⇒ (20) + 5 = 25 for slashing: 2d4 + 9 ⇒ (3, 3) + 9 = 15
confirm?: 1d20 + 5 ⇒ (17) + 5 = 22 for slashing: 2d4 + 9 ⇒ (4, 3) + 9 = 16

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Kemset draws her sword and swings away, despite it not being the ideal weapon.
Power Attack
mwk falchion: 1d20 + 5 ⇒ (6) + 5 = 11 for slashing: 2d4 + 9 ⇒ (3, 4) + 9 = 16

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Strength: 1d20 + 4 ⇒ (17) + 4 = 21

"These seem valuable gems, but I'm no expert in such things."

In the next room...

Perception: 1d20 + 0 ⇒ (16) + 0 = 16

"A macabre assortment of writings. Curse the foul necromancers that medle with such things."

Kemset smashes a fist into the wall in frustration.

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Kemset draws her sword and joins Goran near the front of the group.

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Can we see the blueprints?

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Perception: 1d20 + 0 ⇒ (17) + 0 = 17

Kemset notices the woman's jewelry. "I understand your reticence to discuss these matters, but we are here to make sure that this situation should not spiral out of control."

Kemset gestures at her only religious symbol. "You have more than just the Lady of Graves on your side. Wadjet also watches over the communities anywhere that Ancient Osirion once touched."

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Sense Motive: 1d20 + 6 ⇒ (12) + 6 = 18

"Young man, the truth of the situation would be more helpful to us than your fabrications. It can be frightening to see evil spirits. What details do you actually remember."

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

I am.

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

"There is nothing that would make me happier. Please, tell us what we need to know."

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Diplomacy: 1d20 + 8 ⇒ (15) + 8 = 23

"Could this be the work of a div? They are quite common in Thuvia. The people here maybe quite reluctant to speak of it. They believe it is I'll luck to speak of such evil creatures."

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

"What does the city specialize in? Are there certain practices here we should be aware of?"

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

"If the people are in danger, our duty is clear. It seems that our expedition unleashed this danger; it's our responsibility to see it destroyed or contained once more."

Kemset considers their task for a moment before continuing. "Venture-captain, do you have any information about the site? Any reports of its contents or age?"

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Getting an "Access Denied" on the notes.

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

An armored and veiled suli woman sits down at the table inside the pavilion.

"Thank you for hosting us, venture captain. It's good to travel the Inner Sea's southern shore once again. Merab reminds me very much of my home in Sothis. I am Kemset, and I'm pleased to be invited here."

Grand Lodge

Kemset | Female LG Medium Suli Paladin of Wadjet 1 | HP 12/12 | AC 16, T 11, FF 15 | CMB +5, CMD 16 | F +4 R +1 W +2 | Init +1 | Perc +0 SM +6 | Speed 20ft | Elemental Assault 1/1; Smite Evil 1/1 | Active Conditions: None

Player Name: Matt Morris
Character Name: Kemset
PFS # 48019-23
Faction: Grand Lodge
Day Job: N/A

About Dinura Copperkeep

I'm not like other dwarves!

Statistics:
Female Dwarf Unchained Rogue (Sly Saboteur) 3
CG Medium Humanoid (Dwarf)
Init +4; Senses Perception +5
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DEFENSE
------------------------------
AC 16, touch 13, flat-footed 13 (+3 armor, +3 dex)
hp 25
Fort +4, Ref +7, Will +1
------------------------------
OFFENSE
------------------------------
Speed 20 ft.

Melee MW Dagger +6 (1d4+3)

Ranged MW Composite Shortbow +6 (1d6)

Special Attacks Sneak Attack +2d6
------------------------------
STATISTICS
------------------------------
Str 10, Dex 16, Con 14, Int 16, Wis 9, Cha 8
Base Atk +2; CMB +3; CMD 16
Traits Clever Wordplay (Diplomacy): Choose one Charisma-based skill. You attempt checks with that skill using your Intelligence modifier instead of your Charisma modifier.
Mathematical Prodigy (Engineering): You gain a +1 bonus on Knowledge (arcana) and Knowledge (engineering) checks, and one of these skills (your choice) is always a class skill for you.
Feats Point Blank Shot, Rapid Shot, Weapon Finesse
Skills (33 points; 24 class, 8 INT)
ACP -0

(3) Acrobatics* +9
(1) Bluff +3
(1) Climb* +4
(1) Craft Carpentry +9
(3) Diplomacy +9
(3) Disable Device* +14
(3) Escape Artist* +9
(1) Knowledge Engineering +10
(1) Knowledge Local +7
(3) Perception +5
(1) Profession Engineer +3
(3) Sleight of Hand* +9
(3) Stealth* +9
(3) Survival +3
(1) Swim* +4

*ACP applies to these skills
Non-Standard Skill Bonuses
+4 Disable Device from MW Tools due to Hairpin Trick.
Int instead of Cha for Diplomacy
+1 Knowledge Engineering from Mathematical Prodigy

Languages Common, Dwarven, Gnome, Draconic, Goblin

Special Abilities:

------------------------------
SPECIAL ABILITIES
------------------------------

Trapfinding: A rogue adds 1/2 her level on Perception checks to locate traps and on Disable Device checks (minimum +1). A rogue can use Disable Device to disarm magic traps.

Sneak Attack: If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.

The rogue’s attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every 2 rogue levels thereafter. Ranged attacks can count as sneak attacks only if the target is within 30 feet. This additional damage is precision damage and is not multiplied on a critical hit.

Finesse Training (Dagger) (Ex): At 1st level, a rogue gains Weapon Finesse as a bonus feat. In addition, starting at 3rd level, she can select any one type of weapon that can be used with Weapon Finesse (such as rapiers or daggers). Once this choice is made, it cannot be changed. Whenever she makes a successful melee attack with the selected weapon, she adds her Dexterity modifier instead of her Strength modifier to the damage roll. If any effect would prevent the rogue from adding her Strength modifier to the damage roll, she does not add her Dexterity modifier. The rogue can select a second weapon at 11th level and a third at 19th level.

Evasion (Ex): At 2nd level, a rogue can avoid even magical and unusual attacks with great agility. If she succeeds at a Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the rogue is wearing light armor or no armor. A helpless rogue does not gain the benefit of evasion.

Scamper (Ex): At 3rd level, a sly saboteur can move through 5 feet of difficult terrain each round as if it were normal terrain. At 6th level and every 3 levels thereafter, this distance increases by 5 feet (to a maximum of 30 feet at 18th level). This ability allows the sly saboteur to take a 5-foot step into difficult terrain. This ability applies only when she is wearing light armor or no armor and carrying no more than a light load, and it stacks with the Acrobatic Steps and Nimble Moves feats.

Hairpin Trick (Ex): The rogue is skilled at making do with anything she can find. She takes no penalty on Disable Device checks for using improvised tools, and can attempt such checks without any tools at a –4 penalty. She treats all non-improvised thieves’ tools as masterwork and doubles the bonus she gets from masterwork thieves’ tools from +2 to +4.

Gear/Possessions:

------------------------------
GEAR/POSSESSIONS
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Carrying Capacity
Light 0-33 lb. Medium 34-67 lb. Heavy 68-100 lb.
Current Load Carried 91.5 lb. (most of this is in/on her backpack and can be easily dropped)
MW Studded Leather Armor (165g) 15lbs
MW Dagger (302g) 1lb
MW Composite Shortbow (375g) 2lbs
Mw Light Wooden Shield (152g) 5lbs
Dagger (2g) 1lbs
MW Thieves' Tools (100g) 2lbs
MW Artisan's Tools (Carpenter) (55g) 5lbs
Pathfinder's Kit (12g) 22lbs
Spelunking Kit (174g) 32lbs.
Gear Maintenance Kit (5g) 2lbs
Chronicler's Kit (40g) 4.5 lbs

Money 0 GP 0 SP 118 CP

Background:

The Copperkeep family of dwarves were never much to be talked about. Poor farmers, they weren't particularly smart or hard working either. In a lot of ways, they blended in seamlessly with the rest of the dwarves in Three Willows. That is, until Dinura was born. Fire-haired, she stood out almost right away. And even as a child, she was smart. She was so clever, her parents could barely figure out what to do with her. The amount of mischief she got into as a child. Well, her parents could complain for days about that, even now.

And it didn't stop when she grew up. Her parents gave her free reign to wander off the farm because it was the only way they could get a break from her. She spent a lot of time away, doing Dennari knows what. But she did spend some time at home getting into trouble. After the second time she took apart a plow to see how it worked(the first time, she didn't get it all the way before they caught her), her family got fed up and shipped her off to an apprenticeship with an engineer. Maybe she could put her brains to some use that way.

Leaving details vague here since I don't know the setting well enough.

For the first time in her life, Dinura felt engaged and really took to the training, though she definitely preferred the 'knowing' to the 'doing'. She was actually rather lazy, when it came to it. Maybe the only thing she had in common with her family.

After a short apprenticeship, Dinura returned to her village and took on the responsibility of maintaining the mill. Her overconfidence and the lack of candidates motivated for the job made her the easy choice. Now, a mere three months into the job, Dinura is bored. There has to be something more exciting for her enumerable talents.

There's probably a lot of backstory I could add in here, including some shady/roguish dealings and probably some interactions with Goblins nearby, if there are any. I imagine that's where she learned the bow. Let me know if you want me specifically to expand this.

Appearance and Personality:

Fire-haired and boisterous, Dinura is slight for a dwarf. Far from shy, Dinura thinks she knows exactly what she wants and she's not afraid to tell everyone, if necessary. When dealing with other dwarves, especially, Dinura is very direct and extremely confident in herself, even if she is in over her head on occasion. Despite this overconfidence, her ability to solve problems on the fly has gotten her out of trouble more than a few times in her life.

The difference between confidence and overconfidence is really more a matter of results than anything.