Kelynis's page

2 posts. No reviews. No lists. No wishlists.


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What's in the box? wrote:

I used Ghost Wolf for long distance travel, I didn't utilize it much for combat movement.

I also remember that I was in Ghost Wolf form when a cave-in trap thing was triggered and everyone freaked out but I was like: Meh... less damage AND I am not trapped under this rubble. So I found the Blink aspect was WAY better than the mobility (though it did save me on horses- WOOT WOOT!)

Weapon proficiency was never really a concern for me. I went into the character knowing I was going to use a quarterstaff (because I had never played a character that used one before... IT IS FREE! Crazy how I never considered it before)

And from my perspective it seems like pretty much everyone knows what weapon they are going to use and it never really changes from that. I haven't met a lot of multi-weapon users in my gaming days and probably because feats tend to be very weapon specific so you aren't gonna drop your Dervishing Scimitar for the Greatsword because 3 of your feats become useless.

Also there are enough options (traits/racial stuff/etc.) for people to get their preferred weapons fairly easily.

So... I don't have much of an opinion. It didn't seem out of place to have the proficiencies to be specific like they were and it wouldn't be extraordinary to replace those with blanket martial.

I would say just make the ghost wolf form an ethereal concept. but my opinion


London Duke wrote:
Well the lack of response is a bit disappointing.

I will say after reviewing the class I am disappointed that you only gain 1 master element. I would say do it as a level progress 1 at first 2nd at 8 or 10 and say 3rd and 16 and so on if they go epic levels then they gain access to all four elements. again my opinion. other than that i enjoyed the class build I tweaked it a little but only a little for flavor for my world.